Sidrah Imeruss

Senai Osman's page

No posts. Organized Play character for Zero the Nothing.


Full Name

Senai Hecate Bloodmoon

Race

Human (Garundi)

Classes/Levels

Divine Assassin 3

Gender

Female

Deity

Achaekek (He Who Walks in Blood)

Occupation

Red Mantis Assassin

Homepage URL

109210-2026

Strength 18
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 10
Charisma 12

About Senai Osman

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PFS (2ed) Special #6-99: Crimson Apprentice:
You assisted the Pathfinder Society with shutting down the Red Mantis Dispatch at the behest of Vernai-Elect Giovana of the Red Mantis assassins. After your adventure concluded, Giovana offered some advice on your technique and gave you the option of learning more at an undisclosed location in Ilizmagorti. A character of your choice gains access to the Red Mantis Assassin dedication feat (Pathfinder Prey for Death 108) and all associated feats. You do not need to show ownership of the Prey for Death adventure to access this boon.
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This Garundi woman was born and raised in Ilizmagorti on Mediogalti Island.
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After years of initiate training from the Red Mantis, she was brought into a secretive testing ceremony. Her and several other Mantis initiates were placed into death matches. Senai initially lost her match and while she laid on the ground with a sawtooth sabre embedded through her sternum, impaling her through the heart, something happened. As her blood spilled onto the floor underneath her twitching body, it coalesced into hundreds of blood red mantises. They quickly congregated onto her body, gathered around her chest wound and crawled into the open wound. Still conscious, she pulled the impaling sabre out of her body, then stood up and without hesitation, struck her opponent down. She was healed, seemingly by the Mantis God's will. The experience also tranformed her from a normal human into an infernal nephilim.
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She has been blessed by Achaekek.

Twin sister of Ishtar Elsabet Bloodmoon.

Senai:
Human, Nephilim
Humans are diverse and adaptable people with wide potential and deep ambitions.
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PFS Note: All Pathfinder agents have access this heritage. The nephilim trait is interchangeable with either the aasimar or tiefling trait and vice versa, but aasimar characters may not treat that trait as interchangeable with the tiefling trait (or vice versa).
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Nephilim are influenced by the divine magic of the Outer Sphere, often with fiendish or celestial features.

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01. Unconventional Weaponry: Sawtooth Saber
B3. Natural Ambition: 01. Twin Stars
05. Nephilim Eyes
09. Multitalented: Rogue Dedication:** Swift Sneak
13. ???
17. ???
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Mantis Scion
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Exemplar
01. Energized Spark: Void
02. Red Mantis Assassin Dedication*
04. Steel on Steel
06. Reactive Strike
08. Gang Up*
10. ???
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General
03. Ancestral Paragon
07. Toughness
11. ???
15. ???
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Skill
B1. Assurance (Stealth)
02. Combat Climber
04. Cat Fall
06. Slippery Prey
08. ???
10. ???
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