Duelist

Ruso Haldren's page

391 posts. Alias of Big Joe.


Full Name

Ruso Haldren

Race

TN Elf Rogue (Unchained) 3 | 4/12 HP | AC 18, T 14, FF 14 | CMD 17 | Fort -1, Ref +7, Will +2 | Prec +9 | Init +6 | Speed 30 ft. | Active Conditions:

Size

Male

Age

124

Alignment

True Neutral

Deity

Desna

Strength 13
Dexterity 18
Constitution 11
Intelligence 16
Wisdom 12
Charisma 12

About Ruso Haldren

Character Sheet (backpack dropped):

Ruso Haldren
Male elf unchained rogue 3 (Pathfinder Unchained 20)
N Medium humanoid (elf)
Init +6; Senses low-light vision; Perception +9
--------------------
Defense
--------------------
AC 18, touch 14, flat-footed 14 (+3 armor, +4 Dex, +1 natural)
hp 18 (3d8) (currently 6)
Fort +1, Ref +7, Will +2; +2 vs. enchantments
Defensive Abilities danger sense +1, evasion; Immune sleep
--------------------
Offense
--------------------
Speed 30 ft.
Melee rapier +6 (1d6+4/18-20) or
. . unarmed strike +6 (1d3+1 nonlethal)
Ranged shortbow +6 (1d6/×3)
Special Attacks sneak attack (unchained) +2d6
--------------------
Statistics
--------------------
Str 13, Dex 18, Con 11, Int 16, Wis 12, Cha 12
Base Atk +2; CMB +3; CMD 17
Feats Combat Expertise, Skill Focus (Disable Device), Weapon Finesse
Traits reactionary, restless wayfarer
Skills Acrobatics +10, Appraise +8, Bluff +7, Climb +5, Disable Device +16, Escape Artist +10, Knowledge (local) +10, Linguistics +8, Perception +9, Sense Motive +7, Sleight of Hand +10, Stealth +10, Swim +5, Use Magic Device +7; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Celestial, Common, Draconic, Elven, Gnome, Orc, Skald, Sylvan
SQ elven magic, rogue talent (ledge walker), trapfinding +1
Combat Gear caltrops; Other Gear mwk studded leather, arrows (20), rapier, shortbow, cloak of the yeti, bedroll, belt pouch, chalk (10), flint and steel, grappling hook, hemp rope (50 ft.), masterwork backpack[APG], masterwork thieves' tools, mess kit[UE], mirror, piton (10), pot, snowshoes[APG], soap, torch (10), trail rations (4), waterskin, 1,711 gp, 9 sp, 6 cp
--------------------
Tracked Resources
--------------------
Arrows - 2/20
Endure Elements (cold only, Constant) - 0/0
Torch - 0/10
Trail rations - 0/4
--------------------
Special Abilities
--------------------
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Ledge Walker (Ex) No Acrobatics penalty at full speed on narrow, uneven, or slippery surfaces & not flat footed.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Sneak Attack (Unchained) +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Character Sheet (backpack on):

Ruso Haldren
Male elf unchained rogue 3 (Pathfinder Unchained 20)
N Medium humanoid (elf)
Init +6; Senses low-light vision; Perception +9
--------------------
Defense
--------------------
AC 15, touch 11, flat-footed 14 (+3 armor, +1 Dex, +1 natural)
hp 18 (3d8) (currently 6)
Fort +1, Ref +7, Will +2; +2 vs. enchantments
Defensive Abilities danger sense +1, evasion; Immune sleep
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee rapier +6 (1d6+4/18-20) or
. . unarmed strike +6 (1d3+1 nonlethal)
Ranged shortbow +6 (1d6/×3)
Special Attacks sneak attack (unchained) +2d6
--------------------
Statistics
--------------------
Str 13, Dex 18, Con 11, Int 16, Wis 12, Cha 12
Base Atk +2; CMB +3; CMD 17
Feats Combat Expertise, Skill Focus (Disable Device), Weapon Finesse
Traits reactionary, restless wayfarer
Skills Acrobatics +4 (+0 to jump), Appraise +8, Bluff +7, Climb -1, Disable Device +10, Escape Artist +4, Knowledge (local) +10, Linguistics +8, Perception +9, Sense Motive +7, Sleight of Hand +4, Stealth +4, Swim -1, Use Magic Device +7; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Celestial, Common, Draconic, Elven, Gnome, Orc, Skald, Sylvan
SQ elven magic, rogue talent (ledge walker), trapfinding +1
Combat Gear caltrops; Other Gear mwk studded leather, arrows (20), rapier, shortbow, cloak of the yeti, bedroll, belt pouch, chalk (10), flint and steel, grappling hook, hemp rope (50 ft.), masterwork backpack[APG], masterwork thieves' tools, mess kit[UE], mirror, piton (10), pot, snowshoes[APG], soap, torch (10), trail rations (4), waterskin, 1,711 gp, 9 sp, 6 cp
--------------------
Tracked Resources
--------------------
Arrows - 2/20
Endure Elements (cold only, Constant) - 0/0
Torch - 0/10
Trail rations - 0/4
--------------------
Special Abilities
--------------------
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Ledge Walker (Ex) No Acrobatics penalty at full speed on narrow, uneven, or slippery surfaces & not flat footed.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Sneak Attack (Unchained) +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.