Ilverae Parastric

Shadow-Star's page

48 posts. Alias of niel.


Race

Att +12 / Def 20 (22 in shadow/darkness) / T+12 / Fort +12 / Ref +12 / Will +12

Classes/Levels

/ Notice +18 (Darkvision) / Init +1 / Hero Points Base: 7 (3 used)

About Shadow-Star

PL 12 (= 180 power points)

Abilities 20 + Combat/Saves 59 + Skills 14 + Feats 18 + Powers 72 - Drawbacks 5 = 178

Str 10 (0 pts)
Dex 12 (2 pts)
Con 22 (12 pts)
Int 12 (2 pts)
Wis 14 (4 pts)
Cha 10 (0 pts)
Total 20 pts

Attack 6 (12 pts)
Defense 10 (20 pts)
Toughness 6 (0 pts)
Fort 12 (6 pts)
Reflex 12 (11 pts)
Will 12 (10 pts)
Total 59 pts

Notice 16 rnks = +18 (4 pts)
Search 16 rnks = + 17 (4 pts)
Stealth 12 rnks = +13 (3 pts)
K (Civics) 6 rnks = +7 (1.5 pts)
K (Theology and Philosophy) 6 rnks = +7 (1.5 pts)
Total 14 pts

Luck R 6
All-Out Attack
Power Attack
Attack Focus Ranged R6
Favored Environment (shadows, darkness) R2
Benefit R2 (Alternate Identity, Wealth R1)
Total 18 pts

Darkness Control Array
Darkness (Obscure R12 All Visual, Extra: Continuous, PF: Innate, Precise, Selective) (39 pts)
Alternate: Dark Blast (Damage R12, Extra: Ranged, Penetrating, PF: Affects Insubstantial R2, Precise) (1 pt)
Alternate: Shadow Walk (Teleport R12, Flaw: Medium (shadows, darkness), Extra: Accurate, PF: Change Direction, Change Velocity, Easy) (1 pt)
Alternate: Shadow Form (Insubstantial R4, Extra: Continuous, PF: Selective Linked with Enhanced Strength +6, Extra: Affects Corporeal Linked with Elongation R2) (1 pt)
Alternate: Call Shadow (Cardinaal) (Summon Shadow R12, Extra: Continuous, PF: Mental Link, Subtle) (1 pt)
Alternate: Shadow Bind (Snare R12, Extra: Area Burst, PF: Obscures Vision, Affects Insubstantial R2) (1 pt)
Alternate: Shadow Scry (ESP R6 Visual, Flaw: Medium (shadows, darkness), PF: Subtle R2 Linked to Quickness R9, Flaw (-2): Only to use Notice, Search) (1 pt)
Immunity R10 (Life Support, Own Powers) (10 pts)
Super Movement R1 Dimensional Movement (Plane of Shadows) (2 pts)
Super Sense R2 Darkvision, PF: Innate (3 pts)
Device R1 (goggles: Immunity R5 Dazzle effects) (4 pts)
Devices R2 (Armored Suit: Protection R6, Amulet: Morph R1 (human) and Comprehend R1) (8 pts)
Total 71 pts

Drawbacks
Disability: Light Blindness (Uncommon, Major) -3 pts
Vulnerability: Light-based attacks Minor (+1 DC, Common) -2 pts

Complications
Not from around here. (Unfamiliar with Earth)
Not from around here. (Prejudice vs. aliens)
Overconfident. (It’s not like this is really dangerous.)
Proud. (You won’t see me acting like that.)
Destined to rule. (Why yes, I am a Prince.)
Reluctant to rule. (But not yet a king.)
Protective of others. (Get behind me, I’ll protect you.)
Youth. (Is that an old guy thing?)

Darkaal is the son of Mikaal Tomas, a native of Talok III, who was sent to Earth to scout the way for an eventual invasion.
Mikaal smuggled his lover, Lyysa, with him when he suspected her life was in danger because of her outspoken resistance of the warlike regime.
With her by his side, he found he could not follow the directives of his military commanders and instead, protected his new world under the name Starman, using the powers granted him by the Sonic Crystal bonded to his chest.
For a time, he was a member of the Justice League.
When his ex-commander Komak followed him to Earth, he learned a civil war between multiple warlords had started on his homeworld.
He returned to Talok III with Komak after taking Lyysa to the nearby world of Talok VIII for safety.
While Mikaal fought to save what he could of the Talokites, Lyysa gave birth to their son in the caverns which would later become known as the Caves of Shadows.
Previously unknown, the Caves contain portals to the Plane of Shadows and the new-born was born into their energies.
Cardinaal, a Shadow created as a side effect of Darkaal's birth, has been a constant companion to him, though technically Cardinaal is a native of Shadow.
Blind in normal light, Darkaal is, in many ways, an avatar of that plane.
Raised to be a protector to the refugees Mikaal re-located to the world, Darkaal’s parents have sent him to Earth to learn to govern his world without resorting to the war-like ways of Talok III.
Using some of his father's leftover scouting equipment to pass as human, he has been studying governing and political philosophy at several of the world's best universities.
Using the name Darwin Kail Thomas, he has ID listing him a citizen of Australian descent, with citizenship and residence in Toronto, Canada.

Appearance
Using his gear, he is is a slightly built, dark skinned male of medium height, who appears in his late teens or early twenties, with dark hair, who constantly wears dark glasses.
Seen without it, his build and age are the same, but his skin and hair become dark blue and his ears are tall and pointed.
The glasses become dark goggles, seemingly made of darkness itself.
On the rare occasions he remove them, his eyes are dead black and non-reflective.

Additional Rules
1. Don't Deny. If someone says something is true, try to accept it and add to it, rather than saying "no, that isn't true."

2. Don't use open ended questions. Offer opportunities. Don't say "What do you want to do?" Say, "Should we attack?" or "Should we attack or observe?"

3. Make your partners look good. Set up the goal with an assist, throw a block for your partner. Give everyone an opportunity to shine.

4. Tell a story. Advance the story, make it all make sense.

Notes
Alternate Power: Shadow Blast R12, Autofire (+12 to hit, T DC 27 +1 per 2 pts Att exceeds Def)' PF: Affests Insubstantial R2, Precise
Alternate Power: Shadow Burst (Blast, Area: Burst = 60’ radius); Ref DC 22 to reduce effect to R6 damage (T DC 21)' PF: Affects Insubstantial R2