Ganyavesha

Sadma's page

No posts. Organized Play character for Something Wicked.


Race

Human

Classes/Levels

Ninja 4

Gender

Female

Size

Medium

Age

27

Special Abilities

Sneak attack 2d6

Alignment

CN

Location

Niswan, Jalmeray

Languages

Common, Vudrani

Occupation

Dancer

Strength 12
Dexterity 18
Constitution 14
Intelligence 10
Wisdom 8
Charisma 14

About Sadma

Sadma
Female human (Vudrani) ninja 4 (Pathfinder RPG Ultimate Combat 13)
CN Medium humanoid (human)
Init +10; Senses Perception +6
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Defense
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AC 18, touch 15, flat-footed 14 (+3 armor, +1 deflection, +4 Dex)
hp 35 (4d8+12)
Fort +4, Ref +9, Will +1
Defensive Abilities uncanny dodge
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Offense
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Speed 30 ft.
Melee nunchaku +7 (1d6+1) or
. . wakizashi +7 (1d6+1/18-20) or
. . wakizashi +7 (1d6+1/18-20)
Ranged shuriken +7 (1d2+1)
Special Attacks sneak attack +2d6
Ninja Spell-Like Abilities (CL 4th; concentration +6)
. . —vanishing trick[UC]
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Statistics
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Str 12, Dex 19, Con 14, Int 10, Wis 8, Cha 14
Base Atk +3; CMB +4; CMD 19
Feats Extra Ki, Improved Initiative, Weapon Finesse
Traits - custom trait -, reactionary
Skills Acrobatics +12, Appraise +4, Bluff +8, Climb +5, Diplomacy +6, Disable Device +11, Disguise +7, Escape Artist +11, Intimidate +6, Knowledge (local) +4, Knowledge (nobility) +4, Linguistics +4, Perception +6, Perform (dance) +6, Sense Motive +5, Sleight of Hand +11, Stealth +11, Swim +5, Use Magic Device +9
Languages Common, Osiriani, Vudrani
SQ ki pool (6 points), ninja tricks (darkvision[UC], vanishing trick[UC]), no trace +1, poison use
Other Gear mwk studded leather, nunchaku, shuriken (5), wakizashi[UC], wakizashi[UC], cloak of resistance +1, ring of protection +1, 272 pp
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Special Abilities
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Darkvision (Su) This trick allows the ninja to use her ki to enhance her sight, granting darkvision out to a range of 60 feet. Using this trick is a standard action that costs 1 ki point. The enhanced senses last for 1 hour.
Ki Pool (6/day) (Su) You have a ki pool equal to 1/2 your monk level + your Charisma modifier.
No Trace +1 (Ex) Survival DCs to track you are at +1, gain +1 to Stealth when you are stationary and not acting.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Sneak Attack +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.
Vanishing Trick (Su) As a swift action, the ninja can disappear for 1 round per level. This ability functions as invisibility. Using this ability uses up 1 ki point.

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