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I'm running a Skull & Shackles adventure and i have a PC who is a synthesis summoner.

I'm not entirely sure of how to deal with the temoporary HP and how it is affected by non-lethal damage (either through brawls, lashings or environment hazard.

Also; how this non-lethal damage would be affected by the summoner's life link.


I'm currently running a Skull & Shackles game and there is a lot of non-lethal damage being dished around early into the adventure.

among the PCs, i have a synthesis Summoner who spends most of his days in Eidolon form, including during punishment time.

i'm not sure how the non-lethal damage affects the summoner's temporary hp

Normally, lethal damage is taken normally and any damage exceeding the eidolon's hp can be passed down to the summoner himself.

does non-lethal damage depletes the temp HP normally and the summoner passes on non-lethal Hp over to his eidolon (thus healing from it faster himself?)

Does the temporary Hp has its own non-lethal HP to track?

or does the eidolon just... passes out and vanishes as normal?

I'm a little confused.

and while im at it, since Eidolon never recover HP or ability damage natural, all that constitution damage the eidolon has been accumulating will never recover until someone cast a restoration spell, right?


I was a bit off with the sheet name lol oh well

here's the link http://pathfinderdb.com/character-sheets/form-fillable-character-sheets/147 7-abellius-form-fillable-character-sheet

if you guys can also forward me some sort of picture representing your character, or something close to it, so that I can make you a token for maptool; that would be great. :)


Alright then! Warsor and HP makelovecraft, you guys are in :)
I'll forward you the maptool logging information and such sometime tomorrow.

If you guys are familiar with the necro's fillable PDF character sheet, please fill one out and email it to me (ideally before the game!) I like to keep track of character sheets

If you don't know about it, I'll post a link after work. I'll also PM you gets my emails along with the map tool logging info!

HP makelovecraft, please figure out which character you'll be using :)


well, there is one more day for showing me characters and then I'm deciding who's in :)


everything looks good so far. I've had to read up on tengus since i wasnt familiar with them.

I'll close up application on friday and let you guys know my final picks.


synthesist summoner look fun as hell. I almost played one myself in a local campaign!


Skull & shackles is basically an adventure path in which the PC are/become pirates. As such, I think it would be a little difficult to maintain a paladin.

But the choice is yours really. I will only allow a class that includes summoning and companions as long as you can manage multiple creatures without slowing down the game =)


i guess its worth noting that characters get 2 traits. 1 campaign trait and 1 trait of your choice. If none of the campaign trait work at all, we can customize one.


Go ahead and write my up a character Warsor :)


sounds good to me =)


im not sure exactly, but its the latest version. i downloaded it about 2 weeks ago


maptool is basically map, chat and dice roller all in one. =)


Greetings! I'll be starting to run the Skull & Shackles adventure path in a week and i am unfortunately still two players short. So i figured i'd come and ask here.

here's some information;
Skull & shackles Ap, starting with the wormwood mutiny (obviously!)

1st level
20pts buy
average starting gold
anything not 3rd party should be allowed, though check with me first
emerging firearms rules

my current two PCs have some experience with roleplaying but are new to pathfinder.
They are human Witch and human Gunslinger.

Games are planned to happen on sunday evenings, starting next weekend, roughtly 7pm to 11pm CDT

ideally, you should not have read the skull & shackles adventure path already.