Yndri Ysalaa (The White Mage)

Saranda Damusil's page

195 posts. Alias of NenkotaMoon.


Classes/Levels

Sorcerer (Infernal) 3 // HP:20/20 //AC:13 //Fort:+2 Ref:+3 Will:+6 //FF:11 //T:12 //BAB:+1 //CMB:+0 //CMD:12 //Corrupting Touch:8/8 //Spells 1st:6/6 //2nd:2/2 Init:+6 //Perc:+3

Languages

Commom, Sign Language, Infernal, Goblin

About Saranda Damusil

Age:23 Height:5'9" Weight:132lbs Eyes: Left (Red) Right(Yellow) Hair: Black

Humanoid Changeling Base Speed of: 30' (6) Init:+6

Stats
STR:8 DEX:14 CON:12 INT:10 WIS:16 CHA:20

HP:20/20 3d6 AC:13 FF:11 T:12

BAB:+1 CMB:+0 CMD:12

Fort:+2 Ref:+3 Will:+6

Racial:

Claws: 1d4 each.

Natural Armor: +1AC

Dark Vision: See in dark up to 60'

Object of Desire:The changeling adds +1 to her caster level when casting charm person and charm monster. This replaces green widow.

Class: Sorcerer

Bloodline:Infernal

Arcana:Charm Subschool +2 on DC

Class Skill:Diplomacy Appraise, Bluff, Craft, Fly, Intimidate, Knowledge (arcana), Profession, Spellcraft,and Use Magic Device.

Traits
Bully: +1 to Intimidation
Orphaned: +1 to Survival/ always class skill

Drawback
You were raised with the belief that your family was special, and that those of your status always succeed at whatever they do. Due to your concern about upholding the family name and your memories of the consequences for disappointing them (such as violence or unsettling disapproval), you are easily frustrated. When you fail at a skill check, you take a –2 penalty on checks with that skill until you succeed or until you fail at a different skill check, whichever comes first.

Bloodline Powers:
Corrupting Touch-At 1st level, you can cause a creature to become shaken as a melee touch attack. This effect persists for a number of rounds equal to 1/2 your sorcerer level (minimum 1). Creatures shaken by this ability radiate an aura of evil, as if they were an evil outsider (see detect evil). Multiple touches do not stack, but they do add to the duration. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

Infernal Resistance-At 3rd level, you gain resist fire 5 and a +2 bonus on saving throws made against poison. At 9th level, your resistance to fire increases to 10 and your bonus on poison saving throws increases to +4

Cantrips

Feats:Weapon Finesse- With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.

Eschew Materials-You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.

Improved Initiative-You get a +4 bonus on initiative checks.

Skills
Diplomacy:+9(1)
Bluff: +9(1)
Intimidation: +9(1)
Knowledge Arcana: +4(1)
Spellcraft: +4(1)
UMD: +9(1)

Background Skills
Linguistics: +3(3)
Appraise: +6(3)

Spells:
1st Lvl:4/ a day + CHA mod

0-DC 15
Acid Splash
Daze
Mage Hand
Flare
Detect Magic

1st-DC 16
Charm Person +1
Grease
Burning Hands
Protection from Good*

2nd-DC 17
Scorching Ray*

Equipment
Weapon 1:Long Spear 1d8 x3 P 9lbs
Weapon 2:Morning Star 1d8 x2 B/P 6lbs
Ranged 1:L. Crossbow 1d8 19-20/x2 P 4lbs

Consumable 1:Acid(2) 1d6 x2 2(1)lbs
Consumable 2:Alchemist's Fire(2) 1d6 x2 2(1)lbs
Bolts:(20) 2(1)lbs

Misc:
Courtesans Kit 5lbs
Spell Component Pouch 2lbs
Masterwork Backpack 4lbs
Cold Weather Outfit 7lbs
Snazzy Clothes
Mitran Disguise
50' of Rope 10lbs
(8) trail Rations 8lbs
Bed roll 5lbs

Background:

"You all burn. By Asmodeus himself you shall perish from this land in unholy fire."

These were the last words spoken by Saranda's mother while she was burned at the stake. Her mother was, among other things, a witch and of the last remaining worshippers of Asmodeus in Talingrade. Before she was caught, her mother new time was not onher side and her days were numbered. With a black ritual, she summoned the powers of the unholy. A demon appeared before her, and with him she concieved child. Thus Saranda Damusil was brought into this world, but only to be upon birth left at the door steps of an orphanage two weeks before her mother's capture.

She was a strange child, feared by the other children. Saranda reveiled in tormenting other them, even small animals. Her care-takers thought it would mellow as she grew older, but were sadly mistaken as she got even worse with the discovery of magic in her. By the time she had turned 18, Saranda had been kicked out of five different orphanages, two of which had caught on fire only days later.

It only got worse from there. Wise beyond her years, she managed an almost cult-like following. The charasmatic young adult would barely lift a finger as those in her thrall of supposed "friends" were at her beck and call. They'd steal for her, lie for her, buy for her, and those whom said no simply disappeared.

Her slip up finally came as members of the local authorities got word of these disappearances. A reliable tip had sent them to her little hideout, an abandoned mine nearby a small town. As they entered, they watched the terrible sight of her ninth victim being burned alive in a manor similar to her mother's own demise. Taking action they attempted to arrest her, only to find resistance by her followers. A quick fight and a small chase ensued, but eventually the caught her, kicking and screaming out profanties. She was sentenced to five years, and then on the end of the 5th to be executed.

Description and Overall Personality
She appears as a pale skinned woman with short black hair. Her eyes betray her humanity, as one is red and another is yellow. Described as rather charismatic, violent tempered and a tad on the sadistic side. As her powers progress, she will slowly look like this.

This Pic here

While still human.