Sooo I was thinking about getting rid of Ability Scores entirely, instead just using the Ability Modifiers. All the Feats I've seen in the CRB use even Ability values as prerequisites, and I haven't seen anything that interacts with Ability Scores yet. Maaaaybe it's gonna be a bit less comfortable when applying boosts among several levels, but given we get an even number of Ability Boosts, I was thinking to just require a player to spend 2 if they want to increase an Ability above +4.
What do you guys think?