Sandpoint Cleric

Shulim al Bheddah's page

2 posts. Alias of Evil Genius.


Full Name

Shulim al Bheddah

Race

Gnome

Classes/Levels

Rogue 1

Gender

Male

Size

Small

Age

22

Special Abilities

Sneak Attack +1d6, Trapfinding

Alignment

CG

Deity

Najm the Quick

Location

Musaal

Languages

Common, Gnomish

Occupation

Thief

Strength 10
Dexterity 15
Constitution 14
Intelligence 14
Wisdom 12
Charisma 14

About Shulim al Bheddah

STATS:

Spoiler:

HP: 8/8 (1d6+2)

AC: 15, touch 13, flat-footed 13
(+2 Dex, +2 armor, +1 size)

Init: +2; Spd: 20 ft.

Melee: rapier +1 (1d4; 18-20/x2)
Ranged: light crossbow +3 (1d6; 19-20/x2)

Saves: Fort +2, Ref +4, Will +1; +2 saves vs. illusion

Feats: Dodge

Skills: Appraise +3, Balance +3, Bluff +4, Climb +2, Diplomacy +4, Disable Device +4, Escape Artist +4, Gather Info +4, Hide +8, Knowledge (local) +3, Listen +4, Move Silently +4, Open Lock +4, Profession (Sailor) +4, Search +6, Sense Motive +3, Sleight of Hand +4, Spot +2, Swim +2, Tumble +4, Use Rope +4

Possessions: rapier, light crossbow, leather armor, thieves' tools, belt pouch, 53 gp

BACKGROUND:

Spoiler:

Shulim comes from a wealthy, prosperous Maqah gnome family of merchants based in Bidikah. Shulim hates his birthright, however, as his father, Kumar al Bheddah, constantly tries to push him into the life of a sea merchant when he would rather lounge around in the city, seeing the sights, gambling, drinking, and what not. He has grudgingly learned the skills of a sailor to please his father, but he also has learned the art of thievery to please himself. He took up the worship of Najm the Quick, a god who embodies much of what Shulim believes in. Shulim has fled his family on numerous occasions, even joining a pirate ship for a bit (before he was kicked out for stealing from the crew). His current way of striking out against his family is his attempt at getting accepted into the Faradin. He currently does odd jobs for a Faradin handler, mostly petty theft and such.