About SeliinaBuild:
Seliina female Lashunta psychic 2 CG medium humanoid (lashunta) Init +2; Senses Telepathy 35 ft, Perception +0 -------------------- Defense -------------------- AC 11, touch 11, flat-footed 10 (+1 Dex) hp 12 (2d6+2) Fort 2, Ref +2, Will +3 -------------------- Offense -------------------- Speed 30 ft. Melee dagger +1 (1d4 /19-20 x2) Ranged light crossbow +2 (1d8 /19-20 x2) Special Attacks Phrenic Pool (4/4pts), Spell-like Abilities (CL2; concentration +5) At Will-daze (dc 15), mage hand 2 per day-detect thoughts (dc 17) Spells (CL 2; concentration +5): 1st (5/day)— mindthrust 1 (dc 16), mage armor, charm person (dc 15) 0 (at will)—detect magic, dancing lights, read magic, prestidigitation, ghost sound (dc 15) -------------------- Statistics -------------------- Str 11, Dex 13, Con 12, Int 18, Wis 11, Cha 16 Base Atk 1; CMB 1;CMD 12 Feats WP: simple, spell focus (divination) Traits teacher's pet, skilled telepath Skills diplomacy 3+2+3=8, knowledge (arcana) 4+1+5=10, knowledge (dungeoneering) 4+1+3=8, knowledge (planes) 4+2+5=11, knowledge (religion) 4+2+3=+9, linguistics 4+2+3=9, profession (researcher) 0+2+3=+5, spellcraft 4+2+3=9 Languages lashunta, elven, draconic, celestial, common, necril, infernal SQ cantrips, arcane bloodline Combat Gear dagger, light crossbow, bolts (20); Other Gear potion of cure light wounds x4 Misc Gear masterwork backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, soap, trail rations (5 days), and a waterskin.), spell component pouch, trabelor's outfit, entertainer's outfit, 34 gp, 665 gp worth of misc gems -------------------- Special Abilities -------------------- Detect Thoughts (Sp) At 2nd level, a psychic can use detect thoughts as a spell-like ability once per day. She can also expend any unused spell slot of 1st level or higher to cast detect thoughts. If she does so, she uses the level of the spell slot expended to determine the Will save DC. When a psychic gains this ability, if she knows detect thoughts, she can learn a different 1st-level spell in place of detect thoughts, losing the old spell in exchange for the new one.
Psychic Magic:
Psychic magic originates from the distinctive qualities of the caster’s composite being, rather than through arcane formulae or rote supplication to divine entities. Therefore, psychic spells never have verbal or somatic components, and have only expensive material components. Psychic spells are purely mental actions, and they can be cast even while the caster is pinned or paralyzed. Focus components work the same way with psychic spells as they do with other spells.
MIND THRUST I
Description/Personality:
Seliina is short for her people standing only five and a half feet tall and weighing in at one hundred twenty pounds. She is twenty six years old and has deep purple eyes with long brown hair, a short pair of antennae sprout from her temples and wriggle a great deal. While she prefers to wear as little clothing as possible Seliina has found that not only is it much colder on Golarian it is also considered inappropriate to go about unclothed, or even in scanty clothing, in public. As a consequence she wears a mottled green and brown robe with a deep hood to cover her head with and takes care to brush her bangs down to help hide her antennae from people. She also wears a dagger and a light cross bow along with her traveling gear. Seliina is a friendly and compassionate young woman who, at times, seems vacant and distracted. The truth is that it is very much the truth, Seliina is a psychic, and anytime there are living things around her she is in a world of noise. Seliina is highly intelligent as well as beautiful and graceful, and has an innate talent for connecting with other beings, even the undead if she so chooses. She can be blunt and far too trusting of people but always attempts to learn from her mistakes and anyone loosing her trust has a long way to go before they earn it back after all, fool me once shame on you, fool me twice shame on me.
Back Story:
Seliina is a young lashunta woman who was born on the planet Castrovel. She grew up odd, her family knew she was different early on, they could tell from the feel of her mind, and were delighted to learn that their little girl Seliina was a psychic with great potential. They encouraged her to hone her skills growing up and Seliina found that she had a natural talent for telepathy, her abilities being superior to those of most of her people. As she reached adulthood Seliina's innate intelligence came to the attentions of her instructors and obtained her enrollment in classes in advanced arcana and interplanar mechanics. It was during this time that she discovered an amazing talent, she could affect the undead with her mind-affecting powers. There was a mistaken spell cast in the necromancy ward and a powerful zombie was created. Seliina, along with her two friends Rodjer, and Celest, managed to take the thing down when she dazed it and then attacked what amounted to it mind, scrambling it and letting her friends finish it off. Her heroics that day, in addition to her schoolastic achievements, led her to be chosen by one of the head researchers in aiudara creation and maintenance. The professor, Zeboski, wanted to use her talents at emotional-bonding to connect the minds of his fellow researchers so that they could better co-ordinate their efforts. While they were never able to breach the limit of emotions, the talent proved particularly invaluable when the professor took them all to Golarian by way of Kyonin. Now working in the field on Golarian Seliina was able to coordinate with their defenders better by linking to them, it also gave their defenders am easier time dealing with some threats. During their work it was discovered that one of the "elf gates" may have been burried or near by to a place called Harrowstone Prison. Because of her talents it was decided to detach Seliina from the group to investigate this herself. With the help of a contact in the elven government she was introduced to Professor Lorimar. Selina quickly became one of Lorimar's prize students due to her extensive knowledge and vastly different view of the world. It wasn't long after that when she had gone to a far library to do some work and heard about the Professor's death only after she couldn't make it to the funeral. Saddened but determined Seliina made her way to Ravengro |