HNNNNNNG wrote:
You mentioned having Abrietta give them a few missions at a time and that is exactly what I did. I started out with her giving them 3 issues that needed to be taken care of, her reason for doing this was because she didn't want anyone getting captured and spilling the beans. Once they proved to her that they can move about and get things done then she'd ask them to complete more task. After the execution I'll introduce some of the other resistance members and their excuse for coming there will be to check on Jellik. My group absolutely loves the game.
MaxPower86 wrote:
So with 3 of them at 30hp a piece that's like a 90hp boss at level 1. That wasn't too much for them? Sorry first time GM here lol. I think what I may do is leave them at 30 and see how the fight goes and if its not too bad for them then I'll have a 3rd walk in. They didn't value healing that much character wise and I don't believe they have much in the way of serums so this may be a lesson to them.
Ok so I plan on leveling my players up after the encounter with the two Senior Cadets during the Execution. I'm using a party of 5 and they haven't had too much trouble with combat, they've been hit but nothing too dangerous. I upped the HP of each cadet to 30 from 20, they'll be facing two of them. Not sure if this is going to be a good move since this will be the most deadly encounter they've had yet. Keep it the same and let them get through it or should I maybe lower it back down to 20 and see how they handle themselves? I want this to be a serious challenge for them but I'm not trying to TPK them all either.
dylanamite wrote:
That's a really good idea, I may use it. Wondering if my players will try to enter it early or if they'll stay on track with the side missions first. Maybe if they take it on too early that'll be a lesson for them if they end up being under powered for it. Don't want to railroad them too much. Thanks!
This will be the first time I ever GM a game. I'll be doing milestone leveling since that'll be one less thing to keep track of and I had a question about the advancement track. What would be the best time for the players to hit level 2? I know it says during the liberation, so should it be before, or maybe somewhere in the middle? Trying to find a good place where it would make since for them to level up. |
