Ratfolk Troubleshooter

Shadow Fang PF2e's page

1 post. Organized Play character for UncleFroggy.


Full Name

Shadow Fang PF2e

Race

HP 15/15 | AC 18 | F/R/W 4/9/7 | Perc +7 (DV) | 25 feet | Class DC 17 |

Classes/Levels

Acrobatics/Stealth/Thievery: +7, Arcana/Crafting/Medicine/Nature/Occultism/Society/Religion/Lore(Engineering , Legal): +5, Athletics/Deception: +3, Survival(U): +2 | Exploration Activity: Avoid Notice |

Gender

CG Female Ysoki | Junk Collector | Rogue Lvl 1 | Hero Points: 1/3 | ◆◇↺ |

Strength 10
Dexterity 18
Constitution 12
Intelligence 14
Wisdom 14
Charisma 10

About Shadow Fang PF2e

Female Ratfolk Rogue 1
NG, Ysoki, Small, Humanoid
Heritage: Deep Rat
Background: Junk Collector
Perception: +7 Darkvision
Languages: Common, Draconic, Ysoki, Mwangi, Gnomish
STR 10 (+0), DEX 18 (+4), CON 12 (+1), INT 14 (+2), WIS 14 (+2), CHA 10 (+0)
AC 18, HP 15, Fort/Ref/Will +4/+9/+7
Class DC: 17
Speed: 25 ft

PFS Info:

PFS#: 2396852-2027
PFS School: Field Commissioned Agent
Consolidated Chronicle

Skills:

Trained unless otherwise stated; Unlisted skills are untrained with a 0 modifier
Acrobatics/Stealth/Thievery: +7
Arcana/Crafting/Medicine/Nature/Occultism/Society/Religion/Lore(Engineering , Legal): +5
Athletics/Deception: +3
Survival(U): +2

Melee Strikes:

Dagger +7/+3/-1 (1d4+4 P; Agile, Finesse, Versatile S, Thrown 10')
Shortsword +7/+3/-1 (1d6+4 P; Finesse, Agile, Versatile S)
Throwing Knife +7/+3/-1 (1d4+4 P; Agile, Finesse, Thrown 20')
Jaws +7/+2/-3 (1d6 P; Finesse; Unarmed)

Ranged Strikes:

Dagger +7/+3/-1 (1d4 P; Agile, Finesse, Versatile S, Thrown 10')
Throwing Knife +7/+3/-1 (1d4 P; Agile, Finesse, Thrown 20')

Feats and Abilities:

Ancestry Feats:
Vicious Incisors - Gain a jaws unarmed attack that does 1d6 Piercing damage
Background Feats:
Crafter's Appraisal - Can roll Crafting on Identify Magic (and not on anything else)
Skill Feats:
Acrobatic Performer - Can use Acrobatics for Performance checks
Class Feats:
Nimble Dodge - +2 to AC vs an attack you can see
Class Features:
Thief Racket - can use DEX for damage instead of STR for Finesse Weapons
Surprise Attack - Roll Deception/Stealth for initiative. Creatures who haven't acted are flat-footed.
Sneak Attack - Strikes vs Flat-footed foes with Agile/Finesse Weapons or Ranged weapons do extra 1d6 damage
Other Abilities: Radiant Oath Champion

Equipment:

Combat Gear: Dagger(1), Shortsword, Throwing Knife(8)
Armor: Leather Armor
Other Gear: backpack, bedroll, chalk (10), flint and steel, rations (2 weeks), rope 50', soap, waterskin, Healer's Tools, Thieves Tools, Satchel
Magic Items: Wayfinder
Bulk: 3 (Encumbered at: 5; Maximum at: 10)
Coins: 11.45