Dwarf

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236 posts. Alias of Tyler Gemuenden.


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Male Dwarf Monk 3 (favored class)

I raise an eyebrow at Blue.


Male Dwarf Monk 3 (favored class)

"Beware o' snakes. It be a nest after all."


Male Dwarf Monk 3 (favored class)

"Gothard, perhaps ye should wear this ring. Might help ye not sink so fast!"


Male Dwarf Monk 3 (favored class)

"Smian, can ye tell what these be?"
I grab the ring and amulet and hold them up to him.

I then step on the serpent skull to smash it.


Male Dwarf Monk 3 (favored class)

"That is quite enough o' that!"

I roll the creature over and look for any items it may have been carrying.


Male Dwarf Monk 3 (favored class)
Addam River wrote:


oh wow max dmg crit! gota love those! Hopefully she's not dead before I get to fire. I'm not sure on the crit stuff and I don't have my book with me, whats the formula for crit confirmation?

Hate to break it to you kid, but you roll damage multiple times on a crit, not multiply the roll ;) and you have to roll again to confirm. roll a second time, if that one hits, then you do Crit.


Male Dwarf Monk 3 (favored class)

"zzzzzzz"


Male Dwarf Monk 3 (favored class)

"Time to die ye evil hag!"

Flurry of Blows (Unarmed Strike)(Ex)

Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 + 3 ⇒ (4) + 3 = 7


Male Dwarf Monk 3 (favored class)

I will charge her.

Unarmed Strike
Attack: 1d20 + 7 ⇒ (13) + 7 = 20 (Including +2 for charging)
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

"Oh NO ye don't!"

I should end up one square west of her.

" Adam! Shoot where I attack!"


Male Dwarf Monk 3 (favored class)
DM organized wrote:

Yep, I sure did botch your move direction. We'll just roll with it at this point.

Darkvision:
** spoiler omitted **

Ok, well that puts me at a positional disadvantage, but I guess I can work with that.

I will 5-foot step NE and flurry on #2.

Attack: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Attack: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d6 + 3 ⇒ (4) + 3 = 7


Male Dwarf Monk 3 (favored class)

I'll wait for the updated map before I act.


Male Dwarf Monk 3 (favored class)

5-foot step NE and ready a flurry of blows on the first enemy to come in range.

Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

forgot initiative1d20 + 3 ⇒ (20) + 3 = 23


Male Dwarf Monk 3 (favored class)

I whisper to blue "Who is Ydersius?"


Male Dwarf Monk 3 (favored class)

I whisper a prayer to Erastil for luck.


Male Dwarf Monk 3 (favored class)

"well... we Dwarves be nothing if not stubbern..."

Try once more: 1d20 + 3 ⇒ (7) + 3 = 10


Male Dwarf Monk 3 (favored class)

"Aye"

Climb: 1d20 + 3 ⇒ (6) + 3 = 9
I was afraid of that
Try again: Climb: 1d20 + 3 ⇒ (4) + 3 = 7

Right... I think that'll do it for me...


Male Dwarf Monk 3 (favored class)

"If someone has a rope, I'm willing to try a climb."


Male Dwarf Monk 3 (favored class)

I crouch down. "This is a horrid smell. We should move to another room..."


Male Dwarf Monk 3 (favored class)

I'll just keep my eyes open and watch out for enemies since I can't really contribute at this point.


Male Dwarf Monk 3 (favored class)

I'll look around as well.

Perception: 1d20 + 9 ⇒ (15) + 9 = 24


Male Dwarf Monk 3 (favored class)

I'll run and jump into the water to Gothard's side. I will try to help him pull the tentacle off.

Aid another strength check: 1d20 + 3 ⇒ (13) + 3 = 16


Male Dwarf Monk 3 (favored class)
Gothard Piersson wrote:

I've got torches, but I'm not sure that I'd be carrying it myself due to my shield?

Gothard looks around for a stick/bone/something to test the water. Assuming the water isn't acid or anything like that, he waits for confirmation from Addam about the safety of the surrounding area and then wades out and inspects the axe itself.

perception: 1d20

If it is a light shield, you can carry something.


Male Dwarf Monk 3 (favored class)

Perception 1d20 + 9 ⇒ (13) + 9 = 22


Male Dwarf Monk 3 (favored class)

I will flurry #7 and if the first shot fells it, then attack #1.

Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d6 + 3 ⇒ (4) + 3 = 7


Male Dwarf Monk 3 (favored class)
Addam River wrote:


Does that mean I can move 1 square? I can still do that and be with in 30' I think. Atleast it means I didn't waste the 2nd arrow

you sure can. each square (or hex sometimes) is 5'. So you can basically take a cautious step and then shoot. Full-Round actions almost always require you to use all your time on that one action. Usually the 5-foot step DOESN'T count against you, but you also can't use any other move actions that round. Later when your base attack bonus (BAB) gives you extra attacks, you can only use them if you full-attack (which is a full-round action). If there is any confusion, feel free to ask me on steam if I'm on or leave a message and I will reply when I get on. I'm always glad to help.


Male Dwarf Monk 3 (favored class)

I roar out: "Ghouls!" to warn the party.

Addam River wrote:
As he gets into position he launches a pair of arrows at Lacedon #2.

Rapid shot requires a full-attack action. That can only be done if you don't move in the same round (other than a 5-foot step.)


Male Dwarf Monk 3 (favored class)

"Enough o this standing aroond then. Whatever we're gonna do, let's get to it!"


Male Dwarf Monk 3 (favored class)

I mutter: "Ye be forgiven."

