Half-Orc Warrior

Ser Arak of the Warrens's page

7 posts. Alias of Byden.


About Ser Arak of the Warrens

Male Orc Two-Handed Fighter 1
LN Medium Humanoid
Hero Points 1
Init +3 ; Senses Perception +0
(Init: +1 dex, +2 trait)

==DEFENSE==
AC 18, touch 11, flat-footed 17 (+1 dex, +7 armor)
hp 13 (1d10+2)
Fort +4, Ref +1, Will -1

==OFFENSE==
Spd 20 ft
Melee Greatsword +8 2d6+9/19-20
Melee Combat Scabbard +8 1d6+6/18-20
Melee Club +8 1d6+9 (in two hands)
Ranged Combat Scabbard +2 1d6+6/18-20

==STATISTICS==
Str 22, Dex 12, Con 14, Int 13, Wis 6, Cha 6
Base Atk +1, Cmb +7 Cmd 18

Feats Quick Draw, Equipment Trick (Heavy Bladed Scabbard)

Tricks Qualified for via Equipment Trick:
Hurl Scabbard (Quick Draw): You can draw your weapon in such a way that you send your combat scabbard (see page 3) whirling off to strike at any creature in sight. This ranged attack is a swift action and is treated as a thrown weapon.

Skills [3] Climb 10, Perception -2, Survival 2, Swim 10

Languages Common, Orc, Undercommon
Houserule Enhance Bonuses
1 +1 Melee

Favored Class Fighter
Favored Class Bonuses
1 +1 HP

==Traits==

Arak's faith in Gorum has been honed hard by the scorn and derision of his peers although his understanding of the god is perhaps a little hazy. Truth be told he treats Gorum more like a violently inclined imaginary friend than a god.

Indomitable Faith: +1 Will Saves

Swift and decisive action is drilled into all students at the Ithilmar Academy, especially those whose peers who would love to catch the orc unawares.
Reactionary: +2 initiative

Equipment:

Starting total 300gp

Greatsword x2 100gp 16lbs
Combat Scabbard x 2 20gp 2lbs
Club x 2 6lbs
Chainmail 150gp 40lbs
Armored Kilt 20gp 10lbs
Explorer's Outfit 8lbs
Backpack 2gp 2lbs
Bedroll 1sp 5lbs
Hemp Rope 200 ft. 4gp 40lbs
Waterskin 1gp 4lbs
Rations Wandermeal x10 1sp 5lbs
Cheese x10 1gp 5lbs
Whetstone 2cp 1lb

1gp 7sp 8cp

Total Weight = 143lbs

Appearance:

Arak is a hulking brute, his skin is mottled with pox marks and countless scars, his nose oft broken and his left ear permanently swollen. He tends to cover his face with his helm, which is fortunate because it ain't pretty, even for an orc.

Standing just over six feet tall a pair of massive shoulders lend him the impression of being as wide as he is tall, even if its not quite accurate.

Personality:

Arak is fairly quiet and withdrawn, used to the scorn of others, but still stung by it. He wishes he could make friends, but has a knack of saying or doing the wrong thing. He is possessed of a dry dark sense of humor, which is often misunderstood, and prone to sarcasm. He is acutely conscious that most see his Knighthood as a joke and determined not to let that become the truth. He generally does the right and honorable thing even when he does not want to - out of spite.

Background:

Arak was born in the Slaver City of Yilith, two years before the Freedom Riots lead the ruling council to abolish slavery. This resulted in significant populations of orcs, goblins, and especially freed human slaves forming the shanty town, which became known as The Warrens, outside the city walls.

Araks father Marag, a slave since his childhood started an Orc tavern called the Beat Shed. Cheap strong liqor, bare knuckled fights, along with dog and cock fighting soon made the Shed riotously popular, not just with the former slaves, but also with brash young nobles looking to prove their bravery. In time Marag became a succesful businessman, and one of the most respected voices in The Warrens.

Eventually The Warrens warranted a council seat, and Marag was selected for the honor. One of the first issues raisedp was whether the exclusive Ithilmar Knightly Academy should be required to admit non humans. The Academy eventually agreed to do so, but only if these non humans passed the notoriously difficult entrance exams.

Arak, at ten years old, who had been leading an enjoyably wild childhood until this point suddenly found the dubious joys of academia thrust upon him. He was informed in no uncertain terms that he would be taking and passing, "that bloody exam", on pain of pain, and then attending the Academy to rub their smug faces in it. So Arak endured two years of studying, and then at age twelve took and, barely, passed the entrance exam, much to the Academy's dismay.

Needless to say his time at the Academy was not happy, standing head and shoulders above his fellow new entrants he was not bullied much, but he was ostrasized, and occasionally beaten by groups of seniors. Arak responded by taking a quiet glee in beating the living daylights out of his peers in official bouts and hardening himself with his faith in Gorum.

After five years he was passed out a year early a Knight of Yilith. He served his two years of required military service helping to form the new Orc unit and enduring the sneers of his superiors. Once his term was over he signed up with one of his father's friends a shady business man by the name of Narrow Dell. Dell provided muscle to local businesses, nobles, and caravans, and as a Knight Arak found himself much in demand.

Arak has just completed a year long job as bodyguard to Serelia Martiss the owner of Yilith's most upscale brothel - it was an educational experience. Now Narrow Dell has handed him an assignment to provide protection to a bunch of fools entering some dungeon or other. The client refuses to say just who is being protected, apparently wishing Arak's mission to remain unstated.

I've set it up so that Arak has been hired to join the party to protect someone, although he does not know who. Of course at the DMs discretion that need not be the clients real motivation.