Intended Build:
+2 Strength, +2 Charisma, –2 Intelligence: Sulis are brawny and charming, but slow-witted.
Native Outsider: Sulis are outsiders with the native subtype.
Medium: Sulis are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Sulis have a base speed of 30 feet.
Low-Light Vision: Sulis can see twice as far as humans in dim light.
Negotiator: Sulis are keen negotiators, and gain a +2 racial bonus on Diplomacy and Sense Motive checks.
Elemental Assault (Su): Once per day as a swift action, a suli can shroud her arms in acid, cold, electricity, or fire. This lasts for one round per level, and can be dismissed as a free action. Unarmed strikes with her arms or hands (or attacks with weapons held in those hands) deal +1d6 points of damage of the appropriate energy type.
Energy Resistance 5: Sulis have resistance to acid 5, cold 5, electricity 5, and fire 5.
Languages: Sulis begin play speaking Common and one elemental language (Aquan, Auran, Ignan, or Terran). Sulis with high Intelligence scores can choose from the following: Aquan, Auran, Draconic, Ignan, and Terran.
Level 1 - Oracle
Level 2 - Skald (Spell Warrior)
Level 3 - Skald (Spell Warrior)
Level 4 - Skald (Spell Warrior) +1 Cha
Level 5 - Skald (Spell Warrior)
Level 6 - Skald (Spell Warrior)
Level 7 - Skald (Spell Warrior)
Level 8 - Skald (Spell Warrior) +1 Wis
Level 9 - Skald (Spell Warrior)
Level 10 - Skald (Spell Warrior)
Level 11 - Skald (Spell Warrior)
Traits
1. Irrepressible (Faith): Can use Charisma modifier in place of your Wisdom modifier when attempting Will saving throws against charm and compulsion effects.
2. Unscathed (Magic): Each type of energy resistance you have (if any) increases by 2 points.
Feats
1. Noble Scion (Scion of War)
2. Improved Counterspell
3. Extra Revelation
5. Improved Initiative
7. Deific Obedience (Shelyn)
8E. Cunning
9. Lingering Performance
11. Discordant Voice
Oracle Curse:
Shadowbound
Oracle Revelations:
1) Sidestep Secret (Su)
3) Lore Keeper (Ex)
Skald Versatile Performance (Ex):
3. Sing (Bluff & Sense Motive)
8. Percussion (Handle Animal & Intimidate)
Rage Powers
4. Spirit Totem, Lesser (Su)
7. Spirit Totem (Su)
10. Clear Mind (Ex)
Intended Items:
Weapon - +1 Impervious Furious Adamantine Lucerne Hammer
Armor - +1 Deathless Light Fortification Mithral Chain Shirt
Belt - Belt of Physical Might [Str & Con]
Body - Alabaster Trapping 3,500gp
Chest - Tunic of Careful Casting 5,000gp
Eyes - Eyes of the Eagle 2,500gp
Feet - Boots of the Cat 1,000gp
Hands - Deliquescent Gloves 8,000gp
Head - Circlet of Persuasion 4,500gp
Headband - Headband of Alluring Charisma
Neck - Swarmbane Clasp 3,000gp
Shoulders - Cloak of Resistance
Wrist - Sleeves of Many Garments 200gp
Ioun Stones - Incandescent Blue Sphere (Normal) 8,000gp [+2 Wis]
Favored Class Bonus: Skald (+1 skill point per level)