Felliped

Serad Rocide's page

6 posts. Alias of Kobold Catgirl.


Race

Human

Classes/Levels

Fighter 4/Monk 2/Rogue 2

Gender

Male

Size

Medium

Age

28

Alignment

LN

Strength 16
Dexterity 16
Constitution 10
Intelligence 10
Wisdom 16
Charisma 10

About Serad Rocide

Feats:

Throw Anything
Catch Off-Guard
Improved Initiative
Quick Draw
Improved Unarmed Strike
Stunning Fist
Dodge
Combat Reflexes
Iron Will

Traits:

Reactionary: +2 Initiative
Jaded: +2 on saves against fear

Skills:

Sense Motive +14
Acrobatics +11
Perception +14
Bluff +10

Combat Stats:

Initiative: +9
Saves: Fortitude +7, Reflex +10, Will +7 (+10 vs. fear)
AC: 19
HP: 34
BAB: +6

Equipment:

Meat Cleaver: 1 gp, 1 lb. Serad is very fond of this 'good fellow'.
Masterwork Backpack: 50 gp, 2 lb. Full of caltrops.
Twenty Pounds of Caltrops: 10 gp, 20 lb.
Small Steel Mirror: 10 gp, 1/2 lb.
Bar of Soap: 1 cp, 1/2 lb.
Gold Coins: 2,518 gp, 3 lb.
Copper Coins: 9 cp, 0 lb.
Robe of Useful Items: 7,000 gp, 1 lb. A faded black robe. Serad denies any magical qualities. Lantern patch, Pole patch, Door patch, Ladder patch, Pit patch, Potion patch, Window patch, Ram patch and Coffer patch.
Dark Blue Ioun Stone: 10,000 gp, 0 lb. Grants Alertness. A rough diamond-shaped rock, usually kept in Serad's pocket. Serad insists it's just a normal stone--which is a bit unconvincing, especially when it's circling above his head.
Ring of Protection: 8,000 gp, 0 lb. +2. A simple silver ring. A faint hissing can be heard whenever its magic is called upon (whenever Serad is attacked).
Sustaining Spoon: 5,400 gp, 0 lb.
Helmet: 10 gp, 2 lb. Mostly a decoration. Serard claims she's saved his life many times, though it's probably too battered to offer much protection now.
TOTAL WEIGHT: 60 lb. Light Load.

Attacks:
Meat Cleaver +9, 1d6+4
Unarmed Strike +9, 1d6+3
Flurry of Blows +9/+9/+4, varies

Class Abilities:
Flurry of Blows
Unarmed Strike
Stunning Fist
Evasion
Trapfinding
Sneak Attack +1d6
Slow Reactions
Bravery +1
Armor Training 1

Backstory:
Before the Sczarni Job, Serad Rocide had never needed help with his work. He'd be hired to guard a caravan, or to protect a wealthy merchant. He'd do so, get his money and go on his way. Things had been simple, just as he liked them.

He knew the Sczarni were bad news. He shouldn't have taken the job, but it was a lot of money. Just to see that one of their allies made it to Ustalav unharmed.

It should have been as simple as it sounded. But on the way, they were attacked by a pair of ghouls. Taken by surprise, Serad and his passenger were quickly paralyzed. They would have been done for, had a small carriage not been passing by. In that carriage was Professor Lorrimor.

Serad and his charge were rescued, but the Professor requested no payment. He only said that, at some point, he would call upon the mercenary for a favor.

That made Serad more nervous, but there was nothing he could do about it. And so, up until now, he's been preparing for the call he was certain would come. He's turned from traditional weapons--aside from his trusty meat cleaver, he never keeps an item for long.

Being predictable is dangerous, he believes, and he has to be ready to answer Lorrimor's call whenever it should come. He doesn't plan on being surprised.

Personality:
Serad isn't easy to startle. He's an eternal optimist, and makes a point in being prepared for everything--not by setting up numerous fall-back plans, but by never needing a plan in the first place. He's very easy-going, and tries to just go along with whatever path seems best.

Serad is friendly, but he has a few odd quirks. For instance, he randomly takes likings and dislikes to people. A man can throw him a pouch of gold, and the mercenary might narrow his eyes and move along. Meanwhile, a man might throw a tomato, and Serad would cheerfully return it and apologize for the bruise.

He also often refers to random items as if they were people. What can unnerve most, however, is his odd claim that he used to reside in an insane asylum. He never did--and if called on it, he'll smile and attribute the mistake to his 'fading memory'. But he refuses to drop the claim.