Sheriff Belor Hemolock

Shiriki's page

8 posts. Alias of FedoraFerret.


Race

Human

Classes/Levels

Avenger Vigilante 7 | HP: 77/77| AC 22, Touch 13, Flatfooted 20 | Fort +6, Ref +10, Will +8

About Shiriki

Shiriki/The Savage
NG/CG Shoanti avenger 7
Male humanoid (human)
Init +4; Perception +11
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Defense
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AC 22, touch 13, flatfooted 20
hp 77
Fort +6, Ref +10, Will +8
Defensive Abilities: unshakable +7
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[b]Offense

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Speed 30'
Melee +1 earthbreaker +14/+9 (2d6+5, x3)
+1 klar +14/+9 (1d6+5)
TWF +12/+12/+7/+7
PA -2/+4
Ranged mwk composite longbow (+4) +10 (1d8+4)
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Statistics
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Str 20, Dex 14, Con 14, Int 10, Wis 12, Cha 14
Base Atk +7; CMB +13; CMD 25
Feats Weapon Focus (hammers), Weapon Focus (heavy blades), Improved Shield Bash, Thunder and Fang, Diehard, Greater Two-Weapon Fighting, Double Slice
Traits reactionary, unhappy childhood (tortured)
Skills Acrobatics +12, Bluff +12, Diplomacy +12 (+16 while Shiriki), Intimidate +12 (+18 while the Savage in Old Korvosa), Perception +11, Stealth +17
Profession (bartender) +15, Sleight of Hand +9
Languages Taldane, Shoanti
Other Gear 2,448, +2 breastplate, ring of deflection +1, cloak of resistance +2, belt of giant strength +2
Other Expenses apartment and food expenses accounted, 6 months
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Special Abilities
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Vigilante Features:
Unshakable: The DC to intimidate Shiriki is increased by his class level.
Startling Appearance: When the Savage attempts an attack against a foe that is completely unaware of his presence, the foe is treated as flatfooted for the rest of his turn, and takes a -4 penalty on attacks made against the Savage until the start of his next turn.

Social Talents:
Double Time: A few years of juggling the bar and his other activities have taught Shiriki how to put in enough work to maintain his personal reputation at the tavern, then delegate to his staff for the rest of the night. Shiriki only needs to work for 4 hours to earn money from Profession (bartender)
Great Renown: Shiriki is fairly well known and respected, at least as much as a Shoanti can be, in Old Korvosa, and his tavern is a relatively popular establishment. The bar is also, not coincidentally, a hotspot for gossip about the Savage, in no small part because the vigilante is also Shoanti.
Social Grace: Shiriki gains a +4 bonus on Profession (bartender) and Diplomacy checks.

Vigilante Talents:
Armor Skin: The Savage ignores armor check penalty on Acrobatics, Escape Artist and Stealth checks while in light or medium armor, and can move at normal speed in medium armor.
Shield of Fury: The Savage gains Improved Shield Bash as a bonus feat, and gains the benefit of Two-Weapon Fighting when using a shield (or a klar, in his case). In addition, he ignores Two-Weapon Fighting and Dexterity prerequisites for feats based on Two-Weapon Fighting.
Unkillable: The Savage gains Diehard as a bonus feat, and does not need to meet the prerequisites. He does not lose hit points when he takes a standard action while disabled