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                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    "It appears we have finished our mission." Senma says as he holds up the amethyst and stares through it. "Shall we head back?" he asks to the group.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    @Elutheria: How do you get 45 damage? I don't know what weapon you are using because you do not have a character sheet in your character's profile, but normally you just reroll the damage again if it hits on the critical confirmation. If your weapon has a x3 or x4 modifier, then you do three times or four times the damage on a hit, so your normal damage + (the modifier-1 x normal damage). Example: If your weapon is 1d8+3 and x2, then you would roll 1d8+3 again. If it is x3, then you roll 2d8+6.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma sees the troglodyte has fallen and watches as the group viciously attacks the trog's pet. Seeing the lash wounds on the reptile makes Senma sad, but he knows that this beast will only terrorize the land if let go. "Forgive me, crocodile." Electric Blast: 1d20 + 5 - 4 ⇒ (2) + 5 - 4 = 3
  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Electric Blast: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16 As the trog casts, Senma blasts him with electricity, hopefully interrupting his spell. -Posted with Wayfinder  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma seems torn as he doesn't want to harm the troglodyte, but he also can sense its bloodlust. "I am sorry for this, however you have clearly kidnapped one of our own and this is the punishment." he says with a bow before sending forth both of his hands, crackling with electricity. Electric Blast - Touch Attack | No Precise: 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21 
 Electric Blast Confirmation - Touch Attack | No Precise: 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21 
 Boom! 15 damage! Suck on that!  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    "Let's go investigate the last floor!" says Senma cheerfully. "We have saved our comrade and now we can have some fun!" he mentions as he heads towards the stairs to ascend to the next level.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma yells to the man speaking weird tongues. "Hey! My name is Senma! I am a Pathfinder and so are these guys! Are you the lost member of our Society?" he calls from the doorway, not really wanting to get into fisticuffs with the man.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Seeing the creature still standing makes Senma sad. "Aye, you should have just played dead!" he shouts as he tries to knock it unconscious. Electric Blast | PBS/No Precise: 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21
 Electric Blast Confirmation | PBS/No Precise: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5
  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma sends out a blast of electricity before the group can get into his way. "Hiya!" he yells in surprise, arcing out with electricity all around. Electric Blast - Touch Attack: 1d20 + 5 ⇒ (15) + 5 = 20 
  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma grows impatient as the group fawns over some inconsequential trinket. "Guys! We have to find... uh... what's his name!" he implores. Senma ushers the group to the door to the south. "Let's get in there!"  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma rushes into the room and grins as he sees the water. "Ah, a veritable swamp!" he proclaims happily as he sees the battle with the frog. "Sadly, this vicious of an amphibian is a threat to the nearby travelers..." he whispers to himself as his hands crackle. Electric Blast - Touch Attack: 1d20 + 5 ⇒ (15) + 5 = 20 
  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    "Should be easy to kick open, then." remarks Senma, thinking back to when he got his door moldy as a child and his parent berated him for twenty minutes about how it will eat away at the wood.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    "It appears that we have exhausted the first through third floors. We should continue with the fourth and fifth." Senma surmises. "Let us check the door to the north on the fourth floor."  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    "That was quite smart and we didn't need to needlessly kill the bats!" remarks Senma as he looks around for the next area to check for the missing Pathfinder. "Anyone seen any doors?" he asks. I can't tell where we are and where we've checked on the maps.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    I'm unavailable due to my brother's wedding this weekend. I should be able to post again on Sunday. -Posted with Wayfinder  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    "There were some other doors on the fourth floor!" adds Senma jovially as the group looks around on the third floor.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma inches along the wall before letting the lightning pulse through his veins once more. "Take this!" he yells as he sends another gout at the last undead. Electric Blast | No Precise Shot: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5
  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma follows Harrisk into the room and sees the flaming skeletons and has no remorse for the destruction of these creatures. "Flaming undead! We must destroy them!" he cries as he sends a gout of electricity at the blue-flamed skeleton. Electric Blast - Touch Attack: 1d20 + 5 ⇒ (19) + 5 = 24 
  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma grins as he sees that Ryll is able to deftly pick the locks. "Perhaps I should learn that trick!" he comments.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma follows the rest after they heal their wounds. "This is going much better than I thought it might!" he remarks as they head down a floor.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma stands proudly as the group overcomes the enemy troglodytes, though he does feel a bit sad that they had to harm then in the first place. "Hmmm... I wonder if our friend is up here!" he says cheerfully. Senma searches the area for any signs of their charge. Perception: 1d20 + 1 ⇒ (13) + 1 = 14  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma, utilizing the retreat of Elutheria, tries to blast the bluish troglodyte. "Finally! An opening!" he cries. Electric Blast - Touch Attack @ Blue | No Precise: 1d20 + 5 - 4 ⇒ (9) + 5 - 4 = 10 
  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma charges his hand and sends out lightning at the bluish troglodyte, but everyone seems to have coalesced around him. Electric Blast - Touch Attack | @ Blue w/ Cover: 1d20 + 5 - 4 ⇒ (6) + 5 - 4 = 7 
 As he fires off the lightning, he nearly electrocutes Lissaya in the back. "Oi! Down in front!" he bellows, not understanding why all these armored folks are surrounding him instead of fighting the creatures.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma follows in and sees that the troglodytes have little interest in deferring to the stronger Pathfinders. "I guess it cannot be helped..." he sighs as his charge and he snaps his finger towards the purplish troglodyte, sending an arc of lightning at the man. Electric Blast - Touch Attack @ Purple: 1d20 + 5 ⇒ (9) + 5 = 14 