Linguistics 1d20 - 1 ⇒ (12) - 1 = 11
Geography 1d20 - 1 ⇒ (3) - 1 = 2
History 1d20 - 1 ⇒ (13) - 1 = 12
Nature 1d20 - 1 ⇒ (6) - 1 = 5
Religion 1d20 - 1 ⇒ (1) - 1 = 0

These dice are cursed I swears it

I look around for any signs of life besides us:

Perception: 1d20 + 9 ⇒ (13) + 9 = 22


Male Dwarf Monk 3 (favored class)

I remain silent and run a hand down my scar quickly while I wait for the group to come to a consensus.


Male Dwarf Monk 3 (favored class)

I loiter around half searching the buildings. Tipping over a cup or other small items as I look. When Blue calls for us to gather for the spells I comply without saying anything.


Male Dwarf Monk 3 (favored class)

Sense Motive: 1d20 + 3 ⇒ (16) + 3 = 19


Male Dwarf Monk 3 (favored class)

I remain quiet and just follow the group.


Male Dwarf Monk 3 (favored class)

I pull myself together and stand. I will go to the body of the brute (I think it may have gone down with the boulder, if so, then I'll search the closest body) and take 20 searching it. Perception = 29


Male Dwarf Monk 3 (favored class)

I lay down on my back and stare at the sky in a daze at what I just lived through.

"Praise to Erastil... I mutter.


Male Dwarf Monk 3 (favored class)

I flop down where I stand and clasp my hands to my head, running one down the scar on my face.


Male Dwarf Monk 3 (favored class)

5-foot step between 33 and 36. I attack 33 with a flurry of blows and if the first hit drops him, then I will attack #36 with the second attack. I also will use stunning fist on the first attack.

Stunning Fist (Ex)
Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier) 14
More info on my character page.

Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Attack: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

"Folks! Gothard be needing some help here!!!" I shout.


Male Dwarf Monk 3 (favored class)

I can't really tell where anyone is, so I'll just flurry whatever is in range. If the first shot drops it, I will attack the next one. No more song or bless?

Attack: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

Attack: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d6 + 3 ⇒ (5) + 3 = 8


Male Dwarf Monk 3 (favored class)

I use flurry of blows on #18, if the first shot fells him/her, then I will use the other on #11. I will then take a 5-foot step back away from them which looks to be west from your map.

Attack: 1d20 + 4 + 1 + 1 ⇒ (13) + 4 + 1 + 1 = 19
Damage: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Attack: 1d20 + 4 + 1 + 1 ⇒ (10) + 4 + 1 + 1 = 16
Damage: 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8

"Gothard, you look to have seen better days. Let us finish this now before you end up looking like me." I point to my scar.


Male Dwarf Monk 3 (favored class)

I 5-foot step one square above 34 and ready a Flurry of blows for when I threaten two opponents. Either if 34 lives, or if 2 enemies advance up next to me. I will attack a second target if the first attack drops the first enemy.

Attack: 1d20 + 4 + 1 + 1 ⇒ (3) + 4 + 1 + 1 = 9
Damage: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9

Attack: 1d20 + 4 + 1 + 1 ⇒ (12) + 4 + 1 + 1 = 18
Damage: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5


Male Dwarf Monk 3 (favored class)

Flurry of blows unarmed on 27, if the first hit kills it, I will attack 28 with the other.

Attack: 1d20 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 = 7
Damage: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Attack: 1d20 + 4 + 1 + 1 ⇒ (13) + 4 + 1 + 1 = 19
Damage: 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8


Male Dwarf Monk 3 (favored class)

I move to square I13 with a 5-foot step an flurry of blows with my shurikens on #1

Attack: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Damage: 1d2 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Attack: 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14
Damage: 1d2 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Shurikens: 8/10


Male Dwarf Monk 3 (favored class)

I move up next to Is. On the round 10b map it would be the square SW of him. I count that as 30ft. I then ready an unarmed strike for the first enemy to come in range. I will fight defensively.

Attack: 1d20 + 5 - 4 ⇒ (5) + 5 - 4 = 6
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

-4 to attack, +3 AC for this round.


Male Dwarf Monk 3 (favored class)

Knowledge: 1d20 - 1 ⇒ (8) - 1 = 7

Can we get a picture of the overhead map again. I'm having a hard time telling where everything is with the closeup shots


Male Dwarf Monk 3 (favored class)

I ready as well

Strength Check: 1d20 + 3 ⇒ (19) + 3 = 22

Edit: Score! 22 :D


Male Dwarf Monk 3 (favored class)
DM organized wrote:
Correct and correct. Lost that little tidbit when an update timed out. I had it recorded on my private tracking sheet. Gets kind of sticky dealing with this many combatants, but the 1 damage is noted as well as half speed movement.

Sounds good, just wanted to lend a hand in case it got lost in the shuffle :)


Male Dwarf Monk 3 (favored class)

#11 had a caltrop roll of 19 but it didn't say it was a hit, is this an oversight? Also they take 1 damage. Just to be clear, if we pushed the boulder now, it would hit 17 and 9 correct?


Male Dwarf Monk 3 (favored class)

Working out when to push the rock in the OOC forums. If we don't decide in time and I can't get back to post, I will use Total Defense.


Male Dwarf Monk 3 (favored class)

Personally I'd wait to use it on him. Not sure on the traps. I think both ways would work. I suppose it also depends on WHAT the traps are :)


Male Dwarf Monk 3 (favored class)

I 5-foot step diaganaly towards the traps and ready a full-attack flurry-of-blows for the first enemy to come within range. I think we should shove the boulder onto the plate wearing guy.


Male Dwarf Monk 3 (favored class)

I move down and left diagonally with my full speed, then chuck the bark at the critter in CC 28. I'm going to assume an attack roll against touch AC.

Ranged Attack: 1d20 + 4 ⇒ (16) + 4 = 20