Awesome work! Sorry in advance for the poor quality of grammar... I noticed some kind of error. I know how complex this generator is, but there is somthing that is isnt working properly in the Encounter Generator. Ive done some tests with a lvl 9 encounter, normal treasure for humanoid. 1/10 of the time, the treasure is middly accurate. When i say middly, its like 200 gp under, never over. But then, when it gets to treasure made from small items, like potions, gems, coin or even armor in some case, the difference between the starting budget and the displayed items price is 2000 gp off. Am i doing somthing wrong?