Gold Dragon

Shralnaxath's page

16 posts. Alias of Woran.


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Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

As we've barely started, it would not be the end if we call it. Nothing of the story has been really spoiled. Of course, if someone would take it over, I would gladly play.
But to let this drag on, and cause you more stress, would not be fair, when its very easy to stop the game at this point.

I hope everything works out and things will get calm soon.


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

"Stupid. Shields. Work. For. A. Change."

There is some banging and grumbling.

divert power to shields: 1d20 + 6 ⇒ (20) + 6 = 26


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

"C'mon baby, dont let me down."

engineering: 1d20 + 6 ⇒ (8) + 6 = 14

"Yes!", Shral exclaims as the shields flare to life.

Engineering to divert power to shields succes


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

I'm doing the best I can!

engineering: 1d20 + 6 ⇒ (3) + 6 = 9

But I fail!


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

I'll be in the middle of nowhere this weekend, visiting my dad for his birthday. Internet is bad in the middle of nowhere. Bot me if necessary.


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

With no systems having taken damage yet, Sharl tries to boost the engines again to keep them ahead of the drones.

engeneering to boost engines: 1d20 + 6 ⇒ (15) + 6 = 21

Success, the ship can move 2 extra hexes this turn


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

I'll be at a CON in germany this weekend. I'll try and keep posting, but I dont know how much time I'll have.


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

"Shields are looking good. Not knowing what those ships are up too, I'm diverting power to the engines."

engineering to divert power to engines: 1d20 + 6 ⇒ (11) + 6 = 17

"She's all yours Sunnee!"


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

Waydan's curly toes, what now?"

Shralnaxath inches sideways trough some corridors untill she gets to the bridge. "Where do you need me Sauco?


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

Shar is also a good engineer


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Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

Sharlnaxath sticks her head out the doorway. "[/b]"Guys, we're nearly there. Make sure you're packed. I dont want another sock incident!"[/b]


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

Sharlnaxath, Shar for her crew and friends, spends her time divided between tinkering on some gear (its hard to find something to fit you if you are large, and have a tail), indulging SunneeBoom, and doing maintenance work on the ship.

The ship is an old lady, but she has many good years still in her, and Shar is going to make sure the crew gets the best out of them.

She is looking forward to finally exiting the drift. So many days cooped up in the ship are hard on her large frame, and it would be good to see Cedona again.


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

I'm good. I just need to pick one language. I figured I'd wait with picking it untill we had a team, so we could maybe pick something we could all understand.


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

Well, this is the place to try out weird new ideas.


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

I'm a delicate ballerina. Nothing can go wrong. :P


Init +3 | EAC 10, KAC 12 | SP 8 HP 13 | F +3, R -1, W +2

So I've made a character and set up an alias.

Ive gone for Bliz soldier with mercenary theme, as the backstory for mercenary from the guide spoke to me the most.

I've left my Dex dumped. I felt it was appropriate. I'm a hulking dragonkin. Nothing delicate about that.
Used my skillpoints to up my int, because having some skills is nice. Bit of back up charisma.

I still have one language left. Figured I could pick something that most of us also have, so that we can converse in something else then common.