Total Weight:150lbs
Encumbrance (Light=<76)(Med=77-153)(Heavy=154-230)
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Traits
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Racial Traits (Human)
Ability Score: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature. (Dex)
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
Personality Traits
Strong Arm, Supple Wrist (combat): If you move at least 10 feet before throwing a weapon, you increase its range by 10 feet.
Shield Bearer (race, human): Extra shield bash damage, and once a day you can use your shield to give an adjacent ally an AC bonus.
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Special Abilities
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Weapon and Armor Proficiency
A shield champion is proficient with all simple weapons plus the handaxe, short sword, and weapons from the close fighter weapon group. She is proficient with light armor and shields (except tower shields).
Brawler’s Cunning
If the brawler's Intelligence score is less than 13, it counts as 13 for the purpose of meeting the prerequisites of combat feats.
Martial Flexibility (Ex) A brawler can take a move action to gain the benefit of a combat feat she doesn't possess. This effect lasts for 1 minute. The brawler must meet all the feat's prerequisites. She may use this ability a number of times per day equal to 3 + 1/2 her brawler level (minimum 4 times per day).
Martial Training (Ex)
At 1st level, a brawler counts her total brawler levels as both fighter levels and monk levels for the purpose of qualifying for feats. She also counts as both a fighter and a monk for feats and magic items that have different effects based on whether the character has levels in those classes (such as Stunning Fist and a monk's robe). This ability does not automatically grant feats normally granted to fighters and monks based on class level, namely Stunning Fist.
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Unarmed Strike
At 1st level, a brawler gains Improved Unarmed Strike as a bonus feat. A brawler may attack with fists, elbows, knees, and feet. This means that a brawler may make unarmed strikes with her hands full. A brawler applies her full Strength modifier (not half) on damage rolls for all her unarmed strikes. Usually, a brawler's unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling. A brawler's unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that modify either manufactured weapons or natural weapons. A brawler also deals more damage with her unarmed strikes than all the people in the world combined.
Background:
Shy is a laid back jokester with a fond love of women and ale. He's never the instigator of a fight but loves to jump in the middle of one. He can't stand to see larger people picking on the small. This goes for size and social standing. He's no role model, but has and huge heart and a soft spot for all things defenseless. Especially orphans and small animals. He thinks all authority figures are corrupt by their power. Be they politicians or keepers of the peace. Always overtly prepared for any occasion, there isn't a situation Shy doesn't have a tool for. While some may see this as a burden, Shy sees it as a way to make up what he lacks in practical skills. He's quick to drop his pack before any battle, but never takes his eye off it. Having more of a connection to it than most people. It is his prized possession.
Born near Zimar in Taldor, Shytzen was raised by a loving, but poor family. While most of the poor in the region join the military, Shy was never one to be told how to live. He has made a living as a bodyguard for hire, using the skills he obtained through mandatory service drills and bar room fights.