Armistril

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Application for Rondel Medvyed, Male Half-Elf Rogue

Statblock/Sheet

Spoiler:

Rondel Medvyed
Male LN Half-Elf Rogue 1
Init +2; Improved Initiative +4 (+6)
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Defense
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AC 14, Touch 12, Flat-footed 12 (+2 armor, +2 Dex)
HP 10 (1d8+2)
Fort -1, Ref +4, Will +1
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Offense
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Speed 30 ft.
Melee dagger +1 (1d3+1/19-20) (2gp)
Ranged shortbow +2 (1d4/1d6+2/x3) (30gp)
Special Attack sneak attack (1d6)
Special Attack trapfinding
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Statistics
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Str 13, Dex 15, Con 14, Int 14, Wis 8, Cha 11
Base Attack +1; CMB +1; CMD 13
Feats
- Improved Initiative (+4)
- Skill Focus (Survival)
Traits
- Fencer (+1 Melee AoO)
- Noble Born (+2 Diplomacy versus Fey creatures; +1 Will versus Fey spells and supernatural abilities)
Skills
- Climb +5
- Diplomacy (Racial) +4
- Disable Device +6
- Knowledge (Geo) +6
- Knowledge (His) +6
- Knowledge (Loc) +6
- Knowledge (Nat) +6
- Perception +6
- Sense Motive +4
- Stealth +6
- Survival +3
- Swim +6
- Use Magic Device +6
Languages: Common, Goblin, Elven
Other Gear
- Horse (from Trait)
- Rations (5sp/day x 10 days = 50sp) (.5gp)
- Waterskin (1) (1gp)
- Flint & Steel (1) (1gp)
- Lantern, hooded (1) (7gp)
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Special Abilities
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Half-Elf
- +2 Dex
- Immune to magical sleep
- Two favored classes
- Skill focus as bonus feat at L1
- +2 racial saves versus Enchantments
- +1 racial bonus on Perception checks
- +2 racial bonus on Diplomacy and Gather Info checks
Rogue
- Sneak Attack 1d6
- Trapfinding (½ level to find traps, minimum of 1)
- Evasion (L2; no damage on successful Reflex saves)
- Rogue talents (+1 at every even-numbered level; 10+ advanced talens available)
- Trap Sense (L3; AC and Reflex bonus versus traps)
- Uncanny Dodge (L4; cannot be caught flat-footed; keep Dex bonus to AC if attacker is invis.)
- Improved Uncanny Dodge (L8; cannot be flanked)
- Master Strike (L20; each Sneak Attack paralyzes, kills, or puts into a coma)
Gold remaining
100.5

Character Background
Spoiler:

Hailing from House Medvyed near the East Sellen River in Brevoy, Rondel was adopted by a noble-born family when he was young, following the death of both of his parents in a raid by bandits from southern Rostland. After a long period of grieving, he chose the rogue lifestyle as a means of escape and self medication.

The death of his parents often plays a central role in his morality, impacting heavily his decision making and personal choices. Somewhat cynical, he has lost much of a sense of “good” in the world, and therefore personally doesn’t feel there many lawful, upstanding people. He desires revenge for his parents, be that in form of finding the bandits, or in rediscovering a sense of “good” in the world and contributing to it as best as he can. But for now, he remains cautiously optimistic.

It is because of this desire to rediscover the good that inspired Rondel to take interest in this adventure. Maybe the companions he’ll go forth with will rekindle his faith in society. And maybe he’ll make friends, learn to rely on others, and find out just what kind of person he really is.

Character Personality

Spoiler:

Rondel is often quiet at first. Cautious. Given his childhood and history with death, he tends to trust slowly. Once trust is obtained though, it’s hard to break and Rondel will likely be one of the more trusted companions. He often roams alone, but is capable and helpful in smaller groups. Anything too large though, and he’ll become less helpful.

Character Appearance

Spoiler:

His silver-blue eyes are deep set, often hidden behind tassels of brown hair. His brow bone is very defined, further shading his eyes from light. As his eyes are sensitive to bright light, he feels his deep-set eyes and strong brow bone is some evolutionary quirk. He gravitates towards muted, darker colors and prefers the shadows to the spotlight.

His hands are slightly larger than an average elf of his height and weight, and they are strong and well-worn. Veins can often be seen wiring his forearms to his fingertips. His shoulders are broad and decently wider than his lower torso, creating sort of a "V" shape. He wears a worn, black leather wristband on his left wrist, given to him by his father, Rondolan Elanmeir the Foundation.

Though not overly muscular, his body is tone and firm, with strong definition. He has powerful legs from a decade of Eastern training, yet has the agility of a cat. He is fairly quick and has above average endurance.

Roleplay (in-character)

Spoiler:

The sun was beginning to set on the plains as the small band of companions began to make camp for the night. The site was mostly secure, with one side against a tall ravine wall which allowed for some protection. Rondel made a fire for the group. He kept it small - just large enough to allow for some light cooking and a little warmth, but small enough to avoid attention and to be seen from a distance. His father taught him that. “I’ll take the early watch,” Rondel announced. A so-called “early bird”, Rondel was often awake before well before dawn, packing his things, preparing for the day ahead. The early morning, Rondel found, was the most peaceful. Quiet, still, calming. It was his element.

It’s just before dawn and there’s a rustle in the brush nearby. Rondel, alert and dedicated, checks the dagger at the side of his hip. Ready. The rustle, again, but ninety degrees turn from where it was before. “This creature is fast,” he thought, gripping his dagger, removing it slowly - quietly - from its leather sheathe.

He glances over. The rest of the camp is sound asleep, undisturbed. To investigate or to remain still and watchful? Rondel decides to investigate, but slowly. He moves towards the brush where the rustling last occurred, dagger drawn in his right hand; lantern in the other. His footsteps are deliberate. Quiet. Careful not to disturb a frail leaf; feeling for dried twigs and sticks. Closer he approaches, quietly. Deliberately. Carefully…

“Is all well?” a voice whispered quietly from camp behind him.

A pause. Rondel thought it best not to speak. If it was nothing, he didn’t want to startle the group in their sleep. “Aye,” he replied, hoping the noises were just nocturnal, woodland creatures. Hoping his repsonse was sufficient, Rondel moves closer towards the sound...