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![]() Looking for a means of magical item creation (I'm thinking a site or item located in the dungeon, like a "magic forge") that will allow the PCs access to level-appropriate magic items (as the game intends), with some customization (because I think it's fun), but still allows me to control access (by, e.g., use of rare components or limited resources, in a way that open access to magic shops doesn't). Looking to remove the item creation feats (feat tax, really) and instead provide a way for everybody to have access, but in a semi-controlled environment. I am also open to a random component, like in Diablo 2 where you craft an item with random stats, or the old potion miscibility tables. Any suggestions? ![]()
![]() Just finished watching this the other day & Numeria book / AP coming out soon has got me thinking about it a lot. So I am starting a thread for everyone to gush about how awesome that show was. What's your opinion - was it just plain awesome, or was it mega-super awesome? Haters and naysayers start your own thread, please. I am only interested in hearing from people who agree with me. ![]()
![]() So this kept coming up in another thread but I never got a good answer and it was slightly off-topic anyway. Many many people say that they would disallow stats to be dumped down to 7 under a point-buy system. If you're one of those people - why? What's so bad about dumping to 7 vs dumping to 8? I await your reply. ![]()
![]() Which All Happen to be Pokemon Attacks Razor wind
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![]() This post is disparaging other players for "house farming" - that is, building lots of identical houses to maximize cash payouts on a regular schedule. i.e., optimizing. I just thought this might be a fun data point to refer to next time one of those oh-so-insightful threads pops up...You know the ones I mean ![]()
![]() Hi all. Long time lurker, first time poster. I'm doing some preliminary planning for a campaign set in an area that is mostly jungles and mangrove swamps. a) Will this unduly disadvantage mounted characters (I'm thinking especially cavalier but also paladin and ranger)? If so: b) What accommodations could I make for these characters? c) What are the best options for mounts in such terrain? Thanks all for your help! |