Catfolk

Shasta Quicksilver's page

63 posts. Alias of Clebsch73.


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F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
OBSTACLE 6: NARROW PASS (GUNNER, PILOT)
Piloting or Gunnery DC 16:
The Black Butterfly can blast its way through a dense wall of pyrozoa or try to squeeze through the small gaps between the creatures.

Shasta: Piloting: 1d20 + 11 ⇒ (19) + 11 = 30

"OH COME ON!" Shasta yelled as the maneuver she just finished put her on a course toward a virtual wall of pyrozoa so wide that it would cost significant time to go around it.

"Orion," she called to the uplifted bear currently stationed in the gunnery turret. "Can you blast a place in that mess I could pass through?"


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
OBSTACLE 5: MAGNETIC RAKE (PILOT)
Piloting DC 18:
The Wintermourn blasts the starship with a magnetic pulse from its rakes, pushing the Black Butterfly into the path of a massive pyrozoa spewing plasma from its carapace.
Failure: take 1 hit.

Shasta: Piloting, obstacle 3 effect: 1d20 + 11 - 2 ⇒ (19) + 11 - 2 = 28

The Wintermourn flew suddenly close to Black Butterfly and blasted the ship with a pulse from a magnetic rake. This changed the Butterfly's course and threatened to take a hit from an enormous pyrozoa spewing lots of plasma into the ship's path.

Shasta did not bat an eye. She piloted the ship right at a zone of plasma, but she did so knowing the plasma was in motion. Just as it seemed the ship would be bathed in the stuff, the plasma swirled past and Shasta powered away, unslowed.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

"Please tell me that's an illusion. It'll put us back if we have to steer around it!" Shasta yelled. Keeping on course toward the swirl while Benny sensitized his eyes to pick up magical auras.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Chase Action:
Environmental Cover (Pilot)
A daring pilot might choose to fly much too low to the ground, enter a twisting canyon, or even brave an asteroid field in order to gain an advantage.
Success: The crew gains 1 success.
Failure by 5 or More: The starship takes 1 hit.
DC 14
Shasta: Piloting, 3 ranks: 1d20 + 11 ⇒ (14) + 11 = 25
Chase result: 1 success.

Shasta nodded and scanned the clot of strangely glowing creatures. Scherzo was expecting her to skirt around the swarm to avoid the heaviest concentration of creatures, but Shasta headed straight in. She was not going full speed, but she was hoping that by taking the shortest route, she could make better time than going around the swarm.

She did masterfully, avoiding contact and making steady progress.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Trap Effect, Damage, B & E: 2d6 ⇒ (4, 2) = 6
DC 12
Shasta: Reflex: 1d20 + 5 ⇒ (1) + 5 = 6
Zeph: Reflex: 1d20 + 5 ⇒ (7) + 5 = 12
1=2 B, 1 E, 2=1 B, 2 E: 1d2 ⇒ 2
DC 12
Mysticism: 1d20 + 6 ⇒ (13) + 6 = 19

The thermal sensor on the drift engine manifold triggered another blast of the spatial leak. Shasta tried to block the effects so Zeph would not be as effected. Zeph took a full blast nonetheless, although her sylph ancestry granted her protection from the lightning. Neither was severely injured by the wind blown debris and arcs of lightning.

Shasta yelled, "We've still got to disconnect the power!"

Shasta did not know enough about how the engine was constructed to attempt to depower the manifold, but she had been learning about the mystical ways of magic from Benny and Zeph during the drift time, and this allowed her to notice that there was a magical element sustaining the leak as well. She reached out with her mind and found she could perhaps break this connection to the plane of air.

Her effort paid off. Deprived of the mystical energy that was also empowering the leak, the leak sealed and the wind and electricity die away, leaving Shasta's fur and Zeph's silvery hair standing on end and dotted with sparks as the charge in the air began to normalize. Shasta and Zeph embraced and then began to double check everything to be sure there would not be a return of the leak.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Trap Effect, Damage, B & E: 2d6 ⇒ (4, 4) = 8
DC 12 Reflex for half damage: 1d20 ⇒ 15
DC 12
Computers: 1d20 + 8 ⇒ (11) + 8 = 19

