So, my husband and I were local Venture-Captains years ago (before kids made life too busy), and we each have some characters (all under 3rd lvl) that we played a few times (they mostly leveled up by us GMing), but our character binders might be long-lost. The scenarios we GMed and played are listed here on the site, though, so we have some record of XP at least.
Is there any way we can recreate their paperwork and play them where we left off, or will we have to start over completely?
My husband and I are working on starting a new "Chapter" to meet at a local library in the Salt Lake City, Utah metro area. As we are just stating to work things out with the library, we are probably several months out from holding public events (Our target is mid-June). However, we are trying to get our potential GMs up to speed both on the campaign and on its various story arcs.
Where do you all suggest we start things off; both with the GMs and then at our game days with players just coming into the game (or, in some cases, roleplaying in general)?
Are there some good story arc staring places, "must-play" scenarios, etc.? We, and all of our current GMs, are Living Greyhawk alumni, so we kinda know the drill; but as we are late to the Pathfinder Society OP, we are looking for a little guidance.
My husband and I and some friends are contemplating starting a monthly Pathfinder gameday in Salt Lake City, in the tradition of the Living Greyhawk gamedays we used to run a few years ago.
We're looking to see what kind of interest there would be in a Pathfinder gameday in SLC, and if there would be people willing to both play and be DMs.
Full Name
Lady Cor'ellis
Race
Human (Illianer)
Classes/Levels
Noble 2 / Wilder 3
Gender
Female
Size
Medium
Age
A Lady never tells...
Languages
Common(Illian) , The Old Tongue
Strength
8
Dexterity
12
Constitution
12
Intelligence
14
Wisdom
18
Charisma
16
About Cor'ellis
Cor'ellis
Female Human Noble 2 / Wilder 3
Medium humanoid Human (Illianer)
Init +1; Perception +15; Reputation 5
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Defense
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AC 15, touch 11, flat-footed 14 (+4 defense, +1 Dex)
hp 42 (2d8+3d6+5+3)
Fort +3, Ref +6, Will +10
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Offense
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Speed 30 ft.
Melee dagger +1 (1d4-1/19-20) or
Ranged Light Crossbow (1d8/19-20)
Wilder Weaves Known (CL 3rd; concentration +7)
3rd (3/day)
2nd (3/day)
1st (4/day)—
0 (3/day)—,
known: arms of air, trace, sense shadowspawn, eavesdrop, preservation, mirror of mind's eye, folded light, distant eye, harden air
Affinity (starting: Spirit); Talents (starting: Illusion)
--------------------
Statistics
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Str 08, Dex 12, Con 12, Int 14, Wis 18, Cha 16
Base Atk +2; CMB +1; CMD 12
Feats Cosmopolitan(Composure), Tie Off Weave, Extra Affinity (Air), Eliminate Block, Identify Ter'Angreal
Languages Common (Illian), Old Tongue
Proficiencies Simple Weapons, Martial Weapons(N), Light Armor, Shields(N)
Special Favor +1, Inspire Confidence, Noble Knowledge, Overchanneling(+5 to Con), Block, Slow Aging
Combat Gear Dagger, Light Crossbow, Bolts (20)
Other Gear Courtier's Outfit, Explorer's Outfit, Signet Ring
Traits Voice of Velvet Human Racial Trait from Humans of Golarion
Since childhood, you have had an abiding love for the captivating performances of Gleeman and Court Bards. You wished to someday become such a performer yourself but circumstances of birth and duty barred you from your dream. Still, your efforts to emulate those eloquent performers were not wasted.
You have the ability to sing a song and spin a story that captures the hearts of those around you.
Benefit You gain a +1 trait bonus on Diplomacy and Perform (oratory) checks.
Background:
The daughter of a wealthy noble house, Cor'ellis is polite and well-spoken. An Illianer by birth, she is far from her motherland but seems quite confident and determined as she searches for... something. She travels with a spirited horse and the ever alert and watchful Val, her protector and canine companion.
Father: Cor'cal Tafaar