Aron Kir

Saquiel's page

27 posts. Alias of Aldizog.


Full Name

Saquiel

Race

Human

Classes/Levels

Cavalier (Ghost Rider) 1 | HP 12/12 | AC 18, T 11, FF 17, CMD 16 | F+3, R+2, W+2 | Per +5 | Init +1 | Challenge 1/1 | Active: None

Gender

M

Size

M

Age

22

Special Abilities

Ghost Mount, Challenge, Frightful Gaze (1/day, DC 11)

Alignment

LG

Deity

Iomedae

Languages

Common, Infernal, Celestial

Strength 18
Dexterity 12
Constitution 12
Intelligence 12
Wisdom 12
Charisma 12

About Saquiel

Background:
Saquiel was born in Kintargo. His parents are Ibarius (father) and Antonia (mother, named after Antonius Thrune who was monarch when she was born). Both are alive and had been running a ceramics studio in Old Kintargo. For years, he had squired for a family friend, Malvinius Delronge. The Delronge family was steadfastly loyal to House Thrune, but Malvinius had fallen in love with a girl who was a bit more of a free spirit; her name was Portia, and she had taken some interest in the historical records of Thrune's claim to Kintargo. A few months back, Portia disappeared. Malvinius's faith in House Thrune was shaken by this. He had thought House Thrune's claim a matter of solid historical fact and his girlfriend's investigations a harmless silly quirk of her. But her disappearance made him think she had found something. He told Saquiel of his concerns, but then cut off all contact and disappeared - presumably to protect Saquiel. Saquiel began poking into Portia's disappearance, which brought down the wrath of House Thrune on his family. His parents disowned him, and he renounced House Thrune. Malvinius had hidden some supplies and coin for Saquiel, so he is not impoverished, but he is relatively isolated and looking for allies.

The horse appeared a week ago. It was long known that his family had an angelic ancestor that had fought in the Shining Crusade; the spirit-horse is a descendant of that ancestor's steed.

Appearance and Personality:
Saquiel stands 5'9" tall and is wiry but strong, at 150 lbs. He has brown hair and brown eyes. Saquiel is clean-shaven (though it's not clear he could grow a beard even if he tried). He can be gregarious and charming, but when he issues a threat, his voice is low, even, and terrifying.

Role:
Saquiel is a solid combatant unmounted, and will become extremely dangerous as a mounted foe as he increases in level. His ghost mount offers incredible mobility, although it will be more fragile than a typical mount for some time. He will have no trouble with dungeons, stairs, or climbing ropes since he can just store the horse in his head when it would be difficult to bring it along. He has a good range of skills, and his Frightful Gaze can leave foes paralyzed with fear.

Character Sheet:

Saquiel
Human Cavalier (Ghost Rider)
LG Medium Humanoid
Deity: Iomedae
Init +1; Perception +5 (Low-light vision)
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DEFENSE
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AC 18, touch 11, flatfooted 17 (Armor +5, Shield +2, Dex +1)
HP 12 (1d10+2)
Fort +3, Ref +2, Will +2
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OFFENSE
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Speed 20 ft. (50 ft. mounted)
Melee Longsword +5 (1d8+4/19-20) or Lance +5 (1d8+4/x3)
Ranged Javelin +2 (1d6+4/x2)
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STATISTICS
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Str 18, Dex 12, Con 12, Int 12, Wis 12, Cha 12
BAB +1; CMB +5; CMD 16
Feats Mounted Combat, Skill Focus (Ride)
Traits Ex-Asmodean, Omen
FCB Cavalier +1 hit point
Skills (5 per level)
Diplomacy 1 +5
Sense Motive 1 +5
Ride 1 +8
Perception 1 +5
Intimidate 1 +6
Climb 1 +7 (ACP -4)
Background Skills
Handle Animal 1 +5
Linguistics 1 +2
Languages Common, Infernal, Celestial
Special Focused Study; Heart of the Fey; Ghost Mount; Challenge 1/day; Order (Knight-Errant); Frightful Gaze (DC 11, 30', 1/day)
Equipment
Gear (175):
Riding Saddle (10)
Bit/Bridle (2)
Saddlebags (4)
Lance (10)
Scale Mail (50)
Longsword (15)
Heavy Shield (7)
Cold Iron Dagger (4)
2 Javelins (2)
Backpack (2)
Waterskin (1)
4 Days Trail Rations (2)
Sap (1)
Cestus (5)
Oil of Magic Weapon (25)
Remaining: 35 GP