Shasta remained at the control panel and endured another blast of wind and lightning. This time she anticipated it and ducked her head and torso out of the path of destruction. Then she initiated the manifold shutdown program. It remained to disconnect the power to close the leak.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 21
Perception: 1d20 + 7 ⇒ (20) + 7 = 27
Trap Effect, Damage, B & E: 2d6 ⇒ (6, 1) = 7
DC 12
Shasta: Reflex for half damage: 1d20 + 5 ⇒ (6) + 5 = 11
Goog: Reflex: 1d20 + 2 ⇒ (20) + 2 = 22
DC 12
Computers: 1d20 + 8 ⇒ (3) + 8 = 11

Fleagreeb: Initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Goog: Initiative: 1d20 + 3 ⇒ (7) + 3 = 10
Rattlesnarp: Initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Tie breakers
Fleagreeb: 1d100 ⇒ 41
Rattlesnarp: 1d100 ⇒ 29

Fleagreeb: Perception: 1d20 + 3 ⇒ (6) + 3 = 9
Rattlesnarp: Perception: 1d20 + 3 ⇒ (10) + 3 = 13

Shasta rushed into the drift engine. She spotted the problem with the drift engine, a thermal sensor allowed energy from the elemental plane of air to leak into the material plane. She could not attempt to fix the problem without getting in range of the sensor, so she did her best to avoid the blast of electricty and debris blown by blast of wind that erupted from the damaged containment manifold. Most of the damage was not serious, but the space goblin, Goog, hiding to one side of the manifold where the heat sensor was blocked, got zapped as well, although the worst of the blast hit Shasta.

Shasta yelled at Goog to get out while she tried to work the computer controls to shut down the part of the program that powered the manifold. The controls were not familiar to her, so she wasted some time hitting dead ends, knowing the leak would send another blast her way in a few seconds.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Shasta cleared her throat. "The Butterfly's a fast ship and we got the space to haul a lot." She seemed interested in a job that required her skills as a speedy pilot.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
1d2 ⇒ 2

"I don't think there's any way Sinjin will pay us anything but a hail of bullets and laser beams. Why pay us when for he can just have some assassins on site to take us out as soon as he has the ship? Maybe he'll try to track us down, but it's a big universe, and even the Golden League can't keep track of everything everywhere. We stay out of the light until the heat blows over and keep this nifty ship in the bargain."


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 10 Navigate the Drift
Shasta: Piloting, astrogator Tool kit: 1d20 + 8 + 4 ⇒ (18) + 8 + 4 = 30
Days: 1d6 ⇒ 4 days to planet in pact world
1= encounter: 1d100 ⇒ 39

"Aye Aye, Captain," Shasta said, with uncharacteristic conformity to bridge etiquette.

She lifted the ship gently off the floor and nudged the controls forward. A large opening had a force field maintaining the atmosphere of the room, but the large ship could pass through it. Moments later, they were free of the facility and able to fly away.

Shasta picked an area with no traffic in it and zipped just far enough from the ship to make the jump to the Drift. She did the navigation calculations in about 45 seconds. Before the blip on the facility traffic control area was noticed by anyone, the Oliphaunt was into the drift.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Shasta used Reisora's key card to open the door to the next room. There they saw the Oliphaunt resting on the floor like an obedient dog waiting to be let out for a walk.

It looked about one and a half times as big as the BD514 freighter. It had a T-shaped design with blocky rectangles extending to the left and right of the main crew area and bridge near the front. It appeared to have a second level also above the front-center.

"It looks like they refitted a Sledgehammer," Shasta said, referring to a EJ Corp freighter that would be a step up in quality. It had roughly the same cargo capacity as the BD514 but it had several weapons mounted on it and was faster with a more powerful core.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 21
Stealth, Trick Attack: 1d20 + 13 ⇒ (1) + 13 = 14
v Dustar KAC 12
Survival Knife: 1d20 + 4 ⇒ (17) + 4 = 21
damage, S: 1d4 ⇒ 1

Shasta tried to sneak up on the dustar but failed to deceive it. Still, she stabbed it with her knife. Unfortunately, the blade did not hit much vital mechanical parts. Still the badly damaged robot was almost defeated.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 21
Stealth, Trick Attack: 1d20 + 13 ⇒ (8) + 13 = 21
vs Dustar EAC + FF 9
Tactical Semi-Auto Pistol: 1d20 + 5 ⇒ (7) + 5 = 12
Damage, P: 1d6 ⇒ 2
Trick Attack Damage: 1d4 ⇒ 1

