| Full Name |
Saylarya |
| Race |
Catfolk |
| Classes/Levels |
Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1 |
| Gender |
Reference Picture | Female |
| Size |
6' |
| Age |
25 |
| Alignment |
LG |
| Languages |
Amurrun, Common, Elven |
| Strength |
19 |
| Dexterity |
18 |
| Constitution |
14 |
| Intelligence |
12 |
| Wisdom |
8 |
| Charisma |
14 |
About Saylarya
[dice=Rawr Attack!]d20+13[/dice] [dice=Blud Damage]2d6+4[/dice]
[dice=Rawr Attack!]d20+9[/dice] [dice=Blud Damage]2d6+4[/dice]
[dice=Rawr Attack!]d20+5[/dice] [dice=Blud Damage]2d6+4[/dice]
[dice=Tiger ATtack]d20+13[/dice] [dice=Slashing Damage]2d8+4[/dice]
[dice=Tiger Attack]d20+9[/dice] [dice=Slashing Damage]2d8+4[/dice]
[dice=Tiger Attack]d20+5[/dice] [dice=Slashing Damage]2d8+4[/dice]
Saylarya
Saylarya monk 5 Advanced Player's Guide, 8
Uncommon, LG, Medium, Catfolk, Humanoid
Perception +8; low-light vision
Languages Amurrun, Common, Elven
Skills Acrobatics +14, Athletics +13, Deception +3, Diplomacy +9, Society +8, Stealth +11, Thievery +11, Warfare Lore +8
Str 19 (+4), Dex 18 (+4), Con 14 (+2), Int 12 (+1), Wis 8 (-1), Cha 14 (+2)
Other Items dagger, hand crossbow, longspear, staff, staff, backpack, bandolier, belt pouch, bolts (10), bracelet of dashing, climbing kit, flint and steel, grappling hook, handwraps of mighty blows (striking), lesser smokestick, rations (1 week)s (2), rope (foot)s (50), ventriloquist's ring, waterskin, purse (2 gp; 7 sp)
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AC 23; Fort +11; Ref +13; Will +8
HP 68 Hero Points 1
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Speed 40 feet, land on your feet
Melee [1] striking claw +13 (agile, finesse, magical), Damage 2d6+4 Slsh
Melee [1] dagger +13 (versatile Slsh, thrown 10 ft., agile, finesse), Damage 1d4+4 Pier
Melee [1] striking fist +13 (magical, nonlethal, agile, finesse), Damage 2d6+4 Blud
Melee [1] longspear +13 (reach 10 feet), Damage 1d8+4 Pier
Melee [1] staff +13 (two-hand (1d8)), Damage 1d4+4 Blud
Melee [1] staff +13 (two-hand (1d8)), Damage 1d4+4 Blud
Ranged [1] dagger +13 (versatile Slsh, thrown 10 ft., agile, finesse), Damage 1d4+4 Pier
Ranged [1] hand crossbow +13 (range increment 60 feet, reload 1), Damage 1d6 Pier
Land On Your Feet When you fall, you take only half the normal damage and don’t land prone.
Feats Catfolk Weapon Familiarity, Catfolk Weapon Rake, Combat Climber, Fleet, Hefty Hauler, Quick Jump, Stunning Fist, Tiger Stance, Wolf Stance
Other Abilities alertness, expert strikes, flurry of blows, incredible movement, mystic strikes, powerful fist
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