Kaptra Dorethain

Shukara Melkamnet's page

102 posts. Organized Play character for Purple Dragon Knight.


Race

Monk 2 - Init +2, Senses: Darkvision 60 ft., Perception +8, AC 19/ touch 15/ ff 17; hp 24/24, F+6, R+5, W+6, Speed 20 ft.

Classes/Levels

Skills Acrobatics 7, Appraise 1, Bluff -3, Climb 6, Diplomacy -3, Disguise -3, Escape Artist 6, Fly 2, Heal 3, Intimidate -3, Knowledge (religion) 5, Perception 8, Ride 2, Sense Motive 7, Stealth 6, Survival 3, Swim 6

Gender

* * * * * C O R E * * * * * Female LN Dwarf

Size

Medium

Age

64

Deity

Irori

About Shukara Melkamnet

BOT ME!:
[dice=Unarmed Strike]1d20+3[/dice] for [dice]1d6+2/dice] slashing dmg.

Shukara Melkamnet
Female Dwarf Monk 2
LN medium humanoid
Init +2 Senses Darkvision (60) Perception +8
DEFENSE
AC 15, touch 15, flat-footed 13
hp 24
Fort 6 Reflex 5 Will 6
OFFENSE
Speed 20 ft
Melee
Unarmed Strike +3 (1d6+2 x2)
Unarmed Strike Flurry of Blows +2/+2 (1d6+2 x2)
Sansetsukon +3 (1d10+3 19–20/×2) [blocking, disarm; B]
Sansetsukon Flurry of Blows +2/+2 (1d10+2 19–20/×2) [blocking, disarm; B]

Short Sword +3 (1d6+2 19–20/×2) [P]
Ranged
Shuriken Flurry of Blows +2/+2 (1d2+2 x2)
Special Attacks: Stunning Fist Awaken Divinity (Su)
Space 5 Reach 5
STATISTICS
STR 15 DEX 14 CON 16 INT 12 WIS 16 CHA 5
BAB 1 CMB 3 CMD 18
Traits: Honored Fist of the Society, Focused Disciple
Feats: Toughness, Improved Grapple, Improved Unarmed Strike, Stunning Fist, Combat Reflexes
Skills: Acrobatics 7, Appraise 1, Bluff -3, Climb 6, Diplomacy -3, Disguise -3, Escape Artist 6, Fly 2, Heal 3, Intimidate -3, Knowledge (religion) 5, Perception 8, Ride 2, Sense Motive 7, Stealth 6, Survival 3, Swim 6
Languages Dwarven, Common, Gnome
Gear Backpack - masterwork, Kit - Monk's, Potion of cure light wounds

Ouat monk abilities (only valid at level 3):

Awaken Divinity (Su): At 1st level, as a standard action, an Ouat can touch a creature to grant it a temporary ki point until the beginning of the Ouat’s next turn. In addition to any other ways in which the target can use ki, it can expend the ki point as a swift action in order to either gain a +2 dodge bonus to AC for 1 round or increase its base speed by 20 feet for 1 round. The Ouat can target himself with this ability as a swift action, but doing so costs 2 uses of the ability.

At 4th level, the dodge bonus to AC increases to +4. At 8th level, an affected creature can spend the ki point to ignore all Strength, Dexterity, and Constitution penalties it would otherwise take for 1 round. At 12th level, an Ouat can target two adjacent creatures with this ability as a standard action, but must expend one use of the ability for each target affected. At 16th level, an affected creature can spend this ki point to roll all saving throws twice and take the higher result for 1 round. At 20th level, an affected creature can spend the ki point to benefit from the Ouat’s perfect self class ability for 1 round. If the creature already has the perfect self class feature, its damage reduction and any spell resistance it has increases by 2 for 1 round.

An Ouat can use this ability a number of times per day equal to his class level, but no more than once per round. This ability replaces the stunning fist monk class feature and the greed and hatred racial traits.

Spurn Tradition (Ex): Ouat dwarves strive to separate themselves from the rest of their race and the traditions that bind them. The bonuses for nonmagical effects that target or specifically affect dwarf subtype creatures (such as a ranger’s favored enemy class feature) are all reduced by half. In addition, an Ouat becomes proficient in one martial weapon with the monk property (Sansetsukon). This ability replaces the dwarf ’s defensive training, stonecunning, and weapon familiarity racial traits.

Know the Unseen Disciples (Su): At 7th level, an Ouat can spot hidden creatures, as if using the spell see invisibility. Using this ability is a standard action that consumes 2 points from his ki pool. His caster level for this effect is equal to his class level. This ability replaces wholeness of body