Shasta took advantage of her cloaking field to fool the dustar's sensors. Then she fired her semi-automatic and dinged it, further damaging its vital functions.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 21
Stealth, Trick Attack: 1d20 + 13 ⇒ (2) + 13 = 15
Vs Dustar KAC 12
Tactical Semi-Auto Pistol, Full Attack: 1d20 + 5 - 4 ⇒ (3) + 5 - 4 = 4
Tactical Semi-Auto Pistol, Full Attack: 1d20 + 5 - 4 ⇒ (7) + 5 - 4 = 8

Shasta fired two shots from her pistol at the small black disk on the floor, but it was a difficult target and her shots only bounced off the floor nearby.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 16
Shasta: Acrobatics: 1d20 + 12 ⇒ (20) + 12 = 32
DC 21
Stealth, Trick Attack: 1d20 + 13 ⇒ (12) + 13 = 25
vs Guard 2 KAC + FF + Entangled 11
Tactical Semi-Auto Pistol: 1d20 + 5 ⇒ (19) + 5 = 24
Damage, P: 1d6 ⇒ 2
Trick Attack Damage: 1d4 ⇒ 4

Shasta ended the fight tumbling past the remaining guard, did a back flip away from him before the could react and fired her semi-automatic pistol. The slug hit and the android dropped.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 21
Stealth, Trick Attack: 1d20 + 13 ⇒ (7) + 13 = 20
vs Guard 1 KAC 15
Tactical Semi-Auto Pistol: 1d20 + 5 ⇒ (3) + 5 = 8

Shasta tried to sneak up on the guard that had shot Emersohn, but her aim with her semi-auto pistol was off.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 21
Stealth, Trick Attack: 1d20 + 13 ⇒ (19) + 13 = 32
Vs guard KAC + FF 13
Survival Knife: 1d20 + 4 ⇒ (13) + 4 = 17
damage, S: 1d4 ⇒ 4
Trick Attack Damage: 1d4 ⇒ 1

Shasta surprised the guard with a stealthy knife attack.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Benny: Initiative: 1d20 ⇒ 18
Emersohn: Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Orion: Initiative: 1d20 + 2 ⇒ (3) + 2 = 5
Scherzo: Initiative: 1d20 + 2 ⇒ (12) + 2 = 14
Shasta: Initiative: 1d20 + 4 ⇒ (20) + 4 = 24
Zeph: Initiative: 1d20 + 2 ⇒ (5) + 2 = 7
Android Security Guard: Initiative: 1d20 + 8 ⇒ (18) + 8 = 26

Once the door opened, Shasta, who was already in ghost mode, was first through. She got behind the android security guard sitting at a desk controlling entry to the rest of the facility. She had a knife in hand.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Shasta discovered which of the five was the one with the secret starship. As she moved with the tour near one of the prospective spots, she saw a woman dressed in white. Scherzo had showed everyone a picture of her step-sister Eline Reisora so Shasta recognized the woman in charge of the project. She was an attractive human with light skin, golden blond hair piled up on top of her head in a bun, crowned with a golden tiara. Her white robe was also trimmed with gold cord. She was in the company of an unusual large mantis-shaped anacite. It had four silver legs, a red body, two arms with scythe-like blades attached, and a head like a shirren with a glowing red emblem on its head that looked like a plus sign or a targeting cross.

Shasta went into her stealthy mode and shadowed the two while eavesdropping on their conversation. She heard her anacite companion say to Eline, "After so much overtime, employees are discontent and are beginning to pose a security risk."

"Give everyone a few days off," Reisora replied. "We’ve come in on time and under budget. They deserve a chance to celebrate."

The anacite monitor answered, "This is satisfactory," as they exited the hall through a secure door into a restricted area marked with the EJ Corp logo.

