About Sakima
ancestry Human
background Acolyte
classDruid;
Level: 1;
Experience: 0
size Medium
traits Medium Humanoid Human
alignementChaotic Neutral;
deity TBD
Languages: Novan, Druidic, Common
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SENSES
Perception: +6 ((3) + (3) + (0)) [T]
Special Senses: None
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DEFENSES
HIT POINTS: 18/18
ARMOR CLASS
AC: 16 (10 + (2) + (3) + (1)) [T]
Shield: None
Unarmored: [T], Light: [T], Medium: [T]
SAVING THROWS
Fortitude: +5 ((2) + (3) + (0)) [T]
Reflex: +5 ((2) + (3) + (0)) [T]
Will: +8 ((3) + (5) + (0)) [E]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
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OFFENSE
Class DC: 16 (10 + (3) + (3) + (0)) [T]
Speed: 25 Movement Types: Walk
Melee Strikes
Claws +5 ((2) + (3) + (0) [T]
damage (1d6 + (2)) [S]
Longspar +5 ((2) + (3) + (0) [T]
damage (1d8 + (2)) [S]
Ranged Strikes
Javelin +5 ((2) + (3) + (0) [T]
damage (1d6 + (2)) [P]
Weapon Proficiencies
Simple: [T], Other (Unarmed): [T]
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MAGIC
Magic Traditions
Primal: X
Spell Attack Roll (Primal): +6 = ((3) + (3)) [T]
Spell DC (tradition): 16 = (10 + (3) + (3)) [T]
Focus Points: 1/1 (maxiumum)
Spell Slots per Day
1st: 2
Spells Known
Cantrips (cantrip level): Guidance, Know Direction, Light, Produce Flame, Tanglefoot
1st: Magic Fang, Spider Sting
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SKILLS
Acrobatics: +2 = (2) + (prof) + (item) - (armor) [T/E/M/L]
Arcana: +0 = (0) + (prof) + (item) [T/E/M/L]
Athletics: +5 = (2) + (3) + (0) - (0) [T]
Crafting: +0 = (0) + (prof) + (item) [T/E/M/L]
Deception: +0 = (0) + (prof) + (item) [T/E/M/L]
Diplomacy: +0 = (0) + (prof) + (item) [T/E/M/L]
Intimidation: +3 = (0) + (prof) + (item) [T/E/M/L]
Lore (scribing): +3 = (0) + (prof) + (item) [T/E/M/L]
Medicine: +6 = (3) + (prof) + (item) [T/E/M/L]
Nature: +6 = (3) + (prof) + (item) [T/E/M/L]
Occultism: +0 = (0) + (prof) + (item) [T/E/M/L]
Performance: +0 = (0) + (prof) + (item) [T/E/M/L]
Religion: +6 = (3) + (prof) + (item) [T/E/M/L]
Society: +0 = (0) + (prof) + (item) [T/E/M/L]
Stealth: +5 = (2) + (prof) + (item) - (armor) [T/E/M/L]
Survival: +6 = (3) + (prof) + (item) [T/E/M/L]
Thievery: +2 = (2) + (prof) + (item) - (armor) [T/E/M/L]
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ABILITY SCORES
STR +2, DEX +2, CON +2, INT +0, WIS +3, CHA +0
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FEATS:
Ancestry Feats and Abilities
Heritage 1st: Skilled Heritage
1st: Natural Skill
Skill Feats
Background: Student of the Canon
General Feats
3rd: (feat)
Class Feats and Abilities
Feature 1st: Druid Order (Wild)
Feature 1st: Anathema
Feature 1st: Shield Block
Bonus Feats
Shield Block
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EQUIPMENT
Combat Gear: Longspear, Javelin, Leather Armour
Magic Items: None
Other Gear:Adventurer's Pack, Bandolier, Holly and Mistletoe, pup tent
Bulk: 5.4 (Encumbered at: 7 = 5 + (2); Maximum at: 12 = 10 + (2))
Coins: 0 copper 5 silver 10 gold 0 platinum (or total in gold)