| Full Name |
Samual Sebastian Simons and Soft-Paw |
| Race |
Male Kitsune Hunter 2 | hp 15/15 | AC 14, T 13, FF 11 | Init +3 | Fort +4, Ref +6, Will +1, Low Light Vision 60 | Perception +6 | |
About Samuel Sebastian Simons
Samuel Sebastian Simons
Male kitsune hunter 2 (Pathfinder RPG Advanced Class Guide 26, Pathfinder RPG Advanced Race Guide 192)
NG Medium humanoid (kitsune, shapechanger)
Init +3; Senses low-light vision; Perception +6
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 15 (2d8+2)
Fort +4, Ref +6, Will +1
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee bite -4 (1d4)
Ranged composite longbow +4 (1d8/×3)
Hunter Spells Known (CL 2nd; concentration +3)
1st (3/day)—abundant ammunitionUC, gravity bowAPG, summon nature's ally I, touch of the seaAPG (DC 12)
0 (at will)—create water, detect magic, detect poison, mending, read magic
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Statistics
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Str 10, Dex 16, Con 13, Int 14, Wis 12, Cha 15
Base Atk +1; CMB +1; CMD 14
Feats Point-blank Shot, Precise Shot
Traits deadeye bowman, insider knowledge
Skills Acrobatics +4 (+0 to jump), Climb +2, Diplomacy +3, Handle Animal +7, Knowledge (dungeoneering) +6, Knowledge (geography) +6, Knowledge (local) +7, Knowledge (nature) +6, Perception +6, Stealth +5, Survival +6, Swim +2; Racial Modifiers +2 Acrobatics
Languages Common, Elven, Sylvan, Varisian
SQ animal companion (tiger named Soft-Paw), animal focus (2 minutes/day), change shape, fast shifter, nature training, track +1, wild empathy +4
Other Gear studded leather, arrows (20), composite longbow, backpack, belt pouch, earplugs, flint and steel, silent whistle, wrist sheath, spring loaded, wrist sheath, spring loaded, 1,401 gp, 7 cp
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Special Abilities
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Animal Companion (animal companion (tiger named Soft-Paw)) (Ex) If no current companion, summon nature's ally spells last 1 min/level but only 1 at a time.
Animal Companion Link (Ex) You have a link with your Animal Companion.
Animal Focus (2 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Bat (60 feet) (Su) When assuming this aspect, gain darkvision with listed range, or blindsense at higher levels.
Bear +2 (Su) When assuming this aspect, gain listed enhancement bonus to Con.
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Change Shape (Su) Assume a single human form.
Deadeye Bowman When using a longbow, your target is denied the soft cover AC bonus from one creature.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Fast Shifter (Su) Using your racial change shape ability is a move action instead of a standard action
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Stag +5 (Su) When assuming this aspect, gain listed enhancement bonus to speed.
Tiger +2 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +4 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Soft-Paw
Tiger
N Medium animal
Init +3; Senses low-light vision, scent; Perception +6
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Defense
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AC 14, touch 13, flat-footed 11 (+3 Dex, +1 natural)
hp 16 (+3)
Fort +4, Ref +6, Will +3
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Offense
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Speed 40 ft.
Melee bite +4 (1d6+2), 2 claws +4 (1d4+2)
Special Attacks rake (2 claws +4, 1d4+2)
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Statistics
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Str 15, Dex 17, Con 13, Int 2, Wis 15, Cha 10
Base Atk +2; CMB +4; CMD 17 (21 vs. trip)
Feats Light Armor Proficiency, Power Attack
Tricks Attack, Attack, Attack Any Target, Down, Fetch, Heel, Hunting, Seek, Track
Skills Acrobatics +7 (+11 to jump), Perception +6, Stealth +7
SQ animal focus, attack any target, hunting
Other Gear bedroll, grappling hook, hemp rope (50 ft.), mess kit, pot, torch (10), trail rations (5), waterskin
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Special Abilities
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Animal Focus (Su) As a swift action, gain bonuses from emulated animal(s).
Attack Any Target [Trick] The animal will attack any creature on command.
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Hunting [Trick] The animal has been trained for hunting.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.