After reporting back to her partners in crime, they took turns keeping an eye on the area, counting the number of sentients going in and out, until the estimated all the staff was off duty other than whatever security presence remained inside.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 23
Benny: Sense Motive: 1d20 + 10 ⇒ (2) + 10 = 12
Emersohn: Sense Motive: 1d20 + 3 ⇒ (9) + 3 = 12
Orion: Sense Motive: 1d20 - 1 ⇒ (1) - 1 = 0
Scherzo: Sense Motive: 1d20 + 5 + 1d6 ⇒ (6) + 5 + (3) = 14
Shasta: Sense Motive: 1d20 + 5 ⇒ (18) + 5 = 23
Zeph: Sense Motive: 1d20 ⇒ 6

Something in the Sinjin said this made Shasta skeptical. "Why should we believe you will do any differently than EJ Corp or the Kalistocracy? What's your source of income? How do you maintain your standard of living?"


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

"I've boosted a few starships before," Shasta put in.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 18
Enercopter with sniper: Piloting: 1d20 + 10 - 2 ⇒ (10) + 10 - 2 = 18
Other Enercopter: Piloting: 1d20 + 10 ⇒ (11) + 10 = 21
Balance checks
DC 12
Benny: Acrobatics: 1d20 ⇒ 9
Emersohn: Acrobatics: 1d20 - 1 ⇒ (2) - 1 = 1
Scherzo: Acrobatics: 1d20 + 7 ⇒ (15) + 7 = 22
Zeph: Acrobatics: 1d20 + 8 ⇒ (11) + 8 = 19
DC 7
Orion: Acrobatics: 1d20 + 4 ⇒ (5) + 4 = 9

"Whoa! Hold tight!" Shasta shouted. The road was turning right with the drop-off to the left. The cliff on the right hid the fact that the turn got much sharper and then entered a narrow tunnel. The enercopter who had been keeping in front of the truck just above the road to give the now deceased sniper a clear shot almost crashed into the mountain side. A hard bank and a burst of speed were all that saved it from a violent crash. The trailing enercopter had an easier time avoiding the mountain. Both of the vehicles paused and observed the fate of the trucks.

Shasta made the turn but just barely, with the truck tilting to the left but keeping over the road. As the truck entered the tunnel, the pilot of the trailing truck lost control and the vehicle and all the hobgoblins and weapons cargo plunged down into the chasm. By the time it exploded against the ice and rocks below, the sound that reached the crew on the truck in the tunnel was no longer audible.

Orion watched out the back to see if either enercopter tried to chase into the tunnel, but both apparently thought better of it and turned back.

The sharp turn caused Emersohn to tumble off the crate he'd been standing on, while Benny fell off the truck. Or so it seemed. When Zeph bounded over to where he had fallen, she found him dangling from the side of the truck and was able to pull him back up.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 14
Piloting: 1d20 + 9 ⇒ (2) + 9 = 11
Opens window at rear of cab using a console control.

Shasta again had to slow the truck down when rounding a sharp turn and the truck in back bumped the leading truck, sending everyone off balance again. Seeing that Scherzo planned to fire out the back cab window, Scherzo hit the control and the glass dropped out of the way.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Event: 1 = bridge out, 2 = enemy barrage, 3 = Falling rocks, 4 = no event
Event: 1d4 ⇒ 4
DC 14
Piloting: 1d20 + 9 ⇒ (8) + 9 = 17
vs Sniper KAC + partial cover 15
Tactical Semi-Auto Pistol, VtV: 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21
Damage, P: 1d6 ⇒ 2
Critical Damage, P: 1d6 ⇒ 1

Shasta got the truck back out a little in front of the other truck. She shot the sniper again, but although the bullet hit him in the chest and he was bleeding and burned, he was not finished.

"These hobgoblins are tough, I'll give 'em that," Shasta commented.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 14
Piloting: 1d20 + 9 ⇒ (2) + 9 = 11
vs Sniper KAC 15
Tactical Semi-Auto Pistol: 1d20 + 5 ⇒ (4) + 5 = 9

Shasta had to slow to negotiate a narrow section where part of the road had fallen into the chasm. The truck behind rammed into the truck, setting everyone off balance. Her pistol shot missed.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 14
Piloting: 1d20 + 9 ⇒ (18) + 9 = 27
vs Sniper KAC 15
Tactical Semi-Auto Pistol: 1d20 + 5 ⇒ (20) + 5 = 25
Damage, P: 1d6 ⇒ 1
Critical Damage, P: 1d6 ⇒ 1

