Ptemenib

Rohit Gupta's page

Pathfinder Starfinder Society Subscriber. Organized Play Member. 31 posts. No reviews. No lists. No wishlists. 11 Organized Play characters.



Envoy's Alliance

(Pg 17) Exemplar
Instead of Key Ability, it should be Key Attribute
Instead of ability boost, it should be attribute boost

(Pg 18) Attribute Boosts
Attribute boosts at level 1 are missing

(Pg 19) Spark Transcendence
“You can unleash an ikon’s transcendence ability only if you are holding it (if it’s a weapon ikon) or wearing it (if it’s a worn ikon).”
If you read this sentence literally, you can never unleash the transcendence ability of a body ikon.
It should probably use the symbol to

(Pg 20) Ability Boosts
This section should be on page 18 and should mention attribute instead of ability and add four free boosts at level 1

(Pg 21) Greater Resolve
“When you roll a success at a Will save, you get a critical success.”
Resolve at 7th level already gives this.

(Pg 25) Leap the Falls
Should be a 2nd level feat or be printed in the section for level 1 feats.

Envoy's Alliance

It is difficult to build a six element kineticist build that is satisfying, given they don't get any junctions and find it more difficult to take non-impulse class feats. Here is my attempt.

The build in detail

Pathbuilder Link

Google Docs Link

The idea is to build a melee kineticist that can lock down enemies. Later on, we get good at ranged too, once we get flying speed and can make use of magic items to cast spells. I would appreciate any constructive feedback.

I have not used the variant rule Free Archetype. If our group ends up using that rule, which Archetype would you suggest?

Envoy's Alliance

Is there a specific rule that prevents you from doing so. In Pathfinder 1e, there was a rule that said

> Applied contact poisons and injury poisons cannot inflict more than one dose of poison per weapon at a time (because the poison on the weapon only lasts for one successful attack before it wears off).

Such a rule is missing in 2e.

Envoy's Alliance

In the new kineticist class, there is some confusion around how winter sleet works.

The text of Winter Sleet says

> 'A creature that moves on this uneven ground immediately falls unless it Balances (DC 15).'

If you have Water Impulse Junction,

> 'After the impulse's other effects, you can move one creature targeted by the impulse or in its area 5 feet in any direction'

So, if you have an enemy creature in the aura, you can move them once per round and that makes them go prone. Is that a correct reading?

Envoy's Alliance

Is there a list of creatures that appear only in Pathfinder Society scenarios? I don't have those scenarios and would be grateful if you can provide me with some reference.

Envoy's Alliance

Helpful Steps is a spell from Firebrands. https://2e.aonprd.com/Spells.aspx?ID=1286

I have difficulty grasping what is going on with this spell. I have several questions:

1. How big is the staircase? Can Large creatures climb it?

2. What about Huge or Gargantuan creatures?

3. How many creatures can fit in horizontally?

4. What exactly happens if you destroy the staircase, or the ladder?

This spell is so bizarre, I have a tough time grokking it.

Envoy's Alliance

1 person marked this as a favorite.

Hi everyone! I have created a spell guide at here.

I would appreciate any kind of feedback. I have completed working on cantrips. I intend to complete spells of all ranks and keep the guide up to date. You can post the comments here, or put a comment in the google doc.

Envoy's Alliance

There is some conflicting information on this topic.

According to World Guide page 75 (sidebar) "4690 AR The Gorilla King of the city of Usaro in the Mwangi Expanse, Ruthazek, attacks Alkenstar and seizes the Gunworks’ largest bombard as a trophy."

According to page 86-87 (sidebar) of the World Guide, however "4684 AR The Gorilla King of Usaro sends an army through tunnels beneath the Shattered Range mountains to attack Alkenstar. His forces make off with a number of firearms and the Gunworks’ biggest bombard as a trophy. After years of attacks against Sargava’s colonizers, the child-god Walkena sacks Kalabuto for the first time."

So, did the attack happen in 4690 or in 4684? Did the attack take 6 years? I looked at the Mwangi Expanse guide, but it makes no mention of this attack (as far as I could find).

I looked at some earlier sources, according to Inner Sea World guide

(page 37), "4690 Gorilla King Ruthazek attacks Alkenstar and seizes the Gunworks’ largest bombard as a trophy." and

(page 111) "And while many of Alkenstar’s leaders worry about Geb or Nex attempting to annex their duchy, to date the only significant attacks on the fledgling nation from beyond its borders have come from the west in the form of raids by strange giants or attacks by the charau-ka armies of the Gorilla King. These latter conflicts came to a head in 4690, when the Gorilla King led his armies through a series of tunnels under the Shattered Range to make a surprise attack on Alkenstar. The Grand Duchy attempted to use its largest weapon against the Gorilla King—an experimental bombard. But when the bombard misfired, it fell into the Gorilla King’s clutches, and while Alkenstar’s army managed to finally defeat and drive off the Gorilla King and collapse the tunnels to the Mwangi Expanse, they lost more than just their pride."