Full Name |
Rune |
Race |
Half-Celestial Wolf |
Classes/Levels |
N/A |
Gender |
Male |
Size |
Medium |
Age |
Unknown |
Special Abilities |
Yes :) |
Alignment |
NG |
Languages |
Celestial, Common, Draconic |
Occupation |
The familiar of Tamrin Sunwake |
Strength |
18 |
Dexterity |
20 |
Constitution |
16 |
Intelligence |
16 |
Wisdom |
16 |
Charisma |
10 |
About Rune, Celestial Wolf
RUNE, ADVANCED HALF-CELESTIAL WOLF FAMILIAR (IMPROVED) CR 12
NG Medium animal (native outsider)
Init +5; Senses darkvision 60 ft., low-light vision, scent; Perception +21
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DEFENSE
AC 32, touch 20, flat-footed 27 (+5 deflection, +5 Dex, +12 natural)
hp 143 (13d8+39)
Fort +14, Ref +12, Will +11
Resistances acid 10, cold 10, electricity 10, +4 to saves vs. poison; DR 10/magic; SR 31
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OFFENSE
Speed 50 ft., Fly 100 ft. (good maneuverability)
Melee bite +17 (1d8+4 plus trip)
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STATISTICS
Str 18, Dex 20, Con 16, Int 16, Wis 16, Cha 10
Base Atk +13; CMB +14 (+18 trip); CMD 26 (34 vs. trip)
Feats Combat Expertise, Flyby Attack, Greater Trip, Hover, Improved Natural Attack (bite), Improved Trip, Iron Will, Skill Focus (Perception),
Skills Acrobatics +18 , Bluff +13 , Climb +17, Fly +18, Intimidate +13, Perception +21, Sense Motive +21, Stealth +18, Survival +16 (+20 scent tracking), Swim +17
Racial Modifiers +4 to Survival checks when tracking by scent
Gear Collar of preservation +5 (melded into body; +5 deflection bonus to AC & +5 resistance bonus to all saves)
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SPECIAL ABILITIES
Smite Evil (Su): Once per day, as a swift action, Rune can smite evil as a 13th level paladin. The smite persists until the target is dead or Rune rests.
Spell-Like Abilities: Rune has a cumulative number of spell-like abilities (CL=13th; DC=13 + spell level):
• protection from evil (3/day)
• bless (1/day)
• aid (1/day)
• detect evil (1/day)
• cure serious wounds (1/day)
• neutralize poison (1/day)
• holy smite (1/day)
• remove disease (1/day)
• dispel evil (1/day)
• holy word (1/day)
• holy aura (3/day)
• hallow (1/day)
Familiar Abilities: Alertness, improved evasion, share spells, empathic link, deliver touch spells, speak with master, speak with animals of its kind, spell resistance, scry on familiar