| Shahdoh |
Looking to build an Archer Slayer and need advice for mid/late game. We are under the following parameters for the build
Starting lvl: 7
Core / APG / ACG only (ARG with DM approval) (Also, no Point Blank Master)
starting Gold: 33k
20 point build / 16 max - 7 min before racials
Here is what I am setup with so far:
Half-Orc pure slayer
Str: 16 (after +1 @ lvl4)
Dex: 20 (16 +2 racial, +2 Belt)
Con: 14
Int: 10
Wis: 12
Cha: 7
Traits: Indomitable Faith / Reactionary
Racials: Sacred Tattoo
Feats:
L1 - Point Blank Shot
L2 - Precise Shot (Several melee in party)
L3 - Deadly Aim
L4 - Weapon Training (Should I choose Bow or my backup weapon - Falchion)
L5 - Rapid Shot
L6 - Improved Precise Shot (Ranger talent)
L6 - Manyshot (Using slayer talent Combat Trick from Human Favored class)
L7 - Power Attack to start beefing up secondary attack
Money is basically spent on standard resistance/protection gear/ +2 Mithral Breastplate / Adaptive Longbow +2 / +1 Falchion / Haversack / Eff Quiver, etc
Which, if any feats would you change (maintaining Archer focus) and what else should I get for the later levels for the mid/late game.
I like the Slayer over the ranger due to its more fluid use of Studied target, and I like more skills or I would have gone fighter.
Thank you