![]() About Rune de Oblivion van RuinName: Rune de Oblivion van Ruin
Stats: 15,15,15,14,14,12
Hit Points: 79/79 Init: 8 = 4(Dex)+4 Melee: 10
AC: 26:17:21
Skills:
Ninja (8) + INT = 11 +FC + 2 (Background) Ghost-Faced Killer (6) 6 + INT = 9 ACP = 1 //Armour Check Penalty
* / # Class Skill
Class features, Feats, Traits and Racial Traits:
Class features: Ninja: sneak attack +3d6 no trace +2 Poison use Ki pool ( 12 = 8 + (lvl(8)/2) ) uncanny dodge Light steps Ninja Tricks:
GFK:
Ghost Faced Killer
General Feats:
feats to Look at
Traits:
Drawback: Naive (–2 penalty to AC vs improvised weapons and a –2 penalty to CMD vs dirty trick combat maneuvers) Racial Traits:
Elven Immunities: Elves are immune to magic sleep effects and get a +2 racial bonus on saving throws against enchantment spells and effects. Fey-Sighted
Keen Senses: Elves receive a +2 racial bonus on Perception checks. Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon. Half-Succubus:
Passion (Su): A half-succubus drains energy from a mortal she lures into an act of passion—unwilling victims must be grappled before the half-succubus can use this ability. The passion bestows one negative level. A half=succubus can use this ability a number of times per day equal to her Hit Dice. The save DC to remove one of these negative levels is equal to 10 + the half-succubus’s HD + her Cha modifier. Change Shape (Su): A half-succubus can use this ability to assume the form of any humanoid creature of her size, as if using alter self, once per day. Celestial:
1/Day
Fey-Touched Creature:
change shape (a single fixed Small or Medium humanoid form, alter self), woodland stride (as the druid ability)
Fighter:
Bonus Feats: (1+ 1/4 Levels)
HS SLA:
01–02 Darkness 3/day 03–04 Detect thoughts 05–06 07–08 Charm Monster 3/day 09–10 Dominate Person 11–12 13–14 Greater Teleport 3/day 15–16 Ethereal Jaunt 17–18 19–20 Dominate monster. AC, Saves, Attacks:
AC: AC: 26 = 10 + 7(Armour) + 5(Dex) + 1+1(NA) +2(Defl); Touch: 17 = 10 + 5(Dex) +2(Defl); Flat: 21 = 10 + 7(Armour) + 1+1(NA) +2(Defl); Saves:
Attack:
Equipment:
33,000
Weapons: 11,000 = +4000 +5000 +2000
Armour: 7,900 = 5200 +2700 GP
Special Substances and items:
Potions:
Necklace/Medallion: 2000
Rings: 8000
Wondrous Items: 2000 + 1800
Misc:
Mirror (used for looking around corners and anytime she uses Shape Change.)
Tools and Skill Kits:
Clothes: 12gp --Weight:17.0 Weight Total:63.0
Cash: 90gp
Description/Persona:
Real Form (Tends to use this when using masked identy)
---
Data and Background:
Name: Rune de Oblivion van Ruin Race: Elf: Celestial, FTC, Half-Succubus, Fighter Job: Performer, Barmaid Age: 128 Likes: Dislikes: Favorite Foods: Apples, Honey, Meat, Fish, Potatoes, Oats, eggs, others Hobbies: Training, Singing, Dancing, Sewing Background Info: Using Races of the Wild as a reference for some things
When her containment vessel was opened they were surprised to find a infant inside alive.
They also then opened the other and found a infant boy inside who was also a live. When the notes made references to some of the genetic samples used to make her and him,
As they read more and realised they picked up potentially powerful tools for their organisation and noble house.
There was also some debate on how they were gonna be raised.
They decide one naming her using some of the works on her containment vessel as they did for the other.
For their infantancy they were raised by a human woman or two, and when they were old enough handed over to their teachers. Her teacher was an middle aged elven man, that drilled in various types of training into her.
As Rune matured, the recovered notes stated in theory how she'd develop and how her abilties would manifest.
At the age of 24 she was physically an adult, but mentally a teenager most of her natural abilities had manifested, including her ability to shape change.
Currently she's tasked with a job of investiagating Undermountain and if there is something going a foot there.
Complexes/Fears/Quirks:
While she has a different path in life, there are times she wishs she had a more normal life and not one that is in the shadows as much. She can be a bit of a shop-o-holic when there are sales on for clothes. More so if she can get a great deal on armour or armour parts. |