Shasta continued to keep the big rig ahead of the trailing truck and a sweeping left turn gave her a clear shot on the sniper. She fired her semi-automatic and hit the sniper for a second wound. Unfortunately the slug hit a tough part of the armor and did minimal damage.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 14
Piloting: 1d20 + 9 ⇒ (6) + 9 = 15
v ECSniper KAC 17
Tactical Semi-Auto Pistol, VtV: 1d20 + 5 - 4 ⇒ (15) + 5 - 4 = 16
Damage, P: 1d6 ⇒ 4

Shasta drew her semi-automatic and fired at the sniper as she drove. The slug hit the side of the enercopter. But for the cover provided by the vehicle, the shot would have hit.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Shasta Speed up DC 22
Piloting, truck, leading: 1d20 + 9 - 2 + 2 ⇒ (8) + 9 - 2 + 2 = 17
Piloting, truck, leading: 1d20 + 9 - 2 + 2 ⇒ (12) + 9 - 2 + 2 = 21
HG Pilot Speed up DC 22
Piloting, truck: 1d20 + 9 - 2 ⇒ (10) + 9 - 2 = 17
Piloting, truck: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25
Shasta 1 Success, 1 failure by 5 or more, advances 2 spaces
HG Pilot 1 success, 1 failure by 2 or more, advances 2 spaces
PCs truck remains 6 spaces ahead

Shasta kept up her aggressive driving and maintained her lead on the hobgoblins in the other truck.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Shasta Speed up DC 22
Piloting, truck, leading: 1d20 + 9 - 2 + 2 ⇒ (13) + 9 - 2 + 2 = 22
Piloting, truck, leading: 1d20 + 9 - 2 + 2 ⇒ (19) + 9 - 2 + 2 = 28
HG Pilot Speed up DC 22
Piloting, truck: 1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10
Piloting, truck: 1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 16
Shasta 2 Successes, moves forward 3 spaces
HG Pilot 2 failures by 5 or more, no change in spaces
PCs truck gains 3 spaces, moving to 6 spaces ahead

Shasta's skill at piloting became clear as she expertly maneuvered the hovertruck past rough spots in the road and around sharp turns. The other truck was now hundreds of feet back and completely out of view. However, the truck radio picked up a transmission indicating the troopers on the other truck had reported to the base and the base indicated they were sending troops to deal with the problem.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Shasta Speed up DC 22
Piloting, truck, leading: 1d20 + 9 - 2 + 2 ⇒ (13) + 9 - 2 + 2 = 22
Piloting, truck, leading: 1d20 + 9 - 2 + 2 ⇒ (12) + 9 - 2 + 2 = 21
HG Pilot Speed up DC 22
Piloting, truck: 1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15
Piloting, truck: 1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15
Shasta moves forward 1 space during the Piloting Phase and 1 during the Chase Progress Phase.
HG pilot moves forward 0
So PCs end up 3 spaces ahead.

Shasta, freed from distractions, moved ahead of the other truck, keeping far enough ahead that the trailing truck could interfere with the fight.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Chase notes:
To keep things even, I'm going to assume the pilot of the hobgoblin truck has 1 rank in piloting giving him a total bonus of +9. I'm also going to re-do the piloting rolls for Shasta and work out the results here.
Surprise round: Once the fight begins, Shasta will take the Speed Up action, which has a DC of 22. She get's +2 for being in front. The other pilot will take the keep up action, as he has not yet figured out what's happening. This has a DC of 15. The trucks have a piloting penalty of -2.
DC 22
Shasta: Piloting, Truck, Leading: 1d20 + 9 - 2 + 2 ⇒ (4) + 9 - 2 + 2 = 13
DC 15
HG Pilot: Piloting, Truck: 1d20 + 9 - 2 ⇒ (5) + 9 - 2 = 12
Since Shasta failed her speed up action roll, she does not move forward during the pilot action phase. She also does not move forward during the chase progress phase. The HG pilot failed and so move back one position during the chase progress phase. I'll assume they started in the same relative position space, so after this set of results, the PC truck in one space ahead of the HG truck.

