| Full Name |
Sahil of Many Songs |
| Classes/Levels |
Male Vishkanya Skald 1 | AC 17 | T 13 | FF 14 | HP: 10/10 | CMD 13 | Fort +3 | Ref +3 | Will +1 [+1 to saves vs Poison]|| Init +3 | Perception +5 |
| Size |
M |
| Strength |
11 |
| Dexterity |
16 |
| Constitution |
12 |
| Intelligence |
12 |
| Wisdom |
8 |
| Charisma |
18 |
About Sahil of Many Songs
Sahil of Many Songs
Vishkanya skald (spell warrior) 1 (Pathfinder RPG Advanced Class Guide 49, 116, Pathfinder RPG Bestiary 3 281)
N Medium humanoid (vishkanya)
Init +3; Senses low-light vision; Perception +5
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 10 (1d8+2)
Fort +3, Ref +3, Will +1; +1 bonus vs. poison
Defensive Abilities poison resistance
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Offense
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Speed 30 ft.
Melee sap +0 (1d6 nonlethal)
Ranged longbow +3 (1d8/×3)
Special Attacks raging song 7 rounds/day (enhance weapons)
Skald (Spell Warrior) Spells Known (CL 1st; concentration +5)
1st (2/day)—grease, unnatural lust[UM] (DC 15)
0 (at will)—dancing lights, detect magic, mage hand, prestidigitation
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Statistics
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Str 11, Dex 16, Con 12, Int 12, Wis 8, Cha 18
Base Atk +0; CMB +0; CMD 13
Feats Improved Counterspell, Point-Blank Shot
Traits alabaster odalisque (jalmery), armor expert
Skills Bluff +10, Knowledge (arcana) +2, Knowledge (dungeoneering) +2, Knowledge (engineering) +2, Knowledge (geography) +2, Knowledge (history) +2, Knowledge (local) +6, Knowledge (nature) +2, Knowledge (nobility) +2, Knowledge (planes) +2, Knowledge (religion) +2, Perception +5, Perform (oratory) +9, Stealth +5, Survival -1 (+1 to avoid becoming lost), Use Magic Device +9; Racial Modifiers +2 Bluff, +2 Perception, +2 Stealth
Languages Common, Skald, Vishkanya
SQ bardic knowledge +1, poison use, toxic
Other Gear mwk chain shirt, arrows (20), blunt arrows[APG] (20), longbow, sap, wayfinder[ISWG], 110 gp
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Tracked Resources
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Alabaster Odalisque (Jalmery, Use Magic Device, Perform [oratory], 1/day) - 0/1
Arrows - 2/20
Blunt arrows - 0/20
Light (At will) - 0/0
Raging Song (standard action, 7 rounds/day) (Su) - 3/7
Toxic (1/day, DC 11) (Ex) - 0/1
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Special Abilities
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Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Improved Counterspell Use a spell of the same school 1+ levels higher to Counterspell.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Poison Resistance +1 Gain listed bonus to saves vs. poison.
Poison Use (Ex) This race is skilled in the use of poison and never risk accidentally poisoning themselves.
Raging Song (standard action, 7 rounds/day) (Su) Song can inspire allies in a variety of ways.
Toxic (1/day, DC 11) (Ex) Can apply poisonous blood/saliva to a weapon as a swift action.