Grasilex

Sijasi's page

34 posts. Organized Play character for Meranthi.


Full Name

Sijasi

Race

HP 12, SP 5, RP 4 || EAC 13, KAC 14 || F -1, R +1, W +5 || Perc +10 (low-light vision)|| Stealth +1

Classes/Levels

Speed 30 || Spells: 1st - 2/2 || Active Conditions: none

Gender

NG (she/her) Vesk Dragonblood Mystic 1 ||

About Sijasi

712 - Sijasi, bonded with Zaraganth
Vesk mystic (dragonblooded) 1
N Medium humanoid (vesk)
Init +1; Senses Darkvision; Perception +10
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Defense
SP 5 HP 12 RP 4
EAC 13; KAC 14
Fort -1; Ref +1; Will +5
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Offense
Speed 30 ft.
Melee Tactical Pike +0 (1d8 P) [analog, reach]
Ranged Pulsecaster Pistol +1 (1d4 E) [nonlethal]
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Statistics
Str +0 (10); Dex +1 (12); Con -1 (9); Int +1 (12); Wis +3 (16); Cha +2 (14)
Skills Acrobatics +1, Athletics +0, Bluff +2, Culture +6, Diplomacy +2, Disguise +2, Intimidate +6, Life Science +5, Mysticism +7, Perception +10, Piloting +1, Profession (mercenary) +11 (+1 Day Job), Sense Motive +7, Stealth +1, Survival +3; -5 DC Culture or Mysticism about dragons
Feats Advanced Melee Weapon Proficiency, Mystic Strike
Languages Common, Vesk, Triaxian, Draconic
Other Abilities Armor Savant, Observant, Forceful Mind
Class Features Crusader Connection, Healing Touch

Gear Tactical Pike, Pulsecastor Pistol, Second Skin, Professional Tools (mercenary), Professional Clothing

Augmentations none

Spells
Cantrips - Detect Magic, Spark, Stabilize, Telekinetic Projectile (+1 ranged)
1st - Mind Thrust, Mystic Cure, Reflecting Armor

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Bot Me, needs updating:

Stays out of the way.

Init [dice=Initiative]1d20+1[/dice]

Attacks
[dice=Tactical Pike]1d20 + 0[/dice]; [dice=piercing damage]1d8[/dice]P
[dice=Pulsecaster Pistol]1d20+1[/dice]; [dice=nonlethal electricity damage]1d4[/dice]E
[dice=Telekinetic Projectile]1d20+1[/dice]; [dice=bludgeoning damage]1d6[/dice]B