Gorebeard Trench

Rothgarr "Red" Titan-Slayer's page

124 posts. Alias of Lucendar.


Race

Male Human Barbarian 2/Ranger 1|AC 23, Touch 13, FF 21|HP 31/31| F +7, R +4, W +1| Init +2| Perc +6|Rage Rounds: 7/7|Elemental Blood: 3/3

Age

18

Languages

Common, Shoanti

Homepage URL

Pic

Strength 18
Dexterity 14
Constitution 12
Intelligence 8
Wisdom 10
Charisma 10

About Rothgarr "Red" Titan-Slayer

Rothgarr Titan-Slayer
Human (Shoanti) barbarian (titan mauler) 2/Ranger 1
CG Medium humanoid (human)
Init +2; Senses Perception +6 (+7 vs. giant subtype creatures)
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Defense
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AC 23, touch 13, flat-footed 21 (+7 armor, +2 Dex, +3 shield, +1 deflection)
hp 31 (18+3Con+2FC+8)
Fort +7, Ref +4, Will +1
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee battleaxe +7 (1d8+4/×3) or
+1 greatsword +6 (2d6+5/19-20) or
Heavy shield bash +7 (1d4+4/x2)
Ranged javelin +5 (1d6+4)
Special Attacks rage (7 rounds/day)
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Statistics
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Str 18, Dex 14, Con 12, Int 8, Wis 10, Cha 10
Base Atk +3; CMB +7; CMD 19
Feats Big Game Hunter, Shield Focus, Improved Shield Bash
Traits auspicious tattoo (shoanti), giant slayer, resilient
Skills Acrobatics -3 (-7 to jump), Bluff +0 (+1 vs. giant subtype creatures), Climb +8, Intimidate +6, Perception +6 (+7 vs. giant subtype creatures), Sense Motive +0 (+1 vs. giant subtype creatures), Survival +6, Swim +4
Languages Common, Shoanti
SQ big game hunter
Other Gear Agile Breastplate +1, heavy steel shield, battleaxe, +1 greatsword, javelin, backpack, basic maps (major landmarks only), flint and steel, hemp rope (50 ft.), knife, utility (0.5 lb), mess kit, +1 ring of protection, 2 potions of clw, waterskin (2), 13 gp
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Special Abilities
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Big Game Hunter +1 to hit, +2 to damage Large or larger creatures.
Big Game Hunter (Ex) +1 to hit and +1 dodge bonus to AC vs. foes larger than self.
Elemental Blood, Lesser (1d6 electricity, Electricity, 3/day) (Su) Melee attacks do extra energy damage for 1 round.
Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs. goblinoids foes.
Improved Shield Bash You still get your shield bonus while using Shield Bash.
Jotungrip (Ex) Wield 2 handed weapon of appropriate size in 1 hand, but take -2 penalty.
Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Track +1 Add the listed bonus to Survival checks made to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Background:
Ragnarr "Red" Titan-Slayer was born in tragedy: his village was razed by giants on the date of his birth. He was seen as an ill omen and abandoned in the wilds to die. Thankfully, he was found by a patrol of giant-slaying barbarians who were investigating the recent attack. They found the newborn and adopted him into their Shoanti tribe. Ragnarr grew up rough, learning the barbarian ways, and developing an imposing physique. When he reached age 18, per the tribal customs, he was left to go into the wilds and not return to the tribe until he slew a giant in one-on-one combat. Ragnarr stopped by to resupply in Sandpoint and helped Sheriff Hemlock drive off some bandits. Since that time, he had formed a friendship with the Sheriff, who has always made him feel welcome in town. 6 months have passed and still, Red has not slain the giant. He has heard of the upcoming ceremony for the new church and stops in to participate in the activities. He is very loyal and views Sandpoint as a second home.

Appearance:
6'4" tall with red hair and blue eyes - Red is muscular but thin compared this his Shoanti brethren.