Monk

Sera Vasara's page

168 posts. Alias of ginganinja.


Full Name

Sera Vasara

Race

Half-Orc

Classes/Levels

Alchemist 2 HP 19/19 | AC 14 T 10 FF 14 | Fort +5 Reflex +3 WIll +0 | Init +0 | Per +5

Gender

Female

Size

5'7

Age

21

Alignment

CG

Deity

Calistria

Strength 18
Dexterity 16
Constitution 14
Intelligence 16
Wisdom 10
Charisma 10

About Sera Vasara

Crunch:

Sera Vasara
Female half-orc alchemist (internal alchemist, toxicant, vivisectionist) 2 (Pathfinder Player Companion: Dirty Tactics Toolbox 7, Pathfinder RPG Advanced Player's Guide 26, Pathfinder RPG Ultimate Magic 18, 20)
CG Medium humanoid (human, orc)
Init +0; Senses darkvision 60 ft.; Perception +5 (+7 while benefit from concealment or full concealment due to darkness or dim light)
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Defense
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AC 14, touch 10, flat-footed 14 (+4 armor)
hp 19 (2d8+6)
Fort +5, Ref +3, Will +0; +2 bonus vs. poison
Defensive Abilities ferocity, orc ferocity
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Offense
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Speed 30 ft.
Special Attacks sneak attack +1d6
Alchemist (Internal Alchemist, Toxicant, Vivisectionist) Extracts Prepared (CL 2nd; concentration +5)
1st—heightened awareness[ACG], shield (2)
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Statistics
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Str 18, Dex 10, Con 14, Int 16, Wis 10, Cha 10
Base Atk +1; CMB +5; CMD 15
Feats Brew Potion, Endurance, Ferocious Resolve[ARG]
Traits clever wordplay, historian of the rebellion, world traveler
Skills Craft (alchemy) +8 (+10 to create alchemical items), Diplomacy +9, Disable Device +3, Intimidate +0 (+2 while benefit from concealment or full concealment due to darkness or dim light), Knowledge (arcana) +8, Knowledge (nature) +8, Perception +5 (+7 while benefit from concealment or full concealment due to darkness or dim light), Sleight of Hand +3, Spellcraft +8, Stealth +4 (+6 while benefit from concealment or full concealment due to darkness or dim light)
Languages Abyssal, Common, Draconic, Giant, Orc
SQ alchemy (alchemy crafting +2), breath mastery, dimdweller, discovery (mutagen[UM]), mutagen (+4/-2, +2 natural armor, 20 minutes), orc blood, poison use, toxic secretion (3 dmg, 1 round, DC 14), weapon secretion
Other Gear lamellar (leather) armor[UC], alchemist starting formula book, 90 gp
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Special Abilities
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Alchemy +2 (Su) +2 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Breath Mastery At 1st level, the internal alchemist can control his breath and the flow of vital energy within his body. Without preparation, he can hold his breath for a number of minutes equal to his Constitution score (after this, he must begin making Constituti
Darkvision (60 feet) You can see in the dark (black and white only).
Dimdweller +2 to Intimidate, Perception, and Stealth when in conceal due to darkness.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Ferocity (Ex) Fight without penalty even while disabled or dying.
Mutagen This discovery gives the alchemist the mutagen class ability, as described in the Advanced Player's Guide. (This discovery exists so alchemist archetypes who have variant mutagens, such as the mindchemist, can learn how to make standard mutage
Mutagen (DC 14) (Su) Mutagen adds +4/-2 to physical/mental attributes, and +2 nat. armor for 20 minutes.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Toxic Secretion (1/day, DC 14) (Ex) Secrete a poisonous toxin that affects those striking you with natural or unarmed attacks.
Weapon Secretion (5/day, DC 14) As a swift action, the toxicant can collect and concentrate this secretion into a poison she can deliver as a touch attack or apply to a weapon. Targets of such attacks must attempt saving throws as if they had touched the toxicant’s toxic secretio

Backstory:

For Sera, being half orc was a curse. No matter where she looked or turned to, dislike often appeared on the faces of many. While her half orc characteristics were small, such as slightly longer, more pointed teeth than usual, ears tapering to a point, Sera couldn't escape the bias that followed her around the city. Sera was initially drawn to alchemy as a way to change, perhaps rid herself of what was considered 'dirty blood', but unfortunately was unsuccessful in her experiments.

Largely keeping to her own company, Sera grew receptive to the struggles of your average civilian. She hated the unfairness of it all, the inequality, and when her family were unjustly imprisoned in a reprisal, Sera swore to bring the regime down - or at least do what she could to help.