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I'm curious about what the rules say about using damaging spells against armour, shields, weapons, etc. (effectively a ranged sunder with magic) are.


One of my players is making a shield throwing Brawler. Since he is using his shield as both a weapon and a shield he says that for magicing it he gets 2 pools of enhancement. One as a shield and one as a weapon.
An example of this would be a +1 flaming (+2 weapon) +1 spell storing (+2 shield) shield.
A high level version of this would be a +5 flaming brilliant energy (+10 weapon) +5 spell storing spell resistance (+10 shield) shield.

My question is: is this correct?