Favored Classes are a way to show what adventuring professions a member of a typical race usually learned and/or excelled in. Lets face a half-orc barbarian is your typical half-orc. They're excellent at fighting, raging and living in the wilderness while at the same time a half-orc wizar is unusual and not a common sight. Just like your halfling were typically roges becuase they excelled at it you might find a paladin or cleric.
Hey Bian,
Shawn
It would be difficult at best I guess to incorporate any changes in the current skill system. However, I am in favor of simplifying the skill list (ie combininb skill sets as you have done with stealth) and keeping the same skill rank advancement. It allows versatility and customization. And it also maintains its simplicity. This way it also allows a pc to specialize in a particular skill or skills he wanted. Unless the DCs to accomplish skill checks change for some radical reason I see no reason to do a major overhual on the skill system. Now, I have one question I would like to present to Mr. Bulhman and anyone else who is reading this: Is a fly skill really necessary? Why not incorporate flying ability into the fly spell design. The ease and versatility of flying could be built into the power level of the spell as the caster advances. Any magic dedvice that allows flying could have that manuverability class built into the level at which the fly spell was used in its creation. Any thoughts anyone?
In all honesty I have never been a big fan of psionics. The whole idea of creating magic like phenomenon with your mind and not be magic seems a great deal mor appropriate in a sci-fi setting. Also, take in account that psionic characters can empower their abiliteis by adding a few points and thus do more with what they know than a wizard can. If anything psionics if utilized at all should be used as an alternate magic system and dubbed "mind magic" and thus have a "mind-mage" whos abilies are still magic but is able to tap those supernatural forces via his mind. It should be rare and encountered even less. Better yet, just replace it wth the current magic system and call the psion's wizards who have a point based spell casting system; which in effect is all it really is anyway. It was strange to say the least playing a game in which the psionicist was throwing fireballs left and right. Gee doesn't seem like psionics at all but magic! Psonics have no real place in a fantasy setting unless there is no magic at all and they can't throw fireballs or other pyrotecnics.
I throughly enjoy the artwork as well. Its both exciting and dynamic. However, there are somethings that I need to say as others NO POINTED MANGA EARS on ELVES! The gnomes are kinda strange too. They look like nothing more than short humans with different skin color. Whats up with that? The half-orc should look more human. Its one of those things I hated about 3.5. The half-orc still looked like an orc enough to be viewed as a monster by others and thus feared. If anyone recalls the 1st edition Player's Handbook the pc half-orc, a half-orc of human-orc mingling was in the top 10 percentile that could pass as human, alibiet ugly humans. That illusion should be maintained. Get rid of the manga ears on him, lighten the skin color and make his features less pronounced.
Make it short and concise like the wonderous item contest. Priortize some important features you wish to see for the country. ie. ruler, armies, exports/imports, a major npc or two,a brief history, etc. Beyond that the country becomes too complicated and too long to read. The idea I feel is to make the country interesting and fascinating without too much complication. As far as maps go? No need. Perhaps a brief description of major terrain with proper names or not at all. depending on what the judges want. That way the DM could use it in any home brew or established campaign he or she wishes without too much trouble. Also do not forget the complication of adding an attachement to the submission. What happens if it doesn't go through? The judges certainly don't have all the time in the world to let everyone know that hey, your country made it through but there is no map. Sorry, please submit again.
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Dear Paizo Leaders, I am worried about the future of your marvelous company. I was recently at a convention, the amazing Scarefest in Montreat NC and noticed that v2 playtests were not get people excited and many tables did not make. I am one of the people that are not excited. The players at the PFS tables where talking about how next year will be is the last Scarefest we will be playing PFS v1. When I got home, I had a package on my doorstep from Paizo with the products from my various Paizo subscriptions. I was excited, but immediately a thought came to mind. "I am not sure if I am going to play v2. I had better cancel my subscriptions after GenCon" What worries me is, I am not alone. This is a thought that many other players are going to have. I may sign up again but not until I am sure I want to play v2. My question/concern for Paizo as a company is "Are you ready?" Are you ready and prepared for a potentially significant drop in the number of people who are signed up for subscriptions? Is the year or so it can take for people to decide if they want to play the official v2 release and then start to invest in it going to cause a finical decline you may not recover from? I hope this is not true and that the answer to the questions is you are ready and prepared. I do not want to see Paizo and Pathfinder disappear.
Let's start with the basics. Until recently he was the Venture Officer for the Raleigh-Durham area with 5 years of service as a venture officer (2 as a Venture-Lieutenant, 3 as a Venture-Captain). Michael is an exceptional 5 star GM who goes out of his way to support and help both new and veteran players of Pathfinder and Paizo products. He treats everyone fairly and goes out of his way to make sure everyone is having a good time. Eshleman is welcoming to new players and takes time to explain the rules of the game. He organizes and runs AtomiCon twice a year, AtomiCon Mini twice a year and has worked hard to foster the growth of Pathfinder Society, Card Game and Starfinder in Raleigh NC. He also volunteers at countless conventions all over the place. Here are some extraordinary things about Michael you probably didn't know:
If you want to learn more check out his paizo people profile, look at his posts on the forums. Please share some of the countless amazing things he has done in this thread. Let's show Paizo and all of the players why he is so important. If you feel like some who has done all of these amazing things and more is a valuable member of the Pathfinder Society Sign the petition to get him reinstated ------------------------------------------------------------------------
Hello, My recent Order # 4745817 includes Pathfinder Society Scenario #9–14: Down the Verdant Path PDF
Neither of these are showing up in my downloads. The big deal about this is I am set to GM both of these scenerios at AtomicCon tomorrow. I have very little time to prep. Anything you can do to get me these PDFs ASAP would be greatly appreciated.
Can wizard with: Alchemical Affinity use a Formula Alembic to copy spells into his spellbook from a potion as long as it is on the Wizard spell list? Alchemical Affinity: Whenever you cast a spell that appears on both the wizard and alchemist spell lists, you treat your caster level as 1 higher than normal and the save DC of such spells increases by 1. Additionally, **you may copy spells from an alchemist’s formula book into your spellbook just as you could with another wizard’s spellbook.** Formula Alembic: This magically-augmented alchemical device distills a potion or alchemist extract into the **knowledge needed to create its formula.** By gently heating a potion or extract in the alembic for 1 hour, the device creates a few drops of magical liquid. If consumed by an alchemist, this liquid gives him knowledge of the potion’s or extract’s formula, as if it were an extract he recorded in his formula book. This knowledge lasts for 24 hours. **He may scribe this formula in his formula book in the normal fashion.** Using the alembic does not harm the potion, but the process makes it nearly boiling hot (it cools normally). The alembic can only distill the knowledge of formulas on the alchemist extract list (for example, it cannot turn a potion of a cleric-only spell into something an alchemist can learn). |
