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No posts. Organized Play character for Qstor.


Full Name

gnome slayer

About Seebonknack

Seebonknack
Gnome slayer (spiritslayer) 1 (Pathfinder Player Companion: Haunted Heroes Handbook 15, Pathfinder RPG Advanced Class Guide 53)
NG Small humanoid (gnome)
Init +3; Senses darkvision 60 ft.; Perception +5
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Defense
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AC 16, touch 14, flat-footed 13 (+2 armor, +3 Dex, +1 size)
hp 11 (1d10+1)
Fort +3, Ref +5, Will +1; +2 vs. illusions
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee bastard sword +4 (1d8+2/19-20) or
dagger +4 (1d3+2/19-20) or
light mace +4 (1d4+2)
Ranged shortbow +5 (1d4/×3)
Special Attacks hatred, studied target +1 (1st, move action)
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Statistics
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Str 14, Dex 16, Con 12, Int 10, Wis 12, Cha 10
Base Atk +1; CMB +2; CMD 15
Feats Exotic Weapon Proficiency (bastard sword)
Traits criminal, devotee of the green
Skills Acrobatics +3 (-1 to jump), Climb +6, Disable Device +8, Knowledge (local) +4, Knowledge (nature) +5, Perception +5, Stealth +11, Survival +5
Languages Common, Gnome, Sylvan
SQ gnome magic, track +1
Other Gear leather armor, arrows (20), bastard sword, dagger, light mace, shortbow, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), manacles, mess kit[UE], pot, thieves' tools, torch (10), trail rations (5), waterskin, 15 gp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Gnome Magic Add 1 to the DCs of any saving throws to resist illusion spells cast.
Hatred +1 Gain a bonus to attack vs. goblinoid/reptilian humanoids.
Studied Target +1 (move action, 1 at a time) (Ex) Study foe as a Move action, gain +1 to att/dam & some skills vs. them.
Track +1 Add the listed bonus to Survival checks made to track.