Vindicator (Phantom):
Init +1; Perception +5 (Darkvision)
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DEFENSE
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AC 14, touch 10, flatfooted 13 (+1 Dex, -1 Size, +4 Natural)
HP 11 (1d10+2+3)
DR 5/slashing
Fort +4, Ref +3, Will +1
-----------------
OFFENSE
-----------------
Speed 50 ft
Melee Bite +3 (1d4+3) and 2 Hooves +3 (1d6+1)
-----------------
STATISTICS
-----------------
Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6
BAB +1; CMB +5; CMD 16
Feats Toughness, Endurance
Special Link, Etheric Tether, Ectoplasmic Manifestation
Skills
Perception 1 +5
Languages Common (Cannot speak)

20 Questions:

1. What is your character’s name? Saquiel
2. How old is your character? 19
3. What would somebody see at first glance (i.e. height, weight, skin color, eye color, hair color, physique, race, and visible equipment)? Male human, 5'9", around 150 lb, wiry. Swarthy skin, brown eyes, brown hair. Wears banded mail, and carries a longsword, javelins, and shield.
4. What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)? His speech marks him as a Kintago native of middle-class upbringing with a good education. He radiates a higher degree of confidence than might be expected based on his apparent status.
5. Where was your character born? Where were you raised? By who? Born and raised in Kintargo by his parents and grandparents.
6. Who are your parents? Are they alive? What do they do for a living? Parents are Ibarius (father) and Antonia (mother, named after Antonius Thrune who was monarch when she was born). Both are alive and had been running a ceramics studio in Old Kintargo, but once Saquiel started poking into Portia's disappearance they were forced to disown him. He doesn't know if they were forced to shut down or not, and doesn't care. They are weak-willed and unwilling to take a stand.
7. Do you have any other family or friends? His older sister Jessifar left the city before martial law was imposed; she was something of an activist so is likely involved with revolutionary activities, but she tends more to Desna or Milani than Iomedae. He doesn't know for sure. Malvinius Delronge was something of a friend (Saquiel squired for him) but is from a family that is very loyal to House Thrune; Malvinius risked enough by telling Saquiel about Portia's disappearance and is keeping his head down for now. Portia was Malvinius's girlfriend, and has disappeared after investigating Thrune's claim to Kintargo. Saquiel met her a few times; she was studious, outgoing, and intelligent (as well as exceptionally attractive). As he was squire to Malvinius he did not express any interest in her, of course.
8. What is your character’s marital status? Kids? Single, no kids.
9. What is your character’s alignment? Lawful Good
10. What is your character’s moral code? Do what is necessary to resist the evil of House Thrune and defend the people of Kintargo, even if it means breaking laws or acting with deceit. Even though he serves Iomedae, he is not a paladin and so is somewhat more morally flexible. He regards Iomedae as having given him this allowance, though he can't prove it.
11. Does your character have goals? Discover the truth about Thrune's claim to Kintargo; oppose House Thrune and the Church of Asmodeus. Reclaim his family's honor with the aid of Vindicator, the spirit of the horse that his celestial ancestor rode in the Shining Crusade.
12. Is your character religious? Yes, he worships Iomedae.
13. What are your character’s personal beliefs? Most people are not evil, but are convinced to keep quiet out of fear. Fear of death, or exile, but even things like social ostracization. So he will use fear when needed to get them to stand against House Thrune.
14. Does your character have any personality quirks (i.e. anti-social, arrogant, optimistic, paranoid)? Hard to pin down as being either cynical or optimistic. Perhaps cynical about how things are, but optimistic that a better world is possible. Normally a confident speaker with a suitable range of emotion in his speech, but when he is using Intimidate his voice gets low, even, and icy.
15. Why does your character adventure? Why would you join the rebellion? On a mission from a god. He has come to realize just how dangerous, deceptive, and murderous House Thrune and the Church of Asmodeus are. He feels a pride in his family's past, and Iomedae seemingly choosing him gives him some hope that he can make things better.
16. How does your character view his/her role as an adventurer? He is a solid (though not overpowering) combatant and a reasonable negotiator. He lacks much in the way of defense against magic so will rely heavily on allies for such defenses.
17. Does your character have any distinguishing marks (birth-marks, scars, deformities)? No.
18. How does your character get along with others? Generally good - he is more morally flexible than a LG crusader of Iomedae would usually be.
19. Is there anything that your character hates? Moral cowardice. People who oppose Asmodeus but are unwilling to say so rankle him more than people who genuinely believe Asmodeus is good for Cheliax.
20. Is there anything that your character fears? Swarms. Dear gods, swarms. What right-thinking inhabitant of Golarion wouldn't be?

Reason for Protest:
Meeting a Contact; he has heard rumors that Portia was tied to the Silver Ravens, and someone from the group left him a message to attend.