Dwarf

Rodar Meadsmouth's page

13 posts. Alias of Iron Killer.


Full Name

Rodar Meadsmouth

Race

Dwarf

Classes/Levels

Commoner 1/Drunken Master Monk 1

Gender

Male

Size

Medium

About Rodar Meadsmouth

Rodar Meadsmouth
Male Dwarf Commoner 1/Drunken Master Monk 1
LN Medium Humanoid (Dwarf)
Init +7; Senses Darkvision 60ft, Perception +8
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Defense
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AC 12 touch 12 flat-footed 10 (1 Dex, 1 dodge) (+4 vs giants)
hp 19
Fort +7 Ref +3 Will +5
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Offense
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Speed 20 ft.
Melee Metal Tankard +3 (1d6+3/×2) and
Flurry of Blows (Tankard) +2, +2 (1d6+3/x2) and
Unarmed strike +3 (1d63/x2)
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Statistics
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Str 16, Dex 12, Con 16, Int 13, Wis 16, Cha 10 (Ability Modifiers +2 CON, +2 WIS, -2 CHA)
Base Atk +0; CMB +3; CMD 14
Feats Improved Initiative, Fast Drinker, Great Fortitude, Improved Unarmed Strike, Dodge, Stunning Fist (D
[DC 14) (1/day)
Traits Reactionary (Combat), Fortified Drinker (Religious),
Drawback Attached (Metal Tankard)
Skills Acrobatics +6, Climb +7, Intimidate +4,Perception+8, Sense Motive +7, Stealth +5
Languages Common, Dwarven, Terran
SQ Hatred, Stonecunning
Gear Metal Tankard, Monk's kit, Mead (Gallon)

Weapons
Metal Tankard Dmg 1d6, Weight 3lbs, Cost --
Total Cost & Weight of Weapons: --gp, 3lbs
Equipment
Monk's kit, Weight 22lbs, Cost 8gp
Mead (Gallon), Weight 8lbs, Cost 2gp
Total Cost & Weight of Equipment: 10gp, 30lbs
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Tracked Resources
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5/5 Trail Rations
1/1 Stunning Fist
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Racial Attributes
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Darkvision-Dwarves can see in the dark up to 60 feet.
Defensive Training-Dwarves get a +4 dodge bonus to AC against monsters of the giant subtype.
Greed-Dwarves receive a +2 racial bonus on Appraise skill checks made to determine the price of nonmagical goods that contain precious metals or gemstones.
Hatred-Dwarves receive a +1 bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes due to special training against these hated foes.
Hardy-Dwarves receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Stability-Dwarves receive a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
Stonecunning-Dwarves receive a +2 bonus on Perception checks to potentially notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
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Special Abilities
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Reactionary-You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly. You gain a +2 trait bonus on initiative checks.
Fortified Drinker-Cayden Cailean's holy brews invigorate your mind, making you less susceptible to mental attacks. Whenever you imbibe any alcoholic beverage, you gain a +2 trait bonus on saves against mind-affecting effects for 1 hour.
Attached (Metal Tankard)-You have a strong emotional attachment to a person or object that you're terrified of losing. The GM chooses the object of your attachment. Whenever the object of your attachment is either threatened, in danger, or in someone else's possession, you take a —1 penalty on Will saves and a —2 penalty on saves against fear effects. If the person or object to which you're attached is ever lost, killed, or destroyed, exchange this drawback for the Doubt drawback.