During Round 1, Shasta will again try to speed up and so will the HG truck.
DC 22
Shasta: Piloting, Truck, Leading: 1d20 + 9 - 2 + 2 ⇒ (9) + 9 - 2 + 2 = 18
Failed the roll by 4.
DC 22
HG Pilot: Piloting, Truck: 1d20 + 9 - 2 ⇒ (4) + 9 - 2 = 11
Failed the roll by 11
Neither moves forward during the Pilot action phase. Shasta moves forward one space during the Chase Progress phase while the HG truck stays in the same sapce.
Now by the chase rules, the chase should be over, since the leading vehicle is 2 spaces ahead, but I'm going to assume that the drivers keep trying to take the same actions, which could allow for the trailing truck to gain ground.

During Round 2:
DC 22
Shasta: Piloting, Truck, Leading: 1d20 + 9 - 2 + 2 ⇒ (11) + 9 - 2 + 2 = 20
Failed by 2.
DC 22
HG Pilot: Piloting, Truck: 1d20 + 9 - 2 ⇒ (15) + 9 - 2 = 22
Succeeded.
Shasta moves forward one space during the Chase Progress phase. The HG truck moves foward one space during the pilot action phase and one during the chase progress phase, so now they are one space apart.


Dice:
Shasta: DC 16 Intimidate: 1d20 + 7 ⇒ (4) + 7 = 11

Shasta saw the hobgoblin truck catching up. She decided to try to contribute to the fight by trash talking at the sergeant. "Guess what scumbag, we've sided with the resistance. You're going down!"

The words did not have the intended effect. The sergeant just sneered.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 22
Piloting, Ahead of all enemies: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31

Shasta continued to accelerate, moving far enough ahead of the other truck that they couldn't see the fighting going on and get suspicious.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 22
Piloting: 1d20 + 9 ⇒ (12) + 9 = 21

Shasta tried to accelerate the truck to pull away from the second truck, but she couldn't quite get the sluggish vehicle to go faster.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 24
Acrobatics: 1d20 + 12 ⇒ (12) + 12 = 24

Shasta wriggled furiously and managed to dislodge herself from the mouth of the hobhound. "Bad puppy!" she yelled at it, as she stood ready to attack it with her pistol and knife.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Shasta vs HH1 KAC 15
Survival Knife, Off-target, grappled: 1d20 + 4 - 2 - 2 ⇒ (8) + 4 - 2 - 2 = 8

Shasta drew her knife and tried to stab the creature holding her fast, but could not get a good swing.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 22
Stealth, Trick Attack: 1d20 + 13 ⇒ (4) + 13 = 17
Vs HH1 KAC 15
Tactical Semi-Auto Pistol: 1d20 + 5 ⇒ (4) + 5 = 9
Damage, P: 1d6 ⇒ 4

Shasta tries to get to a new position and surprise one of the beasts with a semi-auto pistol shot, her target was aware of her and her shot went low.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Stealth: 1d20 + 12 ⇒ (6) + 12 = 18

Shasta activated her ghost protocol and moved closer, drawing her pistol as she crept closer.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Shasta vs Drow 2
DC 23
Stealth, Trick Attack: 1d20 + 12 ⇒ (15) + 12 = 27
KAC 11
Survival Knife, flanking: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
damage, S: 1d4 ⇒ 4
Trick Attack Damage: 1d4 ⇒ 2

Shasta lived up to her nickname of The Ghost by slipping out of Spirzaer's field of vision and stabbing him with her knife. He was dripping blood and nearly out of options.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
DC 23
Stealth, Trick Attack: 1d20 + 12 ⇒ (13) + 12 = 25
Shasta vs. Drow 2 KAC 11
Survival Knife: 1d20 + 3 ⇒ (9) + 3 = 12
Trick Attack Damage: 1d4 ⇒ 2
damage, S: 1d4 ⇒ 1

Shasta puts a hand stealthily on her knife, pretended to be ready to surrender, but then drew the knife and slashed the Spirzaer's face, leaving a line of blood.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Shasta vs CF2
DC 23
Stealth, Trick Attack: 1d20 + 12 ⇒ (18) + 12 = 30
CF2 KAC FF 15
Tactical Semi-Auto Pistol: 1d20 + 3 ⇒ (17) + 3 = 20
Damage, P: 1d6 ⇒ 5
Trick Attack Damage: 1d4 ⇒ 2

