Rohkar Cindren

Ruford's page

152 posts. Organized Play character for D-Kal.


Full Name

Ruford Pratt

Race

Human Fighter 2 - HP: 20/20, - AC: 17/T: 13/FF: 14 - Percep: -1, INIT: +2

Classes/Levels

F: +7/R: +2/W: +0 - CMB: +5 - CMD: 17, Speed: 30ft

Gender

Male

Size

Medium

Age

32

Alignment

LN

Languages

Common, Goblin

Strength 16
Dexterity 15
Constitution 12
Intelligence 13
Wisdom 8
Charisma 14

About Ruford

About:
Male Human Fighter 2 (Lore Warden)
CN Medium Humanoid
Favored Class: Fighter
Speed: 30 ft.
Init +2 (+2 Dex)
DEFENSE:
AC 17 (10 Base, +2 Dex, +4 Armor, +1 Dodge)
Touch 13 (10 Base, +2 Dex, +1 Dodge)
Flat Footed 14 (10 Base, +4 Armor)
HP 20 (2d10, +2x1 Con, +2 FC)
Fort +2 Ref +2 Will +0
CMD 17 (10 Base, BAB +2, Str +3, Dex +2)
OFFENSE:
BAB +2

Melee:
MW Horsechopper +6 (1d10+4, x3, reach) or
Cold Iron Morningstar +5 (1d8+3, x2) or
Silver Gladius +5 (1d6+3, 19-20/x2) or
Dagger +5 (1d4+3, 19-20/x2) or
Armor Spikes +5 (1d6, x2)

Ranged:
MW Longbow +5 (1d8+3, x3, 110ft) or
Dagger +4 (1d4+3, 19-20/x2, 10ft)

CMB: +5 (+2 BAB, +3 Str)

STATISTICS:
Str 16 (+3) [5 pts, +2 racial]
Dex 15 (+2) [7 pts]
Con 12 (+1) [2 pts]
Int 13 (+1) [3 pts]
Wis 8 (-1) [+2 pts]
Cha 14 (+2) [5 pts]

Feats:
Dodge - +1 Dodge bonus to AC.
Great Fortitude - +2 to Fort saves.
Combat Reflexes - +2 AoOs per turn.
Combat Expertise - +1 dodge to AC, -1 to attacks for 1 round when making an attack or full attack.
Mobility - +4 AC vs AoOs from moving through/out of threatened squares.

Traits:
Resilient - +1 to Fort saves.
Indomitable Faith - +1 to Will saves.

SKILLS & ABILITIES:
Skills:
Climb +5 (7) [1 Rank, +3 Str, +3 Class]
Swim +5 (7) [1 Rank, +3 Str, +3 Class]
Stealth +2 (4) [2 Rank, +2 Dex, +0 Class]
Knowledge (Arcana) +5 [1 Rank, +1 Int, +3 Class]
Knowledge (Dungeoneering) +5 [1 Rank, +1 Int, +3 Class]
Knowledge (Engineering) +5 [1 Rank, +1 Int, +3 Class]
Knowledge (Local) +5 [1 Rank, +1 Int, +3 Class]
Spellcraft +5 [1 Rank, +1 Int, +3 Class]
Intimidate +6 [1 Rank, +2 Cha, +3 Class]
Perform (dance) +4 [2 Rank, +2 Cha, +0 Class]
Inventory:
Chain Shirt (+4/4, -2, 25lb, 100gp), MW Horsechopper (1d10, x3, 12lb, 310gp, reach, trip)
Cold Iron Morningstar (1d8, x2, 6lb, 16gp), Silver Light Mace (1d6, x2, 4lb, 25gp)
Dagger (1d4, 19-20/x2, 1lb, 2gp), Armor Spikes (1d6, x2, 10lb, 50gp)
MW Composite{3} Longbow (1d8+3, x3, 110ft, 700gp', 3lb), Arrows (40) (2gp, 6lb)

Antiplague (50gp), Antitoxin (50gp), Bladeguard (40gp), Meditation Tea (30gp), Smelling Salts (25gp), Twitch Tonic (45gp), Vermin Repellent (5gp), Wismuth Salix (30gp), Alchemist's Fire (1d6/1d6, 1lb, 20gp)

MW Backpack (4lb, 50gp), Bedroll (5lb, 1sp)
Cold Weather Outfit (8gp, 7lb), Trail Rations (5sp, 1lb)
Parchment x5 (1gp), Ink (8gp), Inkpen (1sp)

85/86 lb 871.7/2679 gp (0 earned)

supplies:
Wand of CLW' (43/50)
Arrows (40/40)
EXP & PP:
XP: 5
PP: 4'/8

Plan:
Fighter(Lore Warden) 4/Maneuver Master Monk (+Weapon Adept) 1/Magus(Kensai) 1/Shadowdancer 6
Warden: 2-Combat Expertise, Mobility
KMagus: 3-EWP(whip), WeapFocus(whip), Whip Mastery
Warden: 4-[DEX+1]
Warden: 5-Spring Attack, Whirlwind Attack
Dancer: 6-
Dancer: 7-Improved Whip Mastery
Dancer: 8-Rogue Talent (combat trick - Quick Draw) [INT+1]
MMMonk: 9-Improved Trip, Greater Trip
Dancer: 10-
Dancer: 11-Weapon Specialization (whip)

Exotic Weapon Proficiency (whip) - proficient with whip.
Weapon Focus (whip) - +1 attack with whips.

Abilities:
Arcane Pool - 1+INT mod arcane points; swift action, +1 enhancement to weapon for 1 min.
Spell Combat - take -2 to all attacks for 1 round to also cast spell. Can take up to INT mod additional penalty on attacks for equal bonus on concentration check (d20+1+INT mod vs DC 17).
Canny Defense - +1 dodge bonus to AC while wielding a whip.
{spoiler=SPELLS}Spells: LVL0/DC11, LVL1/DC12/(k4,x1),
Light, Spark
Feather Fall - close, 1 medium or < creature, 1 round - fall 60ft harmlessly.
*True Strike - personal, 1 round - +20 to next attack & no miss chance for concealment.
Flare Burst - close, 10ft radius burst - dazzled for 1 min (Fort negates).
Jury-Rig - touch, 2lb or <, 1 round - treat weapon as if not broken.{/spoiler}

Use Magic Device +6 [1 Rank, +2 Cha, +3 Class]