Full Name |
Seti Gavaria |
Race |
Human |
Classes/Levels |
Cleric of Iomedae 1 |
Gender |
Female |
Size |
Medium |
Age |
23 |
Special Abilities |
Touch of Good, Sun's Blessing, Channel Energy |
Alignment |
Lawful Good |
Deity |
Iomedae |
Location |
Westcrown |
Languages |
Common |
Occupation |
Priestess of Iomedae |
Strength |
12 |
Dexterity |
12 |
Constitution |
10 |
Intelligence |
11 |
Wisdom |
18 |
Charisma |
14 |
About Sati Gavaria
Sati Gavaria
Female Human Cleric of Iomedae (Good/Sun) 1
LG Medium Humanoid (Human)
Init +2; Senses Perception +4
--------------------
DEFENSE
--------------------
AC 16, touch 11, flat-footed 15. . (+5 armor)
hp 12 (1d8+1 for favored class +3 toughness)
Fort +2, Ref +1, Will +6
--------------------
OFFENSE
--------------------
Spd 20 ft.
Sword, Long +1 (1d8+1/19-20/x2) and
Unarmed Strike +1 (1d3+1/20/x2)
Special Attacks Channel Energy (1d6 DC 13 to undead 5 times a day)
Spell-Like Abilities Channel Energy (1d6 healing to living creatures five times a day)
--------------------
STATISTICS
--------------------
Str 12, Dex 12, Con 10, Int 11, Wis 18, Cha 14
Base Atk +0; CMB +1; CMD 12
Feats Alignment Channel (Evil), Toughness (+3)
Traits Sacred Conduit, Westcrown Firebrand
Skills Acrobatics -3, Bluff +2, Climb -3, Diplomacy +2, Disguise +2, Escape Artist -3, Fly -3, Heal +4, Intimidate +2, Knowledge: Religion +4, Perception +4, Perform +2, Ride -3, Sense Motive +8, Stealth -3, Survival +4 Swim -3
Languages Common
Combat Gear Sword, Long, Scale Mail, Flask of Holy Water
--------------------
SPECIAL ABILITIES
--------------------
Aura of Lawful Good (Ex): The cleric has an Aura of Lawful Good.
Channel Energy: Heal living creatures or harm undead creatures in a 30-foot radius. 1d6 DC 13 5 times a day.
Touch of Good: Touch a creature as a standard action, granting a +1 bonus on attack rolles, skill checks, ability checks, and saving throws for 1 round. 7 times a day.
Sun's Blessing: Add cleric level to damage dealt against undead with channel energy. Undead do not add their channel resistance to their saves.
--------------------
SPELLS
--------------------
Three orisons, three 1st level spells plus one domain spell (Endure Elements or Protection from Evil)
Spontaneous Casting: Cure Spells
Default Spell List:
0 Level: Detect Magic, Stabilize, Light
1st Level: Bless, Doom, Sanctuary
--------------------
Equipment
--------------------
Combat Gear:Long Sword, Scale Mail, Holy Water (flask), Pouch, 4 Days Trail Rations, Silk Rope (50ft), Waterskin, Cleric's Vestments
Other:Backpack, Spell component pouch
Wealth: 30 gold