Saraphia's page

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How deadly do you think a combination of sleeping drugs and a paralyzing agent would be?


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walter mcwilliams wrote:
Did I miss where the MIA priestess is / met her doom? I don't recall reading it being mentioned anywhere.

Here's the official response from Adam Daigle, the developer.

Adam Daigle wrote:
I may have not made the explanation clear in the adventure (I don't have my book with me right now), but the intention was that she was abducted like many others in Thrushmoor. Sorry about that.

For the Strange Aeons game that I'm running, I'm having her be in the jail in Fort Hailcourse with Sholn. She's unconscious and dying when the PCs get there, but not so far down that the PCs can't stabilize her. I chose to not have her be dead for a few reasons, 1, to establish a sense of urgency during that fight, and 2, so if she survives, the party has access to a certain amount of healing that Winter can't provide.


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Just wanted opinions of this: In The Thrushmoor Terror it mentions that Trillis Mavaine has vowed to eradicate whatever haunts the Wailing House in the near future. Although it says that he House was abandoned generations ago, I'm considering having Nemira Lowls be the cause of the wailing within. Perhaps due to her unhinged state, and her ability to separate her spirit from her body, she found that was fun to scare the locals. Does this seem plausible? If not, what else do you suppose is the cause of the wailing?


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I'm thinking I'll allow the players to study a map of Thrushmoor and have them decide where they want to go for the most part, so most of the events mentioned in chapter one are in a random order.

Hmm....I suppose I could have it be a non-combat encounter, the party just sees a few people on the road who seem to be just ordinary people living in Thrushmoor. Cultists could even be friendly towards the party. They could always find something like the fabric when they head back from dealing with Daridela Cornett.

Lower level cultists sound like the right call to me.