HP: 8/8 (1d6+2)
AC: 15, touch 13, flat-footed 13
(+2 Dex, +2 armor, +1 size)
Init: +2; Spd: 20 ft.
Melee: rapier +1 (1d4; 18-20/x2)
Ranged: light crossbow +3 (1d6; 19-20/x2)
Saves: Fort +2, Ref +4, Will +1; +2 saves vs. illusion
Feats: Dodge
Skills: Appraise +3, Balance +3, Bluff +4, Climb +2, Diplomacy +4, Disable Device +4, Escape Artist +4, Gather Info +4, Hide +8, Knowledge (local) +3, Listen +4, Move Silently +4, Open Lock +4, Profession (Sailor) +4, Search +6, Sense Motive +3, Sleight of Hand +4, Spot +2, Swim +2, Tumble +4, Use Rope +4
Possessions: rapier, light crossbow, leather armor, thieves' tools, belt pouch, 53 gp