Fighter

Roedd's page

101 posts. Alias of Ralif.


About Roedd

Stats:
STR:18, DEX:10, CON:13, INT:10, WIS:18, CHAR:9

Defenses:
AC:16, FORT:14, REF:12, WILL:15

Health:
MAX HP:30, Surge Val:7, Surges/day:7

Combat Statistics:
Initiative:1, Speed:6, Pass Insight:14, Pass Perception:19, Vision:Low-Light

Basic Attacks:
Melee-Javelin:7 - 1d6+4, Ranged-Javelin:7 - 1d6+4

Skills:
Acrobatics:1
Arcana:0
Athletics:11*
Bluff:-1
Diplomacy:-1
Dungeoneering:4
Endurance:2
Heal:4
History:0
Insight:4
Intimidate:-1
Nature:9*
Perception:9*
Religion:0
Stealth:6*
Streetwise:-1
Thievery:1

Powers:

Biting Swarm:

At-Will + Standard Action
Javelin: +7 vs. AC, 1d6+4
Dagger:+ 8 vs. AC, 1d4+4
Ranged weapon - - Target:One Creature
Keywords: Primal, Weapon
Attack Wisdom vs. AC
Hit:1[W]+WIS mod (+4)damage, and
the target and each enemy adjacent to it
take a -2 penalty to attack rolls until the
start of your next turn.
Special: You can use this power as a ranged
basic attack.

Guardian Harrier:

At-Will Standard Action
Javelin: +7 vs. AC, 1d6+4
Dagger:+ 8 vs. AC, 1d4+4
Melee or Ranged Weapon - Target: One Creature
Keywords: Primal, Weapon
Requirement: You must be wielding a light thrown or
a heavy thrown weapon to make a melee attack with
this power.
Hit:1[W]+WIS modifier (+4) damage. If the target doesn't end its turn at least 2 squares away from its starting position, it takes damage equal to your STR modifier (+4).
Special:You can use this power at a ranged basic attack.

Possessing Spirits:

Encounter - Standard Action
Javelin: +7 vs. Will, 1d6+4
Dagger:+ 8 vs. Will, 1d4+4
Ranged Weapon - Target: One Creature
Keywords: Charm, Primal, Weapon
Hit:1[W]+WIS modifier (+4) damage, and the target make a melee basic attack against an enemy adjacent to it. If the attack hits, the target and that enemy are dazed until the end of your next turn.

Storm of Spirit Shards:

Daily - Standard Action
Javelin: +7 vs. AC, 1d6+2d6+4
Dagger:+ 8 vs. AC, 1d4+2d6+4
Area burst 1 within weapon range - Target:Each enemy in the burst
Keywords: Primal, Weapon
Miss: half damage

Inevitable Shot:

Encounter - Free Action
Keyword: Primal
Trigger: You miss a creature with a ranged attack
Effect: You make a ranged basic attack against an enemy within 5 squares of the creature you missed, using that creature's space as the attack's origin square.
Special: You regain the use of this power when you spend an action point.

Longtooth Shifting:

Encounter - Minor Action
Keyword: Healing
Requirement: You must be bloodied.
Effect: Until the end of the encounter you gain +2 to damage rolls. In addition, while you are bloodied, you gain regeneration 2.

Spirit's Rebuke:

Melee Weapon - Target: The triggering enemy.
Keywords: Primal, Weapon
Requirement: You must be wielding a light or heavy thrown weapon.
Trigger: An enemy misses you with a melee attack.
Effect: The target takes 1[W]+ your STR modifier (+4), and you push it 1 square.