The halfling sticks to the darkness of the shadows, like an insect that avoids the light. Eying Syndir as a spider eyes a fly he speaks in a high, raspy voice that sounds like a shouted whisper, "I am Sa'Ryn Ricyn, and petty battles bore me. We must leave this place, this tomb of stone irritates me and keeps me from my calling." He bows slightly as he introduces his name and then keeping to the dark recesses of the walls heads towards the door that exits the room seeking the way out. He cares not if the others follow, eat the dead or the living, or continue to posture themselves against each other. Stealth 1d20 + 12 ⇒ (6) + 12 = 18
Seeing the other robed figures exit the cell and follow after him, Sa'Ryn prepares to defend himself. Then he notices that they too creep along the hallway and must also be prisoners freed of the never ending stasis. Perhaps they desire to be my minions, his evil mind thinks as he continues down the hall towards the delightful sounds of pain and suffering. Perception 1d20 + 16 ⇒ (8) + 16 = 24
As one of the other floods the room with lights, Sa'Ryn hides his eyes then makes for the open door dashing under the arms of the one who is peering out it. He will look for a dark place to sit and evaluate the passage before moving on to far. Stealth 1d20 + 12 ⇒ (18) + 12 = 30
The voices chittered in his head, "The time will come, the time will come." And the voices did not lie. As the stiffness that was his existence fades, Sa'Ryn drops low and scurries towards the darkest corner seeking comfort in the darkness of shadows. From there he surveys the scene before him looking for an opportunity to bring Death and Decay upon all who surround him. Stealth Check 1d20 + 12 ⇒ (5) + 12 = 17 (Remember the Swift as Shadows trait adjustment) Perception Check 1d20 + 16 ⇒ (7) + 16 = 23 |