Shau 9's page

7 posts. Organized Play character for Eric Trade Prince.


Full Name

Shau Lynne**updating

Race

| HP 108/108| AC 33 T 29 FF 33-no ff | CMB +13, CMD 36+ | F +19, R +17, W +9+7 charm comp | Init +16 | Perc +22 LL-always act in surprise round spirit 3-0, Panache 5-0, Bane 5-0, Rage 12-0

Classes/Levels

unmonk1/sw5/med2/occ1/blood urb2/clr1

Gender

speed 40,

Size

m

Age

16

Special Abilities

mage armor, haste, longarm

Alignment

LN

Deity

Nalinivati

Strength 10
Dexterity 24
Constitution 14
Intelligence 14
Wisdom 7
Charisma 20

About Shau 9

Female halfling 12 unmk1 swash5 okayo, med2 master/champion, occult, blood2 abb, cleric 1 divtac

Init +16/18bb; Senses Perception +22

Background:
From Sandpoint originally, Shau studied at a small enclave of people from Tien. As she grew up, she wanted to leave the small town life and signed on a merchant ship and took up her career as a swashbuckler! This was exciting and she met all kinds of people. One person she met that impressed her was a man named Osprey. Changing shapes is cool! He convinced me to join the Pathfinders, and well here I am!.

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Defense see bar for updated
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AC 32+, touch 28+, ff 32 (armor+4 shield+0, deflection +1 dex+7 insight +1, cha 5, nat 0 dodge 3 size 1)
hp 108
Fort +20, Ref +17 evasion Will +10 +7 charm/comp, +2 fear charmed 3/d+5
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Offense
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Speed 40

ranged
comp longbow +21/16 1d6+5

if hasted +1 and extra attack
if swift ki flurry add extra attack

Statistics-
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Str 10, Dex 24, Con 14, Int 14, Wis 7, Cha 20
Base Atk +9; CMB +12; CMD 35+

Feats
traits irrepressible, fates favored
dodge, crane style, crane wing, combat reflexes, 1h weapon trick, imp crit urumi, wpn trg(swash) ex rage, (uncanny dodge blood), spirit focus champion, cautious fighter, crusaders flurry

Skills Acrobatics 23, Bluff 16, Climb +6, Diplomacy 9, Fly 9, Handle Animal +5, intimidate 5 kn arcana dung history local religion 8. kn planes 19 Perception +22 perform sing 15, ride 7 Sense motive 7, slight of hand 11 stealth 20 Survival -2 UMD 20

Languages Common

Equipment:
oil of unwelcome halox2 wand of cure light wounds43c, blood-boiling pillx5 potion remove blindness, swarm bane clasp, belt dex 4. cloak +3,+1 init ioun stone
+1 furious agile fortituous adamantine urumi ochre rhomboid ioun stone- flag bearer, traveler's any-tool, blanket, chalk, climber's kit, earplugs flint and steel, silk rope (50 ft.), smoked goggles, speed sheath, speed sheath, waterproof bag, weapon cord.

Special Abilities
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Always act in surprise round

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options: normal/haste/haste+ki

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BOT ME IN COMBAT with long term buffs:
if song add +6+6
divine favor/prayer +1+1

BASE:

Skurge attacks!

[dice=PRIMARY +1 adapt thundering seeking hornbow 20x3] d20+13; 2d6+22 [/dice]
[dice=many] 2d6+22 [/dice]

[dice=rapid +1 adapt thundering seeking hornbow 20x3] d20+13; 2d6+22 [/dice]

[dice=flurry +1 adapt thundering seeking hornbow 20x3] d20+13; 2d6+22 [/dice]

[dice=secondary +1 adapt thundering seeking hornbow 20x3] d20+13-5; 2d6+22 [/dice]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

JUST HASTE:

Skurge attacks!

[dice=PRIMARY +1 adapt thundering seeking hornbow 20x3] d20+13+1; 2d6+22 [/dice]
[dice=many] 2d6+22 [/dice]

[dice=rapid +1 adapt thundering seeking hornbow 20x3] d20+13+1; 2d6+22 [/dice]

[dice=haste +1 adapt thundering seeking hornbow 20x3] d20+13+1; 2d6+22 [/dice]

[dice=flurry +1 adapt thundering seeking hornbow 20x3] d20+13+1; 2d6+22 [/dice]

[dice=secondary +1 adapt thundering seeking hornbow 20x3] d20+13-5+1; 2d6+22 [/dice]

HASTE+KI FLURRY :

Skurge attacks!

[dice=PRIMARY +1 adapt thundering seeking hornbow 20x3] d20+13+1; 2d6+22 [/dice]
[dice=many] 2d6+22 [/dice]

[dice=rapid +1 adapt thundering seeking hornbow 20x3] d20+13+1; 2d6+22 [/dice]

[dice=haste +1 adapt thundering seeking hornbow 20x3] d20+13+1; 2d6+22 [/dice]

[dice=flurry +1 adapt thundering seeking hornbow 20x3] d20+13+1; 2d6+22 [/dice]

[dice=ki flurry +1 adapt thundering seeking hornbow 20x3] d20+13+1; 2d6+22 [/dice]

[dice=secondary +1 adapt thundering seeking hornbow 20x3] d20+13-5+1; 2d6+22 [/dice]