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Full Name

Rhialla Arken

Race

HP: 17/31 | DR 4(8) | AC 19 (23) (T: 15/FF: 14) | CMD: 23| Fort+10 Ref+11 Will+8 (+2 all vs evil and +2 vs death and necromancy. Immune to disease) | Init:+7 | Perception:+5 (Darkvision)

Classes/Levels

Lay on hands 1d6 -sickened; 1/5, Hero: 2 Spoils Wiki Journal

About Rhialla Arken

Crunch:

Rhialla Arken
Paladin of Larafae (Divine Hunter) 3
Female Aasimar (azata-blooded)
LG
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Defense
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AC: 18, touch 16, flat-footed 13 (Armor/Def bon: +4 or +4, Dex: +5)
DR: 4 (Chain shirt)
HP: 31 (3 HD)
Fort +10, Ref +11, Will +9 (+2 vs evil abilities, +2 racial vs death effects)

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Offense
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Speed: 30 (20' fly)
Melee-
[dice=Longsword]+7; 1d8+4[/dice]
[dice=Longsword 2-handed]+7; 1d8+6[/dice]
[dice=Short Sword Silver +1 ╬]+7; 1d6+4[/dice] [ooc]Bypasses normal DR[ooc]

Ranged-
[dice=Spear]1d20+9; 1d8+5[/dice]
[dice=Comp.Longbow*, +4 might]1d20+8; 1d8+4[/dice]
[dice=Comp.Longbow*, +4 might, point blank shot]1d20+9; 1d8+5[/dice]
[dice=Comp.Longbow*, +4 might w/ Rapid shot]1d20+6; 1d8+4; 1d20+6; 1d8+4 [/dice]
[dice=Comp.Longbow*, +4 might, point blank shot w/ Rapid shot]1d20+7; 1d8+5; 1d20+7; 1d8+5 [/dice]

*: Masterwork
╬: Magic
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Statistics
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Str 18, Dex 20, Con 13, Int 12, Wis 11, Cha 18
BAB +3; CMB +7; CMD 23

Racial Traits
Aura of Good: +2 vs evil abilities
Deathless Spirit Particularly strong-willed aasimars possess celestial spirits capable of resisting the powers of death. They gain resistance 5 against negative energy damage. They do not lose hit points when they gain a negative level, and they gain a +2 racial bonus on saving throws against death effects, energy drain, negative energy, and spells or spell-like abilities of the necromancy school. This racial trait replaces celestial resistance.
Flight: Gain 20’ poor maneuverability fly (lose glitter dust)
Darkvision: 60’
Skilled: +2 to diplomacy and perception

Traits
Exile +2 trait bonus to initiative
Princess: +1 trait bonus to intimidate and diplomacy and both are class skills

Class Abilities
Aura of good (Ex)

detect evil (Sp)

smite evil 1/day (Su)

Divine grace (Su)

Lay On Hands (Su)

Divine Health (Ex)

Mercy Sickened (Su)

Shared Precision (Su)
At 3rd level, when a divine hunter hits a creature with a ranged attack, she grants her allies within 10 feet of her the benefit of the Precise Shot feat against that target until the start of her next turn. Her allies must remain within 10 feet of her, and must be able both to see and hear the divine hunter to gain this benefit.
This ability replaces aura of courage.

Feats
Light Armor Prof
Medium Armor Prof
Precise Shot: Firing into melee does not suffer -4 penalty; Divine Hunter (Lose heavy armor prof)
Martial Weapon Prof
Point Blank Shot: Ranged attacks are +1/+1 vs targets at <=30’
Heart of Passion: The Paladin of the Golden Harp evinces such passionate belief in whatever she does or says that she can sway the thoughts of the most rigid critic. This ability translates into a +2 bonus on all Charisma-based skill checks.
Rapid Shot Make extra ranged attack. All attacks are at -2

Skills:

Skills (Int)+2: ACP -1(-3 shield)
Diplomacy (Cha)+11 (+15)
Fly (Dex)+6-4(poor) (+7)
Intimidate (Cha)+7 (+11)
Perception* (Wis)+5 (+5)
Perform Sing (Cha)+1 (+7)
Perform dance (Cha)+1 (+7)
*: not a class skill

Languages:

Andaran (Common or aratheel and palanari mix)
Celestial
Aratheel

Combat Gear:

Spear x2 2g 6#
Longsword 15g
Morningstar 8g
Large wooden shield 10g 10#
Comp. Longbow* +4 might 800g 3#
Arrows (80) 2#
Arrows blunt (20) 1#
Arrows durable (10)
Chain shirt, masterwork 250g
Short Sword, Silver +1 (magic)
Feather cloak of resistance +1 1000g

Other Gear:

Paladin Kit 11g 30#
Anti Toxin 50g
Vermin Repellent 5g
Twitch Tonic 45g
Wand of Cure Light Wounds 750g

Currency:

PP: 1
GP (Derims): 66
SP (Thalens): 26
CP (drakes): 1

Animals:

Artex (Light Riding Horse)
N Large animal
Init +2; Senses low-light vision, scent; Perception +6

DEFENSE
AC 11, touch 11, flat-footed 9 (+2 Dex, –1 size)
hp 15 (2d8+6)
Fort +6, Ref +5, Will +1

OFFENSE
Speed 50 ft.
Melee 2 hooves –2 (1d4+1)
Space 10 ft.; Reach 5 ft.

STATISTICS
Str 16, Dex 14, Con 17, Int 2, Wis 13, Cha 7
Base Atk +1; CMB +5; CMD 17 (21 vs. trip)
Feats Endurance, RunB
Skills Perception +6
Tricks: attack I, come, defend, down, guard, and heel.
Encumbrance: Light (304/612/920)

Profile:

Long platinum blonde hair hangs in a ponytail revealing a charming and naturally beautiful face. Almond eyes glimmer an impossible green diamond as they explore the surroundings excitedly. At first glance she appears to be an aratheel, but something otherworldly runs in her veins shortening her pointed ears and coloring her skin a warm tone. She looks regal or noble simply by the way she carries herself.

Quirks:

Dreams of being a musician
Sings to cope with stress
Secretly rich, but lives modestly to poor

Knowledge Nobility DC20:

Rhialla is the daughter of the Tylathar royalty bloodline. She was exiled from her family over a feud involving her birth origins and offered to either live out her life in service to Andara or be hung as a traitor, although the option wasn't really explained that way to her, but she understood the course that politics often took. She chose to serve Andara though service to The Loving Lady and has made significant strides at keeping contact with her royal family.

Back at home she is want for nothing as the royal family still looks after her well being, although the vast majority of money for her is donated directly into the gallery where she stays.