Male Elf Druid
Favored Class: Druid
NG Medium Elf
Init +2; Senses Low light vision; Perception +9
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DEFENSE
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AC 14, touch 12, flat-footed 12 (+2 armor, +2 dex, +0 shield)
hp 9 (d8+1)
Fort +2, Ref +2, Will +5
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OFFENSE
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Speed 30 ft. base
Melee
Ranged
Sling +1 (1d4+3, x2, 50', B)
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STATISTICS
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Str 12, Dex 15, Con 10, Int 12, Wis 17, Cha 10
Base Atk +0; CMB +1; CMD 13 (11 flat footed)
Traits
(campaign) Name :
(background) Name :
Feats
(L1) -
Skills 5 points (4+int/level)
Acrobatics*
Appraise
Artistry
Bluff
Climb*
Craft
Diplomacy
Disable Device*
Disguise
Escape Artist*
Fly*
Handle Animal
Heal + 7 (1 rank, 3 wis, class)
Intimidate
Knowledge(Arcana)
Knowledge(Dungeoneering)
Knowledge(Geography)
Knowledge(Nature) +7 (1 rank, 1 int, 2 Nature Sense, class)
Knowledge(Planes)
Knowledge(Religion)
Linguistics
Lore
Perception +9 (1 rank, 3 wis, class, 2 race)
Profession
Ride*
Sense Motive
Sleight of Hand
Spellcraft +5/+7 (1 rank, 1 int, class, 2 racial to id magic items)
Stealth
Survival +9 (1 rank, class, 2 Nature Sense, 3 wis)
Swim*
Use Magic Device
ACP
*ACP applies to these skills
Weapon and Armor Proficiencies
<Name> is proficient with club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, spear, longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows). He is also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape. He is proficient with light and medium armor but are prohibited from wearing metal armor;
Languages Common, Elven, Druidic, Sylvan