Shasta shifted along the wall, barely visible and put a bullet in the doomed creature, which was then so badly wounded, just one more strike would end it.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Damage from previous successful trick attack was not applied last round: Trick Attack Damage: 1d4 ⇒ 1
Shasta vs CF2
DC 23
Stealth, Trick Attack: 1d20 + 12 ⇒ (5) + 12 = 17
KAC 17
Tactical Semi-Auto Pistol: 1d20 + 3 ⇒ (12) + 3 = 15
Damage, P: 1d6 ⇒ 5

Shasta fired another shot at the same fiend just wounded by Orion. Her aim was off.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Shasta Vs. CF2 KAC 15
DC 23
Stealth, Trick Attack: 1d20 + 12 ⇒ (12) + 12 = 24
Target is flat-footed vs. Shasta
Tactical Semi-Auto Pistol: 1d20 + 3 ⇒ (13) + 3 = 16
Damage, P: 1d6 ⇒ 2

Shasta utilized her skills in moving about unseen to shift position over to the west side of the room. She fired her semi-auto pistol at the nearest crate fiend and drew blood for the first time from the creature, who had lost track of her position. The drow fighting it swore in the drow dialect when the shot went off.

The room had become a war zone.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Shasta held stock still and activated her cloaking field, causing her to be much harder to be noticed.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:

Map before round 4
Shasta moved stealthily around to behind Horizon, ready to make a melee attack so as not to further endanger others in the bar.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Shasta: DC 23
Stealth, Trick Attack: 1d20 + 12 ⇒ (13) + 12 = 25
vs Horizon, Flat footed KAC 14
Tactical Semi-Auto Pistol: 1d20 + 3 ⇒ (20) + 3 = 23
Damage, P: 1d6 ⇒ 3
Critical Damage, P: 1d6 ⇒ 2
Trick Attack Damage: 1d4 ⇒ 4

Map at start of round 3

Shasta fired her pistol, hitting Horizon in the chest. He was caught off guard, not spotting her.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Shasta: Stealth: 1d20 + 11 ⇒ (9) + 11 = 20
Horizon: Perception: 1d20 + 13 ⇒ (16) + 13 = 29
Kaiden: Perception: 1d20 + 2 ⇒ (12) + 2 = 14

Shasta seemed to vanish as she utilized a skill she had perfected long ago, to bend light around her making her hard to spot if she didn't want to be seen. She moved over to the bar counter where she had a clear shot on the solarian drow.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Shasta: Trick Attack vs. Leech 5
DC 20
Bluff: 1d20 + 7 ⇒ (2) + 7 = 9
Shasta vs Leech 5 KAC 11
Tactical Semi-Auto Pistol: 1d20 + 3 ⇒ (15) + 3 = 18
Damage, P: 1d6 ⇒ 6

Shasta aimed her semi-auto pistol at the last leech and squeezed the trigger. The bullet hit the brain stem and put the creature out of everyone's misery.

"Boo-ya! And then there were none," she proclaimed with pride.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
vs. leech 8 KAC 11
DC 20
Bluff, trick attack: 1d20 + 7 ⇒ (6) + 7 = 13
Survival Knife, flanking: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
damage, S: 1d4 ⇒ 2

Shasta slashed at the leech between her and Scherzo and cut it enough to kill it.

She then moved toward the middle of the hull, looking for another target.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

Dice:
Vs. Leech 8 KAC 11
DC 20
Stealth, Trick Attack: 1d20 + 12 ⇒ (9) + 12 = 21
KAC 9
Survival Knife: 1d20 + 3 ⇒ (3) + 3 = 6
damage, S: 1d4 ⇒ 4
Trick Attack Damage: 1d4 ⇒ 1

Shasta followed Zeph out the airlock and attacked the one the sylph had just wounded. The plan was to try to clear out any near the airlocks and then pick off those more distant with ranged attacks. She tried to stab the leech, but missed.


F Pahtra Ace Pilot Operative (Ghost) 3 EAC 16 KAC 17 SP 18/18 HP 22/22 RP 3/4 Cloaking Field off Semi Auto pistol 9/9 (35) Diasporant Rifle 10/10

"They're based here on Akiton. But they're also rumored to have ties to the Golden League." Shasta said softly.

When Scherzo did not appear comprehend, Shasta added, "Organized crime syndicate. We need to watch ourselves."

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