Initiative 4 Speed 30
AC 16 Touch 13 FF 14
Fort 4 Reflex 4 Will 4
Base attack 0 CMB 2 CMD 16
Unarmed = Attack 2 Damage 16d+3 Crit 20x3 (+1 Attack of Opp)
Nummchuku = Attack 2 Damage 1d6+2 Crit 20x2 (Disarm)
Kusarigame (Sickle) = Attack 2 Damage (Trip, Grapple, Reach, Double)
Sheriken= Attack 2 Damage 1d2 Crit 20x2