  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma gleefully follows along behind the Pathfinders as they move up the stairs. "If they know of our battle prowess, then perhaps the other creature is telling his boss to back down and let us search for our missing comrade!" he says hopefully.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Watching Lissaya waste her time to chase down the stinky creature, Senma turns to the group. "Let's continue on. It appears the small one will kill anything and everything even fleeing creatures who have lost the will to fight." As Elutheria asks about the items, Senma nods in agreement. "Stow them in your packs and we should probably follow her otherwise she might die and then her bird would be sad."  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma sees the fleeing creature and decides to let it live. "Perhaps this is its home and we invaded." he advises. "There is no need for another death if the creature wishes to flee and live." The undine crackling hands cease their electrical torrent as he kneels before the slain creature and wordlessly makes the motion of the Mother Of Souls. He closes the eyes of the stinky humanoid and looks to his compatriots. "Shall we keep moving? Our target is clearly not in this room."  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Seeing that the bluish creature has fallen unconscious, Senma leaps into the room, finding an open angle. "Finally, open air!" he proclaims happily as he tosses another arc of lightning at the remaining enemy. Electric Blast - Touch Attack: 1d20 + 5 ⇒ (5) + 5 = 10 
  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Fortitude-DC 13: 1d20 + 5 ⇒ (20) + 5 = 25 Senma places his hand over his mouth and nose quickly as he sees everyone else begin to gag. "Ugh... Who let loose up there!" he bellows before seeing two javelins fly through the doorway. "Enemies!" he shouts as he sees one stick into Ryll. He charges up his hands as the creatures charge Goliath. "Take this, snake people!" he yells. Electric Blast - Touch Attack | Cover/No Precise Shot: 1d20 + 5 - 4 - 4 ⇒ (8) + 5 - 4 - 4 = 5 
 But the group is lucky as the undine is able to throw his hands wide once Ryll and Elutheria jump in the way. "Hey! Get out of the doorway!"  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma trots along as he sees Harisk heal up the woman on the roc with Kaa's wand. "I got one of those too!" he says proudly, waiting for the bulkier guys to handle door duty.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma, seeing that the creature is like him, has immediate empathy for playing around in water. "Aww... it's like a little me!" he cooes. However enamored he is, he knows that it is best to keep his distance, so he follows behind Harrisk.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    You can't ready actions outside of combat as there is no initiative order. :( A surprise round is what would be ideal. The electric undine sees everyone get ready to kill once more and rolls his eyes. "For all you lot know, you could be getting ready to shoot an innocent. " -Posted with Wayfinder  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma grabs the rope and quickly scales the wall. His hands grimace as the rough surface of the hemp scratches them and he wishes that Lissaya had invested in better rope. "Perhaps the spider's silk would have been better..." he muses aloud. Take 10 for a 13 to climb the rope.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    "I do like dogs... Is that so wrong?" he says, not expecting an answer.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Reflex - DC 8: 1d20 + 6 ⇒ (2) + 6 = 8 Senma looks up and sees the explosion as he deftly steps to the side as falling rocks slam into the ground around him, but he avoids being hit. "This seems dangerous..." he mutters to himself. Shrugging as he sees no other option, the man follows his new comrades up the stairs to the next level.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma watches on in abject horror as these new Pathfinders butcher some dogs and then proceed to light a spider on fire. "These are just animals... We probably could have just given some trail rations to the dogs and avoided the spider webs without resorting to mindless killing." Senma offers as Lissaya takes flight, leaving the group. "Also, we should probably stick together!" bellows the man after the woman flying away atop a bird.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Late night with lots of driving. Get a post up tomorrow. -Posted with Wayfinder  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma watches the savagery as he thinks about charging up his electricity, but sees that it is likely unnecessary. "Are you guys sure we need to kill some hungry dogs?!" he asks as the Roc swoops in and Kaa attacks a wall. -Posted with Wayfinder  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma greets the newcomers boldly, as is his custom. "Hello everyone! I am so glad that you came! I was afraid that my career was over after the last two missions when everyone decided to leave us, but me and Kaa decided to stay and that's a good thing, I think, but how are you all? My name is Senma." he starts. Moving to Lissaya, the man extends a hand. "Hi! Who are you?" he asks.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Character Name: Senma Set-en-et
 I have a wand if you want to bring someone else!  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma's electricity fizzles once more in his hand as he tries to conjure more power, but the undine looks at his hand oddly. "They are stopping me somehow!" Electric Blast - Touch Attack: 1d20 + 5 ⇒ (3) + 5 = 8  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    That was a miss then. Sad. -Posted with Wayfinder  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma shrugs. "Well, at least we gave you a chance, Mister! Don't say we didn't when you go cry to your mommies!" he says, still quite chipper. With a surprising quickness (at least to the enemy), Senma's hands spark and he thrusts both forward, sending an arc of lightning at the closest Harbinger. Electric Blast - Touch Attack: 1d20 + 5 ⇒ (5) + 5 = 10 
  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    The undine man loosens his rucksack before swinging it forward and dumping the contents onto the ground. As a spare set of billowy pants, a sunrod, a few trail rations and a heavy blanket tumble to the ground. "Aye, I have a few artifacts! These pants were made by my mother before I left to join the Society!" he says completely seriously. "The blanket belonged to my teacher in the mountains. He was a small man but he could move the very earth with just a thought." he says proudly. "The sunrod and the food are not artifacts though..." he says, sad at this prospect.  
 
            
              
                 HP:  31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4  Resources:  CLW: 50/50 | Channel 5/5 | Spells 3/3  Active Buffs:   --    Senma looks to everyone acting strange, so he takes the lead. "Hello, misters and misses! I am Senma of the Pathfinder Society and these are my fellow recruits! Who might you be?" he asks jovially. Diplomacy: 1d20 + 1 ⇒ (6) + 1